Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlmightySosa03
Thanatos
Level 128
God Stats
8W - 8L
1,523 SR
Queue Stats
288W - 292L
1,499 Elo+
Party 1
Olorun
Olorun
Poder27
Olorun
Level 142
God Stats
4W - 1L
1,610 SR
Queue Stats
120W - 113L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
SeeDron
Nu Wa
Level 142
God Stats
2W - 0L
1,750 SR
Queue Stats
80W - 74L
1,575 Elo+
Party 2
Athena
Athena
Squanch786
Athena
Level 72
God Stats
14W - 10L
1,558 SR
Queue Stats
573W - 593L
1,528 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,530 Elo+

VS

Team Averages
Level 115
1,621 SR
1,527 Elo+
Thor
Thor
ChAnThEmAn445
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
KamuiYami
Baron Samedi
Level 111
God Stats
0W - 1L
1,936 SR
Queue Stats
62W - 55L
1,523 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PloxSama
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,567 Elo+
Solo
Scylla
Scylla
TheJazzy_
Scylla
Level 128
God Stats
1W - 1L
1,670 SR
Queue Stats
53W - 49L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
exosuit-879
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 4 / 14
12,040
803
19,714
11,450
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
19
10 / 4 / 13
11,850
790
17,388
17,173
7,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
Poder27
Olorun
18
5 / 6 / 10
11,322
755
9,691
21,180
10,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
SeeDron
Nu Wa
18
5 / 4 / 17
10,933
729
16,309
10,477
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Squanch786
Athena
19
2 / 2 / 22
11,734
782
6,715
25,696
26,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
9,514
634
5,964
18,410
6,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
KamuiYami
Baron Samedi
19
6 / 5 / 12
11,654
777
16,936
19,084
8,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
PloxSama
Ah Muzen Cab
18
7 / 5 / 10
11,291
753
25,173
18,329
9,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TheJazzy_
Scylla
18
6 / 3 / 12
11,548
770
15,377
8,062
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 16
9,529
635
10,586
13,513
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
78
28
Kills
20
20
Deaths
29
76
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
4
14
3.25
W
Thanatos
10
4
13
4.13
L
1
10
8
0.5
L
Baron Samedi
KamuiYami
Baron Samedi
6
5
12
2.4
L
Ah Muzen Cab
PloxSama
Ah Muzen Cab
7
5
10
2.4
W
Olorun
Poder27
Olorun
5
6
10
1.67
W
Nu Wa
SeeDron
Nu Wa
5
4
17
3.38
W
Athena
Squanch786
Athena
2
2
22
6.5
L
Scylla
TheJazzy_
Scylla
6
3
12
4
L
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,817
Damage
74,036
85,976
Taken
77,398
53,278
Mitigated
32,897
47,050
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,714
2,964
1,226
3,061
11,450
4,704
2,493
5,507
5,893
46,481
0
W
Thanatos
17,388
2,391
2,568
11,675
17,173
7,406
2,137
9,629
7,437
0
26,105
L
5,964
1,362
949
1,352
18,410
6,857
539
10,973
7,437
0
15,581
L
Baron Samedi
KamuiYami
Baron Samedi
16,936
661
5,460
7,268
19,084
8,344
1,015
14,271
4,813
36,514
0
L
Ah Muzen Cab
PloxSama
Ah Muzen Cab
25,173
11,696
1,020
6,008
18,329
9,130
1,166
13,378
4,951
0
53,727
W
Olorun
Poder27
Olorun
9,691
3,850
3,204
7,746
21,180
10,715
1,902
10,321
10,742
36,328
0
W
Nu Wa
SeeDron
Nu Wa
16,309
3,008
1,890
1,535
10,477
3,703
1,100
5,551
4,837
36,996
0
W
Athena
Squanch786
Athena
6,715
947
2,238
11,907
25,696
26,750
719
11,383
14,168
13,874
0
L
Scylla
TheJazzy_
Scylla
15,377
274
456
583
8,062
3,276
811
5,824
2,238
27,084
0
L
10,586
3,149
1,055
1,251
13,513
5,290
737
7,983
5,530
20,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,879
Gold Earned
53,536
192
Minions Killed
170
0
Camps Cleared
0
1,262,408
Distance Traveled
1,235,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,040
803
67
4
0
239,037
1
W
Thanatos
11,850
790
25
2
0
295,343
0
L
Thor
9,514
634
19
1
0
235,682
0
L
Baron Samedi
11,654
777
47
3
0
239,011
0
L
Ah Muzen Cab
11,291
753
52
3
0
260,460
0
W
Olorun
11,322
755
56
4
0
234,802
0
W
Nu Wa
10,933
729
27
2
0
198,696
0
W
Athena
11,734
782
17
1
0
294,530
3
L
Scylla
11,548
770
24
2
0
267,383
0
L
Nu Wa
9,529
635
28
2
0
233,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role