Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Degral
Ishtar
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Thanatos
Thanatos
Gômeng
Thanatos
Level 128
God Stats
1W - 5L
1,492 SR
Queue Stats
136W - 145L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mello36
Morgan Le Fay
Level 83
God Stats
3W - 2L
1,780 SR
Queue Stats
212W - 114L
1,710 Elo+
Party 1
Bacchus
Bacchus
eddie11
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,547 Elo+

VS

Team Averages
Level 113
1,517 SR
1,505 Elo+
Danzaburou
Danzaburou
Atakatamatha
Danzaburou
Level 128
God Stats
215W - 181L
1,529 SR
Queue Stats
530W - 556L
1,513 Elo+
Solo
Chang'e
Chang'e
Baixst
Chang'e
Level 94
God Stats
4W - 1L
1,783 SR
Queue Stats
49W - 52L
1,486 Elo+
Solo
Tyr
Tyr
LowlySaltPeddler
Tyr
Level 120
God Stats
20W - 20L
1,547 SR
Queue Stats
286W - 299L
1,524 Elo+
Solo
Geb
Geb
SpeedyCR
Geb
Level 94
God Stats
15W - 15L
1,527 SR
Queue Stats
298W - 326L
1,468 Elo+
Solo
Awilix
Awilix
Vitas7Element
Awilix
Level 129
God Stats
9W - 17L
1,197 SR
Queue Stats
540W - 521L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 6 / 0
5,471
497
4,280
10,869
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Degral
Ishtar
9
0 / 4 / 1
5,244
477
3,685
8,341
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Gômeng
Thanatos
9
2 / 5 / 0
5,490
499
5,792
12,072
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Mello36
Morgan Le Fay
11
0 / 3 / 2
6,254
569
4,372
6,251
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
eddie11
Bacchus
8
1 / 2 / 1
5,388
490
3,291
11,672
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atakatamatha
Danzaburou
12
3 / 0 / 5
7,033
639
9,699
6,623
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Baixst
Chang'e
12
2 / 2 / 5
7,075
643
4,492
6,509
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 4
7,828
712
6,511
9,996
5,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 1 / 5
5,849
532
4,835
8,506
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 0 / 1
7,530
685
7,364
8,430
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
19
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
0
0
W
Danzaburou
Atakatamatha
Danzaburou
3
0
5
5.5
W
Chang'e
Baixst
Chang'e
2
2
5
2.25
L
Ishtar
Degral
Ishtar
0
4
1
0.13
L
Thanatos
Gômeng
Thanatos
2
5
0
0.4
W
4
0
4
6
L
Morgan Le Fay
Mello36
Morgan Le Fay
0
3
2
0.33
W
2
1
5
4.5
W
8
0
1
8.5
L
Bacchus
eddie11
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
32,901
49,205
Taken
40,064
22,553
Mitigated
18,235
14,796
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,280
544
0
2,662
10,869
6,056
0
0
10,869
0
34,004
W
Danzaburou
Atakatamatha
Danzaburou
9,699
4,537
0
3,445
6,623
2,536
816
2,035
4,588
0
56,447
W
Chang'e
Baixst
Chang'e
4,492
140
971
2,665
6,509
2,664
0
3,293
3,216
49,241
0
L
Ishtar
Degral
Ishtar
3,685
1,872
0
1,203
8,341
2,415
0
1,834
6,507
0
33,215
L
Thanatos
Gômeng
Thanatos
5,792
1,278
0
8,043
12,072
4,770
0
2,758
9,314
0
29,829
W
6,511
717
0
4,715
9,996
5,097
60
170
9,252
0
48,101
L
Morgan Le Fay
Mello36
Morgan Le Fay
4,372
525
0
705
6,251
2,795
0
2,232
4,019
47,323
0
W
4,835
1,000
0
2,818
8,506
4,976
180
1,444
7,062
27,004
441
W
7,364
2,491
0
473
8,430
2,962
0
772
7,578
0
47,622
L
Bacchus
eddie11
Bacchus
3,291
474
0
2,183
11,672
6,517
0
2,407
9,265
16,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
35,315
304
Minions Killed
390
0
Camps Cleared
0
1,065,920
Distance Traveled
1,187,508
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,471
497
72
7
0
221,361
3
W
Danzaburou
7,033
639
94
9
0
215,041
3
W
Chang'e
7,075
643
101
9
0
224,209
4
L
Ishtar
5,244
477
75
7
0
219,192
1
L
Thanatos
5,490
499
47
4
0
208,368
3
W
Tyr
7,828
712
85
8
0
245,613
2
L
Morgan Le Fay
6,254
569
91
8
0
198,012
3
W
Geb
5,849
532
32
3
0
222,960
1
W
Awilix
7,530
685
78
7
0
279,685
2
L
Bacchus
5,388
490
19
2
0
218,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role