Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
BaronVonSchmurz
Cernunnos
Silver III
Level 126
God Stats
4W - 10L
1,431 SR
Queue Stats
80W - 108L
947 MMR
Solo
Khepri
Khepri
Silver III
EdwinVanDerSar99
Khepri
Silver III
Level 105
God Stats
159W - 144L
1,524 SR
Queue Stats
548W - 575L
978 MMR
Solo
Arachne
Arachne
Silver II
FeelyBonds
Arachne
Silver II
Level 62
God Stats
40W - 23L
1,636 SR
Queue Stats
146W - 148L
1,029 MMR
Solo
Ymir
Ymir
Silver II
GhostBoyStatus
Ymir
Silver II
Level 125
God Stats
11W - 12L
1,430 SR
Queue Stats
276W - 292L
1,030 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,504 SR
1,097 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,555 SR
1,113 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
CARLOSSH
Ra
Silver I
Level 129
God Stats
2W - 1L
1,697 SR
Queue Stats
151W - 177L
1,099 MMR
Solo
Awilix
Awilix
Silver III
Nivek_CR
Awilix
Silver III
Level 126
God Stats
18W - 11L
1,682 SR
Queue Stats
26W - 39L
1,040 MMR
Solo
Ne Zha
Ne Zha
Silver II
XvSHADOWxX
Ne Zha
Silver II
Level 151
God Stats
6W - 8L
1,551 SR
Queue Stats
171W - 190L
870 MMR
Solo
King Arthur
King Arthur
Silver I
pollipedia
King Arthur
Silver I
Level 128
God Stats
12W - 14L
1,342 SR
Queue Stats
117W - 112L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 1 / 2
11,780
561
10,893
12,692
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
BaronVonSchmurz
Cernunnos
17
1 / 4 / 3
11,001
524
8,564
14,701
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 3
9,732
463
3,927
16,024
19,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
FeelyBonds
Arachne
18
3 / 4 / 1
11,450
545
10,355
22,900
14,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 5
11,434
544
10,376
18,835
16,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KaliJormungandrLancelotHades

VS

Bans
VulcanThorVamanaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
0 / 1 / 10
10,747
512
10,068
12,015
4,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 5
10,880
518
9,967
14,110
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Nivek_CR
Awilix
17
4 / 0 / 3
10,853
517
6,091
12,644
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
XvSHADOWxX
Ne Zha
3
2 / 0 / 0
6,623
315
1,123
1,468
377
Mace

Mace

+10
Physical Power

King Arthur
pollipedia
King Arthur
16
8 / 4 / 6
10,766
513
22,229
25,910
25,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
16
16
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
L
Cupid
 
Cupid
0
1
10
5
W
Cernunnos
BaronVonSchmurz
Cernunnos
1
4
3
0.63
L
2
6
5
0.75
W
2
2
3
1.75
W
Arachne
FeelyBonds
Arachne
3
4
1
0.88
W
2
5
5
0.9
L
Awilix
Nivek_CR
Awilix
4
0
3
5.5
L
Ne Zha
XvSHADOWxX
Ne Zha
2
0
0
2
L
King Arthur
pollipedia
King Arthur
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
49,478
85,152
Taken
66,147
63,501
Mitigated
43,122
14,323
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,893
440
119
2,785
12,692
6,257
392
2,498
10,194
102,315
0
L
Cupid
 
Cupid
10,068
4,907
695
6,056
12,015
4,860
1,086
4,009
7,813
0
93,777
W
Cernunnos
BaronVonSchmurz
Cernunnos
8,564
3,900
0
3,307
14,701
7,217
2,820
2,032
12,669
0
93,784
L
9,967
385
2,333
2,283
14,110
6,352
78
6,509
7,295
95,934
0
W
3,927
123
506
666
16,024
19,485
272
2,538
13,486
25,409
3,533
W
Arachne
FeelyBonds
Arachne
10,355
6,889
0
6,190
22,900
14,310
1,122
1,244
21,656
0
122,324
W
10,376
1,239
0
750
18,835
16,232
338
2,656
16,179
51,932
0
L
Awilix
Nivek_CR
Awilix
6,091
2,126
0
4,420
12,644
6,284
522
3,648
8,763
0
78,726
L
Ne Zha
XvSHADOWxX
Ne Zha
1,123
549
0
250
1,468
377
0
200
1,268
0
4,676
L
King Arthur
pollipedia
King Arthur
22,229
3,434
0
7,225
25,910
25,249
24
9,251
15,971
0
84,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
49,869
598
Minions Killed
579
0
Camps Cleared
0
2,031,427
Distance Traveled
1,680,212
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,780
561
157
7
0
392,452
4
L
Cupid
10,747
512
143
7
0
415,272
8
W
Cernunnos
11,001
524
147
7
0
387,255
6
L
Ra
10,880
518
167
8
0
380,116
4
W
Khepri
9,732
463
31
1
0
452,805
13
W
Arachne
11,450
545
167
8
0
449,546
5
W
Ymir
11,434
544
96
5
0
349,369
3
L
Awilix
10,853
517
133
6
0
442,317
2
L
Ne Zha
6,623
315
10
0
0
46,643
0
L
King Arthur
10,766
513
126
6
0
395,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role