Player Matchup

Heimdallr
Heimdallr
Delfant
Heimdallr
Level 141
God Stats
0W - 2L
1,207 SR
Queue Stats
103W - 90L
1,475 Elo+
Solo
Charybdis
Charybdis
GetP00PON7326
Charybdis
Level 103
God Stats
7W - 2L
1,500 SR
Queue Stats
157W - 125L
1,532 Elo+
Party 3
Artio
Artio
HUCharlie5cene
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,538 Elo+
Solo
Chaac
Chaac
Salsamoney
Chaac
Level 128
God Stats
8W - 5L
1,626 SR
Queue Stats
296W - 269L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
Worser0vErCrAcK
Baba Yaga
Level 153
God Stats
4W - 2L
1,516 SR
Queue Stats
252W - 222L
1,545 Elo+
Party 3
Team Averages
Level 134
1,470 SR
1,523 Elo+

VS

Team Averages
Level 117
1,557 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cookies4lyf
He Bo
Level 83
God Stats
1W - 2L
1,156 SR
Queue Stats
37W - 44L
1,395 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shakeable
Ah Muzen Cab
Level 108
God Stats
12W - 4L
1,725 SR
Queue Stats
457W - 433L
1,551 Elo+
Party 1
Zeus
Zeus
TRYFORUS
Zeus
Level 146
God Stats
16W - 6L
1,674 SR
Queue Stats
228W - 222L
1,537 Elo+
Party 1
Izanami
Izanami
Valthroc
Izanami
Level 93
God Stats
1W - 0L
1,729 SR
Queue Stats
33W - 34L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Delfant
Heimdallr
15
1 / 5 / 8
9,716
607
8,005
12,870
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
GetP00PON7326
Charybdis
20
5 / 4 / 5
12,212
763
6,244
14,513
9,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 5 / 6
11,495
718
4,970
24,314
32,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
17
0 / 3 / 9
10,153
635
16,411
27,608
25,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Worser0vErCrAcK
Baba Yaga
18
3 / 6 / 6
10,635
665
12,225
16,439
10,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 1 / 10
11,078
692
14,207
11,970
6,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 13
10,204
638
5,979
9,500
4,098
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Shakeable
Ah Muzen Cab
20
5 / 2 / 10
12,784
799
18,323
11,204
6,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
4 / 2 / 11
11,383
711
23,813
7,694
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Valthroc
Izanami
20
12 / 6 / 6
12,850
803
19,440
14,093
6,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
14
Kills
23
23
Deaths
14
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
10
7
W
0
3
13
2.17
L
Heimdallr
Delfant
Heimdallr
1
5
8
1
L
Charybdis
GetP00PON7326
Charybdis
5
4
5
1.88
L
5
5
6
1.6
L
Chaac
0
3
9
1.5
W
Ah Muzen Cab
Shakeable
Ah Muzen Cab
5
2
10
5
W
Zeus
4
2
11
4.75
W
Izanami
Valthroc
Izanami
12
6
6
2.5
L
Baba Yaga
Worser0vErCrAcK
Baba Yaga
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
81,762
95,744
Taken
54,461
85,590
Mitigated
26,555
34,076
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,207
555
2,793
1,875
11,970
6,245
1,427
3,841
8,088
36,156
0
W
5,979
416
1,344
1,158
9,500
4,098
609
3,164
6,216
10,346
0
L
Heimdallr
Delfant
Heimdallr
8,005
329
812
1,733
12,870
8,435
188
6,203
6,667
0
16,520
L
Charybdis
GetP00PON7326
Charybdis
6,244
2,306
960
3,807
14,513
9,104
1,229
7,415
7,098
0
30,884
L
4,970
507
2,966
5,279
24,314
32,025
0
11,957
12,357
9,620
0
L
Chaac
16,411
1,017
268
12,671
27,608
25,291
78
13,047
14,561
0
28,680
W
Ah Muzen Cab
Shakeable
Ah Muzen Cab
18,323
4,788
1,112
3,742
11,204
6,009
2,497
3,542
7,610
0
41,139
W
Zeus
23,813
1,595
2,294
1,511
7,694
3,484
1,935
1,990
5,526
42,723
0
W
Izanami
Valthroc
Izanami
19,440
8,055
916
1,036
14,093
6,719
1,791
4,658
9,048
0
31,828
L
Baba Yaga
Worser0vErCrAcK
Baba Yaga
12,225
314
1,894
3,686
16,439
10,735
189
5,377
11,062
28,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
58,299
162
Minions Killed
182
0
Camps Cleared
0
1,410,895
Distance Traveled
1,549,110
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,078
692
36
2
0
313,693
5
W
He Bo
10,204
638
9
1
0
305,951
4
L
Heimdallr
9,716
607
23
1
0
245,730
2
L
Charybdis
12,212
763
63
4
0
278,054
0
L
Artio
11,495
718
10
1
0
285,787
1
L
Chaac
10,153
635
32
2
0
359,590
4
W
Ah Muzen Cab
12,784
799
67
4
0
334,684
1
W
Zeus
11,383
711
41
3
0
317,060
3
W
Izanami
12,850
803
29
2
0
277,722
5
L
Baba Yaga
10,635
665
34
2
0
241,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role