Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond II
DeadCrazyy
Hachiman
Diamond II
Level 141
God Stats
6W - 4L
1,631 SR
Queue Stats
252W - 227L
2,258 MMR
Party 1
Mulan
Mulan
Masters
Ralundr
Mulan
Masters
Level 160
God Stats
4W - 5L
1,770 SR
Queue Stats
253W - 227L
2,490 MMR
Party 1
Awilix
Awilix
Platinum I
WarriorSam
Awilix
Platinum I
Level 160
God Stats
1W - 1L
2,021 SR
Queue Stats
58W - 38L
2,365 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,685 SR
2,023 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,596 SR
2,391 MMR
Vulcan
Vulcan
Diamond II
BetweenTheShades
Vulcan
Diamond II
Level 151
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 31L
2,590 MMR
Solo
Hou Yi
Hou Yi
Diamond I
OrionJavier
Hou Yi
Diamond I
Level 157
God Stats
7W - 9L
1,496 SR
Queue Stats
220W - 189L
2,547 MMR
Solo
Da Ji
Da Ji
Platinum I
PAWEREC
Da Ji
Platinum I
Level 69
God Stats
3W - 1L
1,921 SR
Queue Stats
58W - 40L
2,248 MMR
Solo
Yemoja
Yemoja
Diamond IV
Sulі
Yemoja
Diamond IV
Level 148
God Stats
0W - 1L
1,561 SR
Queue Stats
39W - 24L
2,331 MMR
Solo
Hercules
Hercules
Diamond III
Weesper
Hercules
Diamond III
Level 160
God Stats
0W - 3L
1,503 SR
Queue Stats
340W - 338L
2,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 4
6,184
618
4,683
5,458
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
8
0 / 1 / 6
5,260
526
5,245
9,088
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
DeadCrazyy
Hachiman
10
3 / 2 / 1
5,997
600
7,287
6,910
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Ralundr
Mulan
11
6 / 1 / 3
7,267
727
9,699
9,909
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
WarriorSam
Awilix
11
7 / 1 / 3
6,723
672
9,565
7,695
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorLancelotNe ZhaCliodhna

VS

Bans
RavanaTsukuyomiSusanoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,791
579
5,027
7,070
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
9
4 / 3 / 1
5,770
577
6,833
9,945
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
PAWEREC
Da Ji
9
2 / 5 / 0
5,615
562
3,910
9,851
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Sulі
Yemoja
7
0 / 2 / 5
5,126
513
2,779
10,655
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Weesper
Hercules
10
1 / 5 / 1
5,915
592
6,103
12,054
8,719
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
7
7
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
4
1.5
W
Ymir
 
Ymir
0
1
6
3
L
0
2
1
0.25
W
Hachiman
DeadCrazyy
Hachiman
3
2
1
1.75
L
Hou Yi
4
3
1
1.5
L
Da Ji
PAWEREC
Da Ji
2
5
0
0.4
W
Mulan
Ralundr
Mulan
6
1
3
7.5
L
Yemoja
Sulі
Yemoja
0
2
5
1.25
W
Awilix
WarriorSam
Awilix
7
1
3
8.5
L
Hercules
Weesper
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
24,652
39,060
Taken
49,575
17,910
Mitigated
21,762
12,661
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,683
232
0
1,307
5,458
1,877
0
1,021
4,437
45,135
0
W
Ymir
 
Ymir
5,245
1,649
0
1,770
9,088
5,044
0
3,203
5,885
11,695
2,251
L
5,027
1,029
0
952
7,070
2,561
0
2,044
4,981
39,238
0
W
Hachiman
DeadCrazyy
Hachiman
7,287
3,261
0
2,632
6,910
1,996
0
1,127
5,783
0
38,266
L
Hou Yi
6,833
3,942
0
3,177
9,945
3,008
0
1,735
8,210
0
31,226
L
Da Ji
PAWEREC
Da Ji
3,910
982
0
2,412
9,851
3,536
0
1,598
8,208
0
30,726
W
Mulan
Ralundr
Mulan
9,699
2,793
0
6,472
9,909
5,931
0
791
8,260
0
46,902
L
Yemoja
Sulі
Yemoja
2,779
1,221
1,893
3,073
10,655
3,938
0
3,540
7,115
9,965
0
W
Awilix
WarriorSam
Awilix
9,565
3,928
0
480
7,695
3,062
0
1,664
6,031
0
46,171
L
Hercules
Weesper
Hercules
6,103
2,573
0
2,476
12,054
8,719
0
73
11,402
0
33,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
28,217
331
Minions Killed
273
0
Camps Cleared
0
1,079,769
Distance Traveled
1,032,236
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,184
618
83
8
0
198,874
5
W
Ymir
5,260
526
13
1
0
219,567
4
L
Vulcan
5,791
579
89
9
0
234,083
2
W
Hachiman
5,997
600
73
7
0
200,328
5
L
Hou Yi
5,770
577
50
5
0
176,757
4
L
Da Ji
5,615
562
58
6
0
208,489
1
W
Mulan
7,267
727
83
8
0
208,164
1
L
Yemoja
5,126
513
12
1
0
195,210
4
W
Awilix
6,723
672
79
8
0
252,836
4
L
Hercules
5,915
592
64
6
0
217,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role