Player Matchup

Hera
Hera
BungieOwl
Hera
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
Gyureksz
Yu Huang
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
154W - 167L
1,298 Elo+
Solo
Bakasura
Bakasura
Kraiizd
Bakasura
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,432 Elo+
Party 2
Atlas
Atlas
Maiyanaa
Atlas
Level 107
God Stats
1W - 1L
1,472 SR
Queue Stats
127W - 101L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Phiniix
Sylvanus
Level 116
God Stats
6W - 3L
1,605 SR
Queue Stats
288W - 298L
1,489 Elo+
Solo
Team Averages
Level 76
1,515 SR
1,439 Elo+

VS

Team Averages
Level 130
1,533 SR
1,445 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DirtyDiego
Fenrir
Level 155
God Stats
2W - 2L
1,282 SR
Queue Stats
99W - 110L
1,441 Elo+
Party 1
Ares
Ares
DominicTorreto
Ares
Level 105
God Stats
0W - 1L
1,733 SR
Queue Stats
12W - 19L
1,422 Elo+
Party 1
Ishtar
Ishtar
Kattma
Ishtar
Level 127
God Stats
2W - 2L
1,672 SR
Queue Stats
99W - 111L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
SDemianBlack
Guan Yu
Level 142
God Stats
1W - 3L
1,477 SR
Queue Stats
180W - 174L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 4 / 9
12,317
770
23,227
15,941
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Gyureksz
Yu Huang
19
5 / 4 / 16
11,177
699
30,332
15,752
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Kraiizd
Bakasura
18
4 / 7 / 14
11,455
716
11,927
21,147
16,189
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Maiyanaa
Atlas
19
5 / 3 / 17
12,858
804
19,362
28,241
32,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Phiniix
Sylvanus
18
1 / 3 / 20
10,885
680
13,122
21,088
20,352
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 4 / 11
11,916
745
22,015
25,858
20,932
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DirtyDiego
Fenrir
18
9 / 4 / 8
10,951
684
21,826
19,489
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 4 / 13
11,084
693
12,310
29,362
25,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Kattma
Ishtar
16
1 / 5 / 10
10,010
626
16,655
14,994
6,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SDemianBlack
Guan Yu
15
3 / 6 / 13
9,987
624
15,252
19,894
14,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
76
23
Kills
21
21
Deaths
23
76
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
11
2.63
W
Hera
8
4
9
3.13
L
Fenrir
DirtyDiego
Fenrir
9
4
8
3.25
L
3
4
13
2.38
W
Yu Huang
Gyureksz
Yu Huang
5
4
16
3.25
L
Ishtar
Kattma
Ishtar
1
5
10
1.2
W
Bakasura
Kraiizd
Bakasura
4
7
14
1.57
W
Atlas
Maiyanaa
Atlas
5
3
17
4.5
W
Sylvanus
Phiniix
Sylvanus
1
3
20
3.67
L
Guan Yu
SDemianBlack
Guan Yu
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,970
Damage
88,058
102,169
Taken
109,597
85,198
Mitigated
79,449
40,222
Healing
47,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
22,015
483
4,387
7,878
25,858
20,932
279
20,834
4,999
54,850
0
W
Hera
23,227
6,903
552
509
15,941
7,875
1,954
7,465
8,222
53,874
0
L
Fenrir
DirtyDiego
Fenrir
21,826
5,856
3,240
4,864
19,489
12,588
720
13,608
5,235
0
29,270
L
12,310
694
1,726
9,440
29,362
25,028
0
24,089
5,073
21,705
0
W
Yu Huang
Gyureksz
Yu Huang
30,332
2,569
847
441
15,752
8,172
1,288
6,311
9,169
46,482
0
L
Ishtar
Kattma
Ishtar
16,655
7,336
1,825
2,077
14,994
6,674
630
11,796
3,044
0
36,226
W
Bakasura
Kraiizd
Bakasura
11,927
8,081
647
3,238
21,147
16,189
2,417
5,918
14,895
0
16,359
W
Atlas
Maiyanaa
Atlas
19,362
7,942
1,722
8,769
28,241
32,610
1,329
9,543
18,365
33,479
0
W
Sylvanus
Phiniix
Sylvanus
13,122
3,645
14,524
8,973
21,088
20,352
1,000
5,088
15,820
22,909
0
L
Guan Yu
SDemianBlack
Guan Yu
15,252
1,001
7,344
4,622
19,894
14,227
241
15,716
3,859
0
22,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
53,948
157
Minions Killed
184
0
Camps Cleared
0
1,443,427
Distance Traveled
1,421,233
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,916
745
71
4
0
302,788
1
W
Hera
12,317
770
65
4
0
261,218
0
L
Fenrir
10,951
684
18
1
0
287,126
0
L
Ares
11,084
693
20
1
0
276,684
1
W
Yu Huang
11,177
699
27
2
0
307,161
1
L
Ishtar
10,010
626
49
3
0
250,434
0
W
Bakasura
11,455
716
34
2
0
302,949
1
W
Atlas
12,858
804
18
1
0
314,149
1
W
Sylvanus
10,885
680
13
1
0
257,950
0
L
Guan Yu
9,987
624
26
2
0
304,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role