Player Matchup

King Arthur
King Arthur
HellStexx
King Arthur
Level 65
God Stats
67W - 97L
1,440 SR
Queue Stats
261W - 293L
1,303 Elo+
Solo
Heimdallr
Heimdallr
RedSkorpion2
Heimdallr
Level 32
God Stats
2W - 1L
1,167 SR
Queue Stats
27W - 34L
1,098 Elo+
Party 1
Sylvanus
Sylvanus
The4narchist
Sylvanus
Level 48
God Stats
20W - 19L
1,469 SR
Queue Stats
44W - 49L
1,302 Elo+
Party 1
Nemesis
Nemesis
XxThEASaSiN56Xx
Nemesis
Level 142
God Stats
23W - 19L
1,442 SR
Queue Stats
403W - 468L
1,394 Elo+
Solo
Anubis
Anubis
kurupthomie01
Anubis
Level 78
God Stats
5W - 5L
1,076 SR
Queue Stats
141W - 136L
1,419 Elo+
Solo
Team Averages
Level 73
1,319 SR
1,303 Elo+

VS

Team Averages
Level 95
1,541 SR
1,388 Elo+
Zeus
Zeus
 
Zeus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alebl4k
Bellona
Level 127
God Stats
5W - 6L
1,517 SR
Queue Stats
334W - 318L
1,363 Elo+
Solo
Fenrir
Fenrir
Cau7ionX
Fenrir
Level 67
God Stats
9W - 5L
1,668 SR
Queue Stats
65W - 63L
1,334 Elo+
Solo
Hercules
Hercules
MonoSensei
Hercules
Level 66
God Stats
8W - 10L
1,406 SR
Queue Stats
167W - 200L
1,372 Elo+
Solo
Ishtar
Ishtar
SamSaber
Ishtar
Level 97
God Stats
9W - 6L
1,612 SR
Queue Stats
184W - 184L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HellStexx
King Arthur
1
0 / 0 / 0
1,766
196
0
0
0
Heimdallr
RedSkorpion2
Heimdallr
8
1 / 0 / 2
4,801
533
1,643
4,755
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
The4narchist
Sylvanus
8
2 / 1 / 1
5,628
625
814
7,221
3,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 3 / 1
5,088
565
1,950
9,110
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
4,746
527
2,746
5,099
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 2 / 0
5,947
661
6,470
5,987
1,794
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Alebl4k
Bellona
9
1 / 0 / 0
5,223
580
1,002
3,299
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Cau7ionX
Fenrir
1
0 / 0 / 0
1,766
196
0
0
0
Hercules
MonoSensei
Hercules
1
0 / 0 / 0
1,766
196
0
0
0
Ishtar
SamSaber
Ishtar
7
0 / 2 / 0
4,420
491
4,083
3,771
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
5
5
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
2
0
2
L
Bellona
Alebl4k
Bellona
1
0
0
1
L
Fenrir
Cau7ionX
Fenrir
0
0
0
0
W
King Arthur
HellStexx
King Arthur
0
0
0
0
L
Hercules
MonoSensei
Hercules
0
0
0
0
W
Heimdallr
RedSkorpion2
Heimdallr
1
0
2
2
L
Ishtar
SamSaber
Ishtar
0
2
0
0
W
Sylvanus
The4narchist
Sylvanus
2
1
1
2.5
W
1
3
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,153
Damage
11,555
26,185
Taken
13,057
10,518
Mitigated
4,963
11,820
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,470
1,520
0
1,224
5,987
1,794
0
2,310
3,677
37,434
0
L
Bellona
Alebl4k
Bellona
1,002
146
0
2,347
3,299
1,958
412
554
2,745
0
24,162
L
Fenrir
Cau7ionX
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
HellStexx
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
MonoSensei
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
RedSkorpion2
Heimdallr
1,643
1,124
0
866
4,755
1,646
583
736
3,969
0
26,035
L
Ishtar
SamSaber
Ishtar
4,083
2,200
0
345
3,771
1,211
0
696
3,072
0
22,028
W
Sylvanus
The4narchist
Sylvanus
814
121
2,065
3,737
7,221
3,185
383
202
7,001
10,853
0
W
1,950
541
250
2,838
9,110
3,105
129
2,388
6,486
0
27,830
W
2,746
392
0
2,064
5,099
2,582
420
2,614
2,259
31,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,029
Gold Earned
19,122
180
Minions Killed
158
0
Camps Cleared
0
650,462
Distance Traveled
445,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,947
661
74
8
0
157,546
0
L
Bellona
5,223
580
48
5
0
155,674
2
L
Fenrir
1,766
196
0
0
0
0
0
W
King Arthur
1,766
196
0
0
0
0
0
L
Hercules
1,766
196
0
0
0
0
0
W
Heimdallr
4,801
533
40
4
0
158,745
0
L
Ishtar
4,420
491
36
4
0
132,353
1
W
Sylvanus
5,628
625
22
2
0
170,214
3
W
Nemesis
5,088
565
59
7
0
182,131
0
W
Anubis
4,746
527
59
7
0
139,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role