Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Arcani0
Hades
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
129W - 130L
1,389 Elo+
Party 1
Chiron
Chiron
Insolidate
Chiron
Level 152
God Stats
1W - 0L
1,702 SR
Queue Stats
23W - 20L
1,471 Elo+
Party 3
Horus
Horus
Optikk7
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 3
Nu Wa
Nu Wa
sshinoaa
Nu Wa
Level 38
God Stats
44W - 36L
1,593 SR
Queue Stats
119W - 131L
1,390 Elo+
Party 1
Team Averages
Level 77
1,559 SR
1,439 Elo+

VS

Team Averages
Level 67
1,491 SR
1,484 Elo+
Horus
Horus
KeithsNan
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,636 Elo+
Party 2
Charybdis
Charybdis
Okay
Charybdis
Level 128
God Stats
3W - 1L
1,477 SR
Queue Stats
48W - 21L
1,818 Elo+
Party 2
Chiron
Chiron
gege2622
Chiron
Level 11
God Stats
3W - 7L
1,435 SR
Queue Stats
9W - 22L
1,220 Elo+
Party 4
Arachne
Arachne
ghoster1cz
Arachne
Level 48
God Stats
38W - 27L
1,545 SR
Queue Stats
167W - 175L
1,396 Elo+
Solo
Janus
Janus
tigersharc04
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 3
7,555
581
6,626
9,567
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Arcani0
Hades
12
1 / 1 / 0
7,697
592
4,546
6,021
3,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Insolidate
Chiron
12
2 / 0 / 2
7,451
573
6,418
8,483
2,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Optikk7
Horus
9
1 / 1 / 3
6,617
509
1,566
5,122
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
sshinoaa
Nu Wa
12
0 / 0 / 2
7,166
551
5,589
4,416
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KeithsNan
Horus
11
3 / 2 / 0
7,186
553
6,346
14,115
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Okay
Charybdis
12
0 / 3 / 1
6,893
530
5,845
9,937
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
gege2622
Chiron
12
0 / 3 / 1
6,435
495
3,898
8,830
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
ghoster1cz
Arachne
2
0 / 0 / 0
4,026
310
430
1,632
455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 0
6,844
526
3,353
5,618
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
3
6.5
W
Hades
Arcani0
Hades
1
1
0
1
W
Chiron
Insolidate
Chiron
2
0
2
3
L
Horus
KeithsNan
Horus
3
2
0
1.5
L
Charybdis
Okay
Charybdis
0
3
1
0.17
W
Horus
Optikk7
Horus
1
1
3
2.5
L
Chiron
gege2622
Chiron
0
3
1
0.17
L
Arachne
ghoster1cz
Arachne
0
0
0
0
W
Nu Wa
sshinoaa
Nu Wa
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
19,872
33,609
Taken
40,132
13,592
Mitigated
17,646
12,843
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,626
3,865
0
858
9,567
2,928
0
260
9,089
0
52,455
W
Hades
Arcani0
Hades
4,546
914
82
3,728
6,021
3,714
330
0
6,021
49,739
0
W
Chiron
Insolidate
Chiron
6,418
3,743
154
2,864
8,483
2,408
1,008
0
8,483
0
61,761
L
Horus
KeithsNan
Horus
6,346
2,965
1,212
2,914
14,115
8,424
0
2,792
11,323
0
42,200
L
Charybdis
Okay
Charybdis
5,845
2,910
0
4,902
9,937
3,170
0
441
9,496
0
55,835
W
Horus
Optikk7
Horus
1,566
1,070
2,142
2,487
5,122
2,649
0
309
4,813
0
8,617
L
Chiron
gege2622
Chiron
3,898
1,419
65
2,460
8,830
3,559
0
2,635
6,195
0
42,300
L
Arachne
ghoster1cz
Arachne
430
330
0
336
1,632
455
0
643
989
0
895
W
Nu Wa
sshinoaa
Nu Wa
5,589
1,472
0
528
4,416
1,893
0
2,894
1,522
55,115
0
L
3,353
37
0
158
5,618
2,038
0
3,624
1,994
67,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
31,384
411
Minions Killed
369
0
Camps Cleared
0
1,298,170
Distance Traveled
1,033,583
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,555
581
79
6
0
290,334
4
W
Hades
7,697
592
108
8
0
232,265
3
W
Chiron
7,451
573
110
8
0
251,706
4
L
Horus
7,186
553
63
5
0
255,679
5
L
Charybdis
6,893
530
97
7
0
219,428
6
W
Horus
6,617
509
14
1
0
278,835
3
L
Chiron
6,435
495
80
6
0
250,939
1
L
Arachne
4,026
310
4
0
0
53,357
1
W
Nu Wa
7,166
551
100
8
0
245,030
4
L
Janus
6,844
526
125
10
0
254,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role