Player Matchup

Mulan
Mulan
Based_Tito
Mulan
Level 126
God Stats
1W - 0L
1,400 SR
Queue Stats
24W - 28L
1,495 Elo+
Party 1
Nemesis
Nemesis
KOKYTHEGRIMM1998
Nemesis
Level 157
God Stats
5W - 6L
1,618 SR
Queue Stats
60W - 48L
1,567 Elo+
Party 1
Chernobog
Chernobog
Krymsin Bulldog
Chernobog
Level 140
God Stats
1W - 0L
1,228 SR
Queue Stats
92W - 96L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
SosaiXZ
Zhong Kui
Level 160
God Stats
6W - 9L
1,417 SR
Queue Stats
145W - 163L
1,420 Elo+
Party 1
Artio
Artio
faiz_006
Artio
Level 108
God Stats
6W - 12L
1,342 SR
Queue Stats
376W - 438L
1,427 Elo+
Solo
Team Averages
Level 138
1,401 SR
1,466 Elo+

VS

Team Averages
Level 101
1,518 SR
1,467 Elo+
Mulan
Mulan
Hanen58
Mulan
Level 29
God Stats
22W - 24L
1,639 SR
Queue Stats
50W - 53L
1,503 Elo+
Solo
Merlin
Merlin
KILLERS DAYz
Merlin
Level 86
God Stats
0W - 1L
1,265 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Bakasura
Bakasura
Miley__Virus
Bakasura
Level 156
God Stats
5W - 2L
1,712 SR
Queue Stats
37W - 43L
1,435 Elo+
Solo
Zeus
Zeus
Te_Money17
Zeus
Level 84
God Stats
43W - 62L
1,472 SR
Queue Stats
133W - 185L
1,408 Elo+
Solo
Ishtar
Ishtar
Wyzpr
Ishtar
Level 151
God Stats
9W - 14L
1,502 SR
Queue Stats
313W - 317L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
8 / 4 / 10
11,037
788
18,429
20,895
16,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 0 / 9
12,311
879
23,030
16,836
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
Krymsin Bulldog
Chernobog
18
1 / 1 / 15
10,925
780
9,672
8,766
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SosaiXZ
Zhong Kui
17
4 / 1 / 2
10,512
751
10,714
15,037
10,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
faiz_006
Artio
17
3 / 2 / 13
10,220
730
5,960
16,124
17,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hanen58
Mulan
16
2 / 5 / 5
9,459
676
15,556
21,839
18,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
14
0 / 8 / 5
8,707
622
4,990
12,712
4,874
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Miley__Virus
Bakasura
16
2 / 6 / 0
9,304
665
7,277
18,799
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 3
9,042
646
7,718
10,312
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
Wyzpr
Ishtar
16
2 / 6 / 2
9,766
698
9,998
18,915
8,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
32
Kills
7
8
Deaths
32
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
8
4
10
3.25
L
Mulan
Hanen58
Mulan
2
5
5
0.9
L
Merlin
0
8
5
0.31
W
16
0
9
20.5
W
Chernobog
Krymsin Bulldog
Chernobog
1
1
15
8.5
L
Bakasura
Miley__Virus
Bakasura
2
6
0
0.33
W
Zhong Kui
SosaiXZ
Zhong Kui
4
1
2
5
L
1
7
3
0.36
L
Ishtar
Wyzpr
Ishtar
2
6
2
0.5
W
Artio
faiz_006
Artio
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,805
Damage
45,539
77,658
Taken
82,577
58,024
Mitigated
46,856
26,130
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
18,429
2,597
0
8,049
20,895
16,036
720
3,655
13,808
385
42,043
L
Mulan
Hanen58
Mulan
15,556
2,896
0
4,131
21,839
18,945
85
6,194
15,060
176
28,352
L
Merlin
4,990
513
0
0
12,712
4,874
0
1,537
9,835
19,055
0
W
23,030
9,958
0
3,537
16,836
9,147
1,142
2,978
12,183
0
47,265
W
Chernobog
Krymsin Bulldog
Chernobog
9,672
4,437
0
2,710
8,766
4,837
2,039
2,177
6,324
0
51,870
L
Bakasura
Miley__Virus
Bakasura
7,277
4,871
0
4,442
18,799
10,758
1,955
3,429
14,938
0
20,304
W
Zhong Kui
SosaiXZ
Zhong Kui
10,714
1,426
0
4,736
15,037
10,708
3,376
1,744
12,505
37,486
0
L
7,718
229
325
457
10,312
3,929
189
67
10,130
25,829
0
L
Ishtar
Wyzpr
Ishtar
9,998
6,891
0
5,008
18,915
8,350
0
4,756
13,651
0
37,509
W
Artio
faiz_006
Artio
5,960
27
1,391
5,707
16,124
17,296
408
2,330
10,738
18,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,005
Gold Earned
46,278
244
Minions Killed
223
0
Camps Cleared
0
1,437,573
Distance Traveled
1,188,477
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,037
788
35
3
0
290,839
1
L
Mulan
9,459
676
33
2
0
263,756
0
L
Merlin
8,707
622
30
2
0
215,884
3
W
Nemesis
12,311
879
38
3
0
342,808
0
W
Chernobog
10,925
780
88
6
0
284,854
3
L
Bakasura
9,304
665
52
4
0
271,122
1
W
Zhong Kui
10,512
751
61
4
0
236,190
0
L
Zeus
9,042
646
46
3
0
213,174
0
L
Ishtar
9,766
698
62
4
0
224,541
0
W
Artio
10,220
730
22
2
0
282,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role