Player Matchup

Yemoja
Yemoja
Budun007
Yemoja
Level 84
God Stats
0W - 1L
1,465 SR
Queue Stats
33W - 45L
1,391 Elo+
Party 2
Shiva
Shiva
DevGandon
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Cupid
Cupid
FPGZAGI
Cupid
Level 23
God Stats
2W - 7L
1,360 SR
Queue Stats
24W - 41L
1,372 Elo+
Party 3
Hun Batz
Hun Batz
LOPOZAZA
Hun Batz
Level 25
God Stats
1W - 4L
1,556 SR
Queue Stats
20W - 33L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shakolatie
Morgan Le Fay
Level 71
God Stats
29W - 31L
1,504 SR
Queue Stats
176W - 208L
1,442 Elo+
Party 3
Team Averages
Level 41
1,477 SR
1,419 Elo+

VS

Team Averages
Level 88
1,516 SR
1,503 Elo+
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Liukuri
Skadi
Level 48
God Stats
2W - 0L
1,291 SR
Queue Stats
24W - 22L
1,469 Elo+
Party 1
Anubis
Anubis
MatsQuu
Anubis
Level 84
God Stats
11W - 1L
1,486 SR
Queue Stats
57W - 33L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
MrJeti
Guan Yu
Level 39
God Stats
15W - 6L
1,778 SR
Queue Stats
34W - 18L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
alvibaboon22
Sun Wukong
Level 148
God Stats
9W - 6L
1,524 SR
Queue Stats
98W - 85L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Budun007
Yemoja
8
0 / 1 / 2
5,388
490
2,249
5,670
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
DevGandon
Shiva
7
0 / 6 / 0
4,690
426
3,422
10,039
2,595
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
FPGZAGI
Cupid
8
0 / 5 / 1
4,798
436
3,839
8,026
2,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
LOPOZAZA
Hun Batz
12
3 / 4 / 0
6,683
608
3,268
10,633
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Shakolatie
Morgan Le Fay
10
1 / 3 / 2
5,584
508
8,549
8,445
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 0 / 2
6,203
564
3,260
4,839
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Liukuri
Skadi
10
2 / 0 / 3
5,971
543
4,022
4,308
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
MatsQuu
Anubis
10
4 / 2 / 1
6,492
590
6,594
9,979
5,621
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
MrJeti
Guan Yu
11
5 / 0 / 2
7,070
643
9,164
7,402
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
alvibaboon22
Sun Wukong
9
5 / 2 / 5
6,632
603
4,790
9,363
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
18
19
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
2
3
L
Yemoja
Budun007
Yemoja
0
1
2
1
L
Shiva
DevGandon
Shiva
0
6
0
0
L
Cupid
FPGZAGI
Cupid
0
5
1
0.1
L
Hun Batz
LOPOZAZA
Hun Batz
3
4
0
0.75
W
Skadi
Liukuri
Skadi
2
0
3
3.5
W
Anubis
MatsQuu
Anubis
4
2
1
2.25
W
Guan Yu
MrJeti
Guan Yu
5
0
2
6
L
Morgan Le Fay
Shakolatie
Morgan Le Fay
1
3
2
0.67
W
Sun Wukong
alvibaboon22
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
27,830
42,813
Taken
35,891
15,092
Mitigated
22,800
13,670
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,260
529
921
2,758
4,839
2,704
56
961
3,878
15,852
0
L
Yemoja
Budun007
Yemoja
2,249
292
1,112
2,743
5,670
3,835
0
2,187
3,483
16,900
0
L
Shiva
DevGandon
Shiva
3,422
1,233
0
2,241
10,039
2,595
146
0
9,338
0
22,223
L
Cupid
FPGZAGI
Cupid
3,839
1,687
127
1,368
8,026
2,410
0
1,037
6,989
0
26,706
L
Hun Batz
LOPOZAZA
Hun Batz
3,268
1,347
0
3,521
10,633
3,448
0
1,203
9,231
0
44,208
W
Skadi
Liukuri
Skadi
4,022
1,833
0
208
4,308
1,764
893
855
3,453
0
36,984
W
Anubis
MatsQuu
Anubis
6,594
616
0
4,375
9,979
5,621
543
6,696
3,283
34,334
0
W
Guan Yu
MrJeti
Guan Yu
9,164
2,098
75
3,766
7,402
8,444
0
0
7,402
0
39,920
L
Morgan Le Fay
Shakolatie
Morgan Le Fay
8,549
1,490
0
2,558
8,445
2,804
116
5,427
3,018
35,369
0
W
Sun Wukong
alvibaboon22
Sun Wukong
4,790
1,984
0
3,327
9,363
4,267
0
2,286
7,077
0
27,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
32,368
223
Minions Killed
243
0
Camps Cleared
0
967,666
Distance Traveled
1,044,059
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,203
564
23
2
0
191,198
4
L
Yemoja
5,388
490
21
2
0
202,302
0
L
Shiva
4,690
426
25
2
0
185,728
1
L
Cupid
4,798
436
53
5
0
191,733
0
L
Hun Batz
6,683
608
84
8
0
204,470
0
W
Skadi
5,971
543
61
6
0
191,140
0
W
Anubis
6,492
590
54
5
0
178,509
0
W
Guan Yu
7,070
643
67
6
0
233,921
1
L
Morgan Le Fay
5,584
508
40
4
0
183,433
1
W
Sun Wukong
6,632
603
38
3
0
249,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role