Player Matchup

Chaac
Chaac
DinoFanNumberOne
Chaac
Level 29
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 26L
1,107 Elo+
Party 1
Shiva
Shiva
TimmemitKimme
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,280 Elo+
Party 1
Agni
Agni
Tingo152
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,399 Elo+
Party 1
Team Averages
Level 39
1,413 SR
1,262 Elo+

VS

Team Averages
Level 55
1,394 SR
1,483 Elo+
Sylvanus
Sylvanus
Kawesh2
Sylvanus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 166L
1,599 Elo+
Solo
Ah Puch
Ah Puch
Samura666
Ah Puch
Level 33
God Stats
1W - 1L
1,261 SR
Queue Stats
4W - 9L
1,284 Elo+
Solo
Chiron
Chiron
StephCαrry
Chiron
Level 49
God Stats
1W - 1L
1,422 SR
Queue Stats
115W - 144L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,034
586
5,153
11,920
7,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 0
8,455
705
6,343
14,758
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
11
0 / 4 / 2
7,232
603
6,891
10,887
4,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kawesh2
Sylvanus
14
7 / 1 / 2
10,111
843
12,265
11,368
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Samura666
Ah Puch
13
0 / 0 / 8
8,553
713
9,400
3,090
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
13
2 / 1 / 5
8,355
696
10,835
9,051
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Sylvanus
Kawesh2
Sylvanus
7
1
2
8
W
Ah Puch
Samura666
Ah Puch
0
0
8
4
W
Chiron
2
1
5
4.5
L
2
2
0
1
L
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
32,500
37,565
Taken
23,509
24,218
Mitigated
13,483
9,126
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,153
1,009
0
3,015
11,920
7,384
0
7,849
4,071
0
17,548
W
Sylvanus
Kawesh2
Sylvanus
12,265
2,638
587
3,861
11,368
8,515
179
3,206
8,162
21,202
0
W
Ah Puch
Samura666
Ah Puch
9,400
33
0
1,169
3,090
1,213
0
1,504
1,586
37,643
0
W
Chiron
10,835
5,333
285
4,210
9,051
3,755
484
2,525
6,523
0
37,041
L
6,343
1,730
897
2,117
14,758
12,463
0
6,582
8,176
0
12,170
L
Agni
6,891
876
36
3,061
10,887
4,371
0
7,485
3,402
28,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
27,019
112
Minions Killed
139
2
Camps Cleared
9
680,911
Distance Traveled
679,788
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,034
586
27
2
0
232,069
0
W
Sylvanus
10,111
843
17
1
1
205,846
2
W
Ah Puch
8,553
713
74
6
4
259,694
2
W
Chiron
8,355
696
48
4
4
214,248
6
L
Shiva
8,455
705
19
2
0
235,000
1
L
Agni
7,232
603
66
6
2
213,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role