Player Matchup

Rama
Rama
Checho150
Rama
Level 76
God Stats
27W - 42L
1,544 SR
Queue Stats
286W - 658L
1,370 Elo+
Solo
Nox
Nox
Statcher
Nox
Level 83
God Stats
1W - 1L
1,214 SR
Queue Stats
74W - 130L
1,352 Elo+
Party 1
Tyr
Tyr
Z3phyre
Tyr
Level 83
God Stats
22W - 19L
1,644 SR
Queue Stats
86W - 138L
1,379 Elo+
Party 1
Team Averages
Level 81
1,467 SR
1,367 Elo+

VS

Team Averages
Level 86
1,467 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
peanut1471
King Arthur
Level 60
God Stats
0W - 1L
1,400 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 2
Neith
Neith
vSpxrtxnx
Neith
Level 56
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 2 / 1
7,686
641
10,247
11,234
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 2
7,343
612
5,678
4,064
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
11
1 / 0 / 1
7,959
663
5,693
12,012
12,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 0
8,153
679
6,929
4,899
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
peanut1471
King Arthur
11
0 / 2 / 2
7,181
598
10,185
15,323
12,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
vSpxrtxnx
Neith
11
0 / 1 / 0
6,700
558
3,158
4,554
2,168
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
0
2
W
Rama
2
2
1
1.25
W
0
0
2
1
W
Tyr
1
0
1
1.5
L
King Arthur
peanut1471
King Arthur
0
2
2
0.5
L
Neith
vSpxrtxnx
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
20,272
27,310
Taken
24,776
19,969
Mitigated
17,334
9,162
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,929
511
1,304
1,504
4,899
2,378
0
386
4,513
46,957
0
W
Rama
10,247
8,581
0
5,500
11,234
5,197
62
1,955
9,279
0
35,693
W
5,678
1,092
0
1,079
4,064
2,040
0
1,613
2,451
27,806
0
W
Tyr
5,693
772
0
2,583
12,012
12,732
0
3,750
8,262
0
13,647
L
King Arthur
peanut1471
King Arthur
10,185
628
0
3,578
15,323
12,788
0
4,297
11,026
0
17,741
L
Neith
vSpxrtxnx
Neith
3,158
1,300
0
539
4,554
2,168
0
1,287
3,267
0
9,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
22,034
127
Minions Killed
136
5
Camps Cleared
6
676,131
Distance Traveled
644,767
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,153
679
96
8
5
246,897
5
W
Rama
7,686
641
49
4
1
201,295
1
W
Nox
7,343
612
58
5
2
227,170
0
W
Tyr
7,959
663
20
2
2
247,666
1
L
King Arthur
7,181
598
18
2
1
224,478
0
L
Neith
6,700
558
22
2
0
173,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role