Player Matchup

Mercury
Mercury
Chrome5Exodus
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,255 Elo+
Solo
King Arthur
King Arthur
UltimoAstro3
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 34L
975 Elo+
Solo
Chronos
Chronos
Vyrawllxo
Chronos
Level 43
God Stats
0W - 2L
1,321 SR
Queue Stats
75W - 111L
1,233 Elo+
Solo
Sobek
Sobek
almita24
Sobek
Level 71
God Stats
0W - 1L
1,438 SR
Queue Stats
52W - 54L
1,285 Elo+
Solo
Hou Yi
Hou Yi
zeldris254
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,328 Elo+
Solo
Team Averages
Level 52
1,452 SR
1,215 Elo+

VS

Team Averages
Level 76
1,365 SR
1,202 Elo+
Hercules
Hercules
EastBayDeNotS
Hercules
Level 121
God Stats
5W - 4L
1,200 SR
Queue Stats
8W - 11L
1,004 Elo+
Party 1
Bacchus
Bacchus
Gavin Grande504
Bacchus
Level 67
God Stats
3W - 2L
1,435 SR
Queue Stats
13W - 24L
1,206 Elo+
Party 1
Pele
Pele
Sirjimdouglas
Pele
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 52L
1,278 Elo+
Solo
Kukulkan
Kukulkan
jeduardo_a12
Kukulkan
Level 109
God Stats
13W - 14L
1,433 SR
Queue Stats
141W - 156L
1,325 Elo+
Solo
Thoth
Thoth
smites trash689
Thoth
Level 22
God Stats
7W - 13L
1,259 SR
Queue Stats
35W - 37L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 5 / 2
9,911
396
8,978
15,655
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
UltimoAstro3
King Arthur
12
0 / 10 / 4
8,192
328
3,856
18,872
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Vyrawllxo
Chronos
19
6 / 3 / 3
12,336
493
17,252
29,601
11,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
almita24
Sobek
15
0 / 3 / 3
9,936
397
7,185
27,231
35,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
zeldris254
Hou Yi
13
1 / 6 / 1
8,290
332
4,369
18,773
6,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EastBayDeNotS
Hercules
20
6 / 0 / 1
14,501
580
12,346
17,449
22,672
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

16
2 / 0 / 5
11,453
458
5,984
11,656
11,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 9
11,147
446
12,167
22,533
10,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
jeduardo_a12
Kukulkan
17
4 / 4 / 2
11,672
467
17,955
14,339
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 1 / 5
13,330
533
31,642
15,301
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
26
27
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
5
2
0.8
W
Hercules
EastBayDeNotS
Hercules
6
0
1
6.5
W
2
0
5
4.5
W
1
5
9
1.1
L
King Arthur
UltimoAstro3
King Arthur
0
10
4
0.2
L
Chronos
Vyrawllxo
Chronos
6
3
3
2.5
L
Sobek
almita24
Sobek
0
3
3
0.5
W
Kukulkan
jeduardo_a12
Kukulkan
4
4
2
1.25
W
13
1
5
15.5
L
Hou Yi
zeldris254
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
80,094
110,132
Taken
81,278
66,256
Mitigated
58,475
20,278
Healing
29,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
8,978
5,289
0
760
15,655
5,757
0
5,486
10,020
0
69,854
W
Hercules
EastBayDeNotS
Hercules
12,346
3,661
0
6,513
17,449
22,672
2,834
4,055
13,394
74
110,226
W
5,984
315
2,314
2,496
11,656
11,419
33
2,837
8,819
35,478
0
W
12,167
2,475
44
8,571
22,533
10,088
805
5,637
16,896
0
79,762
L
King Arthur
UltimoAstro3
King Arthur
3,856
134
0
392
18,872
6,323
336
10,182
8,546
0
32,384
L
Chronos
Vyrawllxo
Chronos
17,252
6,583
0
12,040
29,601
11,874
1,140
15,818
13,723
101,014
0
L
Sobek
almita24
Sobek
7,185
386
0
5,365
27,231
35,608
856
15,705
11,342
46,302
6,863
W
Kukulkan
jeduardo_a12
Kukulkan
17,955
1,802
0
3,152
14,339
7,465
564
6,906
7,433
85,955
0
W
31,642
1,735
0
6,156
15,301
6,831
889
4,465
10,836
105,049
0
L
Hou Yi
zeldris254
Hou Yi
4,369
2,235
0
1,721
18,773
6,694
85
8,464
10,098
0
41,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,665
Gold Earned
62,103
436
Minions Killed
629
0
Camps Cleared
0
2,091,677
Distance Traveled
2,216,885
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,911
396
101
4
0
358,234
2
W
Hercules
14,501
580
189
8
0
435,886
0
W
Bacchus
11,453
458
64
3
0
450,083
1
W
Pele
11,147
446
109
4
0
480,920
2
L
King Arthur
8,192
328
48
2
0
411,966
0
L
Chronos
12,336
493
166
7
0
449,314
0
L
Sobek
9,936
397
71
3
0
436,996
0
W
Kukulkan
11,672
467
127
5
0
374,570
5
W
Thoth
13,330
533
140
6
0
475,426
0
L
Hou Yi
8,290
332
50
2
0
435,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role