Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
MsNiijima
Nox
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
99W - 86L
1,534 Elo+
Solo
Ganesha
Ganesha
TheBulletDodger
Ganesha
Level 106
God Stats
1W - 2L
1,191 SR
Queue Stats
179W - 180L
1,514 Elo+
Solo
Chiron
Chiron
ZloYDeadea
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo
Aphrodite
Aphrodite
limite84
Aphrodite
Level 153
God Stats
1W - 2L
1,271 SR
Queue Stats
134W - 144L
1,407 Elo+
Party 2
Team Averages
Level 87
1,396 SR
1,430 Elo+

VS

Team Averages
Level 37
1,500 SR
1,519 Elo+
He Bo
He Bo
 
He Bo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sanyarules
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,637 Elo+
Party 3
Ullr
Ullr
Tehaar
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,276 Elo+
Solo
Thor
Thor
catcheur-76
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
zYouArеGarbagEz
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 1 / 13
9,389
854
9,431
20,804
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 17
9,663
878
5,693
5,590
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 21
8,385
762
4,064
14,522
15,785
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
ZloYDeadea
Chiron
19
16 / 2 / 12
11,581
1,053
28,443
13,489
5,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
limite84
Aphrodite
16
2 / 0 / 22
9,954
905
4,162
10,376
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 9 / 3
7,074
643
4,750
10,991
2,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
Sanyarules
Yemoja
16
2 / 2 / 3
8,566
779
15,875
7,938
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
Tehaar
Ullr
14
1 / 4 / 3
7,735
703
3,228
9,219
3,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 12 / 3
7,495
681
7,356
17,681
8,821
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 1
9,454
859
16,581
9,781
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
31
Kills
9
9
Deaths
31
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
13
13.5
L
He Bo
 
He Bo
0
9
3
0.17
W
6
1
17
14.5
L
Yemoja
Sanyarules
Yemoja
2
2
3
1.75
L
Ullr
Tehaar
Ullr
1
4
3
0.63
W
0
5
21
2.1
W
Chiron
ZloYDeadea
Chiron
16
2
12
11
L
1
12
3
0.21
W
Aphrodite
limite84
Aphrodite
2
0
22
13
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,793
Damage
47,790
64,781
Taken
55,610
46,432
Mitigated
22,590
36,868
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,431
1,772
1,860
8,523
20,804
14,602
544
10,402
10,402
0
16,488
L
He Bo
 
He Bo
4,750
451
125
335
10,991
2,811
0
1,625
9,366
7,505
0
W
5,693
710
1,053
487
5,590
2,485
2,088
4,935
655
17,584
0
L
Yemoja
Sanyarules
Yemoja
15,875
1,813
2,071
2,483
7,938
4,598
0
3,142
4,625
29,630
0
L
Ullr
Tehaar
Ullr
3,228
2,394
194
987
9,219
3,037
0
1,635
7,358
0
8,478
W
4,064
288
1,452
1,471
14,522
15,785
299
5,176
9,346
9,335
0
W
Chiron
ZloYDeadea
Chiron
28,443
9,787
2,122
4,920
13,489
5,979
2,319
10,751
2,738
0
55,963
L
7,356
1,609
0
0
17,681
8,821
140
6,201
10,929
2,183
10,610
W
Aphrodite
limite84
Aphrodite
4,162
752
7,686
7,294
10,376
7,581
576
6,704
3,672
18,429
0
L
16,581
3,088
352
1,916
9,781
3,323
113
1,316
8,318
34,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
40,324
146
Minions Killed
103
0
Camps Cleared
0
1,117,529
Distance Traveled
857,606
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,389
854
17
2
0
245,911
0
L
He Bo
7,074
643
8
1
0
186,295
0
W
Nox
9,663
878
34
3
0
231,122
4
L
Yemoja
8,566
779
35
3
0
199,591
3
L
Ullr
7,735
703
14
1
0
154,723
0
W
Ganesha
8,385
762
0
0
0
189,197
0
W
Chiron
11,581
1,053
61
6
0
221,582
0
L
Thor
7,495
681
6
1
0
143,978
0
W
Aphrodite
9,954
905
34
3
0
229,717
1
L
Nu Wa
9,454
859
40
4
0
173,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role