Player Matchup

Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DeepSpaceDom
Odin
Level 38
God Stats
6W - 4L
1,645 SR
Queue Stats
22W - 30L
1,477 Elo+
Solo
Raijin
Raijin
Tipsybear
Raijin
Level 102
God Stats
6W - 7L
1,163 SR
Queue Stats
219W - 213L
1,546 Elo+
Party 1
Ishtar
Ishtar
charlasis
Ishtar
Level 24
God Stats
2W - 4L
1,461 SR
Queue Stats
41W - 50L
1,399 Elo+
Party 4
Nemesis
Nemesis
k555000aaa
Nemesis
Level 109
God Stats
8W - 6L
1,609 SR
Queue Stats
207W - 222L
1,483 Elo+
Party 4
Team Averages
Level 83
1,476 SR
1,481 Elo+

VS

Team Averages
Level 81
1,563 SR
1,637 Elo+
Eset
Eset
Budun007
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,377 Elo+
Party 2
Ne Zha
Ne Zha
Combustion
Ne Zha
Level 27
God Stats
7W - 1L
1,833 SR
Queue Stats
100W - 25L
1,869 Elo+
Party 3
Jing Wei
Jing Wei
LOPOZAZA
Jing Wei
Level 25
God Stats
1W - 1L
1,307 SR
Queue Stats
20W - 33L
1,371 Elo+
Party 2
Thanatos
Thanatos
Skmite
Thanatos
Level 113
God Stats
30W - 16L
1,677 SR
Queue Stats
72W - 66L
1,592 Elo+
Solo
Hercules
Hercules
TsunamỉEyes
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 25L
1,975 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 2 / 0
8,184
372
3,373
12,895
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 10 / 2
9,715
442
7,589
30,024
31,881
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Tipsybear
Raijin
10
0 / 5 / 1
7,512
341
2,185
11,301
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
charlasis
Ishtar
16
5 / 14 / 1
10,562
480
16,894
30,001
11,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
k555000aaa
Nemesis
15
0 / 6 / 3
8,597
391
9,587
27,184
20,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
1 / 0 / 11
12,650
575
9,670
10,252
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Combustion
Ne Zha
18
6 / 2 / 17
13,242
602
20,926
22,983
20,088
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
LOPOZAZA
Jing Wei
20
7 / 5 / 5
13,639
620
15,188
23,552
9,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Skmite
Thanatos
20
9 / 1 / 9
13,141
597
15,494
19,683
10,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TsunamỉEyes
Hercules
20
14 / 0 / 8
14,480
658
28,646
27,581
32,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
8
Kills
37
37
Deaths
8
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
0
1.5
W
Eset
1
0
11
6.5
W
Ne Zha
Combustion
Ne Zha
6
2
17
7.25
L
0
10
2
0.1
W
Jing Wei
LOPOZAZA
Jing Wei
7
5
5
1.9
W
Thanatos
Skmite
Thanatos
9
1
9
13.5
L
Raijin
Tipsybear
Raijin
0
5
1
0.1
W
Hercules
TsunamỉEyes
Hercules
14
0
8
18
L
Ishtar
charlasis
Ishtar
5
14
1
0.39
L
Nemesis
k555000aaa
Nemesis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
89,924
111,405
Taken
104,051
71,966
Mitigated
76,940
13,558
Healing
61,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,373
2,116
0
975
12,895
4,525
0
570
12,208
0
43,095
W
Eset
9,670
497
1,220
2,935
10,252
5,005
2,320
855
9,397
81,220
0
W
Ne Zha
Combustion
Ne Zha
20,926
5,983
0
9,477
22,983
20,088
1,181
363
22,439
839
99,000
L
7,589
1,308
0
2,950
30,024
31,881
0
5,558
23,840
0
71,613
W
Jing Wei
LOPOZAZA
Jing Wei
15,188
14,177
0
13,673
23,552
9,397
6,918
989
22,563
0
121,804
W
Thanatos
Skmite
Thanatos
15,494
4,717
0
22,779
19,683
10,211
2,746
421
19,262
0
126,270
L
Raijin
Tipsybear
Raijin
2,185
100
0
1,000
11,301
3,407
0
1,541
9,583
35,524
0
W
Hercules
TsunamỉEyes
Hercules
28,646
11,641
0
11,261
27,581
32,239
985
1,284
24,906
201
115,006
L
Ishtar
charlasis
Ishtar
16,894
10,458
0
5,742
30,001
11,182
622
1,259
28,572
0
68,977
L
Nemesis
k555000aaa
Nemesis
9,587
3,208
0
2,891
27,184
20,971
0
1,782
25,019
0
55,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,570
Gold Earned
67,152
453
Minions Killed
729
0
Camps Cleared
0
1,470,244
Distance Traveled
2,201,120
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,184
372
88
4
0
197,224
1
W
Eset
12,650
575
163
7
0
443,560
1
W
Ne Zha
13,242
602
84
4
0
436,139
2
L
Odin
9,715
442
129
6
0
377,769
1
W
Jing Wei
13,639
620
159
7
0
377,401
0
W
Thanatos
13,141
597
156
7
0
455,311
2
L
Raijin
7,512
341
69
3
0
189,184
2
W
Hercules
14,480
658
167
8
0
488,709
4
L
Ishtar
10,562
480
104
5
0
313,167
2
L
Nemesis
8,597
391
63
3
0
392,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role