Player Matchup

Tyr
Tyr
NoStim
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,360 Elo+
Solo
Eset
Eset
Velvet50
Eset
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 71L
1,279 Elo+
Solo
Mulan
Mulan
Yuikosan
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Artemis
Artemis
falco347
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Solo
Geb
Geb
toxxil
Geb
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,476 Elo+

VS

Team Averages
Level 116
1,548 SR
1,678 Elo+
Raijin
Raijin
Attamey
Raijin
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
129W - 141L
1,457 Elo+
Solo
Hou Yi
Hou Yi
CaBratoN
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 53L
1,751 Elo+
Party 1
Kukulkan
Kukulkan
Cèreza
Kukulkan
Level 120
God Stats
6W - 1L
1,745 SR
Queue Stats
232W - 118L
1,599 Elo+
Party 1
Tyr
Tyr
FluffyGina
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 25L
1,783 Elo+
Party 1
Artemis
Artemis
Kaykoh
Artemis
Level 27
God Stats
3W - 0L
1,674 SR
Queue Stats
121W - 23L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
NoStim
Tyr
18
5 / 10 / 4
10,851
723
10,784
25,760
30,652
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
17
2 / 9 / 3
9,782
652
3,540
14,424
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Yuikosan
Mulan
17
2 / 9 / 3
9,613
641
10,315
21,856
17,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
falco347
Artemis
16
0 / 10 / 5
9,010
601
13,347
17,743
7,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
toxxil
Geb
16
3 / 12 / 3
10,461
697
10,129
27,391
38,048
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Attamey
Raijin
18
9 / 2 / 25
11,809
787
17,835
9,931
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
CaBratoN
Hou Yi
20
14 / 4 / 24
12,705
847
29,056
15,512
9,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Cèreza
Kukulkan
19
10 / 3 / 24
12,807
854
22,967
10,469
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 26
12,765
851
16,302
16,086
19,987
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Kaykoh
Artemis
17
4 / 2 / 28
11,112
741
12,815
8,379
4,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
177
12
Kills
50
50
Deaths
12
18
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Raijin
Attamey
Raijin
9
2
25
10.75
W
Hou Yi
CaBratoN
Hou Yi
14
4
24
6.5
W
Kukulkan
Cèreza
Kukulkan
10
3
24
7.33
W
13
1
26
26
W
Artemis
Kaykoh
Artemis
4
2
28
9
L
Tyr
NoStim
Tyr
5
10
4
0.7
L
Eset
2
9
3
0.39
L
Mulan
Yuikosan
Mulan
2
9
3
0.39
L
Artemis
falco347
Artemis
0
10
5
0.25
L
Geb
toxxil
Geb
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,115
Damage
98,975
107,174
Taken
60,377
99,892
Mitigated
44,626
10,132
Healing
25,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Attamey
Raijin
17,835
2,078
2,872
2,554
9,931
5,202
2,115
2,500
7,431
37,577
0
W
Hou Yi
CaBratoN
Hou Yi
29,056
16,250
2,352
3,309
15,512
9,339
2,053
2,373
13,139
0
39,634
W
Kukulkan
Cèreza
Kukulkan
22,967
1,484
2,335
2,286
10,469
5,879
828
2,096
8,373
47,981
0
W
16,302
2,864
1,376
6,873
16,086
19,987
620
4,444
11,150
77
28,346
W
Artemis
Kaykoh
Artemis
12,815
4,878
326
1,210
8,379
4,219
2,398
2,298
6,081
0
24,280
L
Tyr
NoStim
Tyr
10,784
1,767
102
1,929
25,760
30,652
0
11,408
14,352
0
19,265
L
Eset
3,540
653
130
673
14,424
5,568
0
5,901
8,523
15,414
0
L
Mulan
Yuikosan
Mulan
10,315
1,090
912
4,009
21,856
17,966
0
8,547
13,309
42
22,897
L
Artemis
falco347
Artemis
13,347
5,167
0
1,933
17,743
7,658
0
4,063
13,680
0
31,111
L
Geb
toxxil
Geb
10,129
783
0
444
27,391
38,048
0
10,960
16,431
15,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
61,198
104
Minions Killed
162
0
Camps Cleared
0
986,378
Distance Traveled
1,183,434
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,809
787
42
3
0
242,908
1
W
Hou Yi
12,705
847
19
1
0
174,691
0
W
Kukulkan
12,807
854
58
4
0
263,664
0
W
Tyr
12,765
851
22
1
0
284,309
3
W
Artemis
11,112
741
21
1
0
217,862
0
L
Tyr
10,851
723
9
1
0
204,117
0
L
Eset
9,782
652
26
2
0
210,809
0
L
Mulan
9,613
641
17
1
0
231,790
0
L
Artemis
9,010
601
37
2
0
163,983
0
L
Geb
10,461
697
15
1
0
175,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role