Player Matchup

Zhong Kui
Zhong Kui
DreamedPants336
Zhong Kui
Level 89
God Stats
10W - 8L
1,573 SR
Queue Stats
409W - 443L
1,432 Elo+
Solo
Cupid
Cupid
HippyTrix4856
Cupid
Level 80
God Stats
4W - 6L
1,421 SR
Queue Stats
127W - 150L
1,388 Elo+
Solo
Atlas
Atlas
Kubei-Romero-020
Atlas
Level 142
God Stats
2W - 2L
1,499 SR
Queue Stats
325W - 350L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoniNiflheim
Morgan Le Fay
Level 97
God Stats
0W - 2L
1,441 SR
Queue Stats
310W - 313L
1,451 Elo+
Solo
Fenrir
Fenrir
Saul Perez2045
Fenrir
Level 88
God Stats
38W - 50L
1,399 SR
Queue Stats
509W - 539L
1,458 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,429 Elo+

VS

Team Averages
Level 133
1,538 SR
1,417 Elo+
Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Alex_e_may
Arachne
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
177W - 185L
1,407 Elo+
Solo
Cthulhu
Cthulhu
Darth_Baine77
Cthulhu
Level 113
God Stats
3W - 11L
1,319 SR
Queue Stats
215W - 228L
1,429 Elo+
Solo
Hachiman
Hachiman
Jamesjustice
Hachiman
Level 128
God Stats
13W - 9L
1,522 SR
Queue Stats
398W - 414L
1,363 Elo+
Solo
Hades
Hades
Joint Rolla Jay
Hades
Level 132
God Stats
3W - 2L
1,847 SR
Queue Stats
99W - 124L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DreamedPants336
Zhong Kui
18
2 / 4 / 4
10,959
522
17,896
21,859
15,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 4
10,757
512
8,493
17,578
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 5
8,958
427
6,241
19,713
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
MoniNiflheim
Morgan Le Fay
15
2 / 5 / 2
9,451
450
16,013
15,963
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 2
9,309
443
7,322
21,010
9,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 1 / 2
11,195
533
14,537
18,402
16,519
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Alex_e_may
Arachne
18
6 / 1 / 6
11,383
542
8,422
18,859
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
16
5 / 2 / 7
10,087
480
14,655
19,480
13,219
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Jamesjustice
Hachiman
16
1 / 2 / 1
9,907
472
10,436
14,526
5,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 2 / 9
10,809
515
21,191
22,181
12,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
8
Kills
19
19
Deaths
8
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
2
6
W
Arachne
Alex_e_may
Arachne
6
1
6
9
W
Cthulhu
5
2
7
4.25
L
Zhong Kui
DreamedPants336
Zhong Kui
2
4
4
1
L
2
1
4
4
W
Hachiman
Jamesjustice
Hachiman
1
2
1
0.75
W
2
2
9
3.25
L
0
2
5
1.25
L
Morgan Le Fay
MoniNiflheim
Morgan Le Fay
2
5
2
0.6
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,965
Damage
69,241
96,123
Taken
93,448
54,982
Mitigated
55,841
38,779
Healing
40,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,537
7,638
0
2,708
18,402
16,519
1,122
8,915
9,487
0
91,178
W
Arachne
Alex_e_may
Arachne
8,422
5,483
0
12,365
18,859
8,461
1,065
6,309
12,550
0
75,355
W
Cthulhu
14,655
634
2,093
5,480
19,480
13,219
307
10,625
8,855
57,568
0
L
Zhong Kui
DreamedPants336
Zhong Kui
17,896
2,747
0
11,649
21,859
15,982
468
1,889
19,970
92,792
0
L
8,493
4,061
1,740
9,461
17,578
7,514
0
6,442
11,136
0
104,665
W
Hachiman
Jamesjustice
Hachiman
10,436
6,163
0
8,015
14,526
5,268
556
3,386
11,140
0
84,298
W
21,191
2,049
716
9,244
22,181
12,374
153
11,151
11,030
99,486
0
L
6,241
2,269
1,009
4,373
19,713
14,750
40
11,347
8,366
35,563
823
L
Morgan Le Fay
MoniNiflheim
Morgan Le Fay
16,013
1,690
0
4,017
15,963
7,353
457
10,767
5,196
78,273
0
L
7,322
1,359
0
6,530
21,010
9,383
349
6,213
14,797
0
49,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
53,381
546
Minions Killed
610
0
Camps Cleared
0
1,812,251
Distance Traveled
2,040,145
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,195
533
134
6
0
364,945
2
W
Arachne
11,383
542
113
5
0
457,777
3
W
Cthulhu
10,087
480
74
4
0
398,484
11
L
Zhong Kui
10,959
522
155
7
0
341,034
3
L
Cupid
10,757
512
168
8
0
394,940
10
W
Hachiman
9,907
472
124
6
0
409,228
7
W
Hades
10,809
515
165
8
0
409,711
3
L
Atlas
8,958
427
44
2
0
355,346
8
L
Morgan Le Fay
9,451
450
122
6
0
347,742
4
L
Fenrir
9,309
443
57
3
0
373,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role