Player Matchup

Morgan Le Fay
Morgan Le Fay
Ce3HaddZzz
Morgan Le Fay
Level 58
God Stats
6W - 5L
1,417 SR
Queue Stats
191W - 173L
1,525 Elo+
Party 2
Chiron
Chiron
JOHNNYxSINS4590
Chiron
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,471 Elo+
Party 3
Ishtar
Ishtar
LearnToBuildGods
Ishtar
Level 125
God Stats
4W - 4L
1,424 SR
Queue Stats
516W - 500L
1,498 Elo+
Party 2
He Bo
He Bo
pooberino
He Bo
Level 138
God Stats
4W - 4L
1,335 SR
Queue Stats
331W - 306L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
xRILEYxREID
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 3
Team Averages
Level 74
1,435 SR
1,455 Elo+

VS

Team Averages
Level 87
1,542 SR
1,576 Elo+
Set
Set
DuskyCoronet291
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 14L
1,748 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FunsizeQuinn
Ah Muzen Cab
Level 88
God Stats
3W - 2L
1,396 SR
Queue Stats
37W - 27L
1,541 Elo+
Party 1
King Arthur
King Arthur
Kelinesh
King Arthur
Level 147
God Stats
2W - 1L
1,414 SR
Queue Stats
22W - 17L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
Obstiinate
Xbalanque
Level 152
God Stats
1W - 2L
1,581 SR
Queue Stats
62W - 49L
1,456 Elo+
Party 1
Janus
Janus
hotrocket123
Janus
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
131W - 91L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ce3HaddZzz
Morgan Le Fay
20
9 / 8 / 15
13,036
815
16,599
16,515
8,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 18
12,769
798
17,011
25,659
13,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 9 / 18
11,377
711
21,593
22,278
11,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
pooberino
He Bo
20
10 / 7 / 15
12,919
807
22,425
19,463
9,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
xRILEYxREID
Baba Yaga
20
6 / 3 / 20
13,153
822
18,506
16,995
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 10
11,757
735
19,998
24,285
24,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
FunsizeQuinn
Ah Muzen Cab
17
1 / 6 / 16
11,047
690
10,687
18,773
8,899
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kelinesh
King Arthur
19
4 / 9 / 16
12,446
778
12,642
27,247
26,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Xbalanque
Obstiinate
Xbalanque
19
6 / 9 / 13
12,278
767
14,229
21,957
10,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 7 / 7
13,979
874
22,374
15,333
7,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
94
38
Kills
32
33
Deaths
38
86
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ce3HaddZzz
Morgan Le Fay
9
8
15
2.06
L
6
7
10
1.57
L
Ah Muzen Cab
FunsizeQuinn
Ah Muzen Cab
1
6
16
1.5
W
8
6
18
2.83
L
King Arthur
Kelinesh
King Arthur
4
9
16
1.33
W
5
9
18
1.56
L
Xbalanque
Obstiinate
Xbalanque
6
9
13
1.39
L
15
7
7
2.64
W
He Bo
pooberino
He Bo
10
7
15
2.5
W
Baba Yaga
xRILEYxREID
Baba Yaga
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,134
Damage
79,930
100,910
Taken
107,595
53,471
Mitigated
77,430
36,129
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ce3HaddZzz
Morgan Le Fay
16,599
1,230
940
1,720
16,515
8,079
2,691
5,779
10,648
25,721
0
L
19,998
6,573
830
7,088
24,285
24,384
1,560
11,901
12,019
0
30,570
L
Ah Muzen Cab
FunsizeQuinn
Ah Muzen Cab
10,687
2,321
168
5,106
18,773
8,899
949
10,949
7,460
0
23,427
W
17,011
4,544
3,052
8,809
25,659
13,708
1,388
4,303
20,985
0
34,066
L
King Arthur
Kelinesh
King Arthur
12,642
527
1,875
2,566
27,247
26,580
375
13,880
13,105
0
22,495
W
21,593
9,146
1,282
2,957
22,278
11,142
2,241
5,878
16,041
0
46,154
L
Xbalanque
Obstiinate
Xbalanque
14,229
5,178
1,461
4,116
21,957
10,164
3,253
11,210
10,552
0
33,721
L
22,374
637
791
475
15,333
7,403
1,409
7,878
6,929
34,624
0
W
He Bo
pooberino
He Bo
22,425
1,306
3,390
4,479
19,463
9,360
1,070
2,714
16,389
32,716
0
W
Baba Yaga
xRILEYxREID
Baba Yaga
18,506
922
2,010
7,490
16,995
11,182
2,504
3,699
13,108
38,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,254
Gold Earned
61,507
195
Minions Killed
143
0
Camps Cleared
0
1,367,880
Distance Traveled
1,396,974
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,036
815
31
2
0
280,169
0
L
Set
11,757
735
21
1
0
278,159
0
L
Ah Muzen Cab
11,047
690
23
1
0
298,308
0
W
Chiron
12,769
798
42
3
0
276,371
1
L
King Arthur
12,446
778
12
1
0
291,245
1
W
Ishtar
11,377
711
49
3
0
237,350
0
L
Xbalanque
12,278
767
50
3
0
244,719
0
L
Janus
13,979
874
37
2
0
284,543
0
W
He Bo
12,919
807
25
2
0
264,485
0
W
Baba Yaga
13,153
822
48
3
0
309,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role