Player Matchup

Guan Yu
Guan Yu
JOHNNYxSINS4590
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,493 Elo+
Party 3
Cliodhna
Cliodhna
cookieFr2003
Cliodhna
Level 69
God Stats
0W - 2L
1,934 SR
Queue Stats
71W - 69L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
dany200000000
Yu Huang
Level 53
God Stats
1W - 1L
1,551 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 1
Mulan
Mulan
lalgirien69
Mulan
Level 29
God Stats
0W - 2L
1,404 SR
Queue Stats
51W - 58L
1,535 Elo+
Party 1
Fenrir
Fenrir
xRILEYxREID
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 3
Team Averages
Level 40
1,578 SR
1,501 Elo+

VS

Team Averages
Level 92
1,533 SR
1,546 Elo+
Chiron
Chiron
BUTTEREDMONSTER
Chiron
Level 27
God Stats
2W - 1L
1,401 SR
Queue Stats
78W - 99L
1,466 Elo+
Solo
Nike
Nike
KennethIce
Nike
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,612 Elo+
Party 2
Cerberus
Cerberus
RECON76
Cerberus
Level 127
God Stats
1W - 0L
1,767 SR
Queue Stats
17W - 8L
1,649 Elo+
Party 2
Anubis
Anubis
hideokashima
Anubis
Level 128
God Stats
6W - 8L
1,496 SR
Queue Stats
190W - 175L
1,550 Elo+
Solo
Guan Yu
Guan Yu
jasoncoen
Guan Yu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 14
8,651
721
10,699
20,925
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
cookieFr2003
Cliodhna
15
3 / 6 / 8
8,525
710
12,147
16,153
5,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Yu Huang
dany200000000
Yu Huang
14
2 / 5 / 7
8,311
693
13,307
11,051
4,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 7 / 6
11,274
940
14,962
21,660
16,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Fenrir
15
2 / 8 / 14
8,736
728
12,021
18,171
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 17
10,041
837
13,866
12,734
5,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
11 / 3 / 14
11,095
925
17,989
14,524
13,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
RECON76
Cerberus
15
5 / 5 / 19
9,913
826
14,059
22,815
22,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
18
9 / 4 / 14
11,043
920
21,509
13,236
7,192
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
jasoncoen
Guan Yu
15
1 / 4 / 22
8,825
735
4,767
14,121
10,684
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
118
20
Kills
32
32
Deaths
20
49
Assists
86
Player
Kills
Deaths
Assists
KDA
W
6
4
17
3.63
L
2
6
14
1.5
W
11
3
14
6
W
Cerberus
RECON76
Cerberus
5
5
19
2.9
L
Cliodhna
cookieFr2003
Cliodhna
3
6
8
1.17
L
Yu Huang
dany200000000
Yu Huang
2
5
7
1.1
W
Anubis
9
4
14
4
W
Guan Yu
jasoncoen
Guan Yu
1
4
22
3
L
11
7
6
2
L
Fenrir
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,136
Damage
72,190
87,960
Taken
77,430
51,983
Mitigated
59,230
25,751
Healing
30,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,866
4,786
2,268
2,080
12,734
5,627
3,359
2,773
9,741
0
28,816
L
10,699
1,152
3,691
7,838
20,925
17,052
0
7,576
13,349
0
17,313
W
17,989
2,390
1,156
1,633
14,524
13,711
823
3,118
10,915
0
28,041
W
Cerberus
RECON76
Cerberus
14,059
662
864
5,441
22,815
22,016
252
3,600
17,283
21,648
0
L
Cliodhna
cookieFr2003
Cliodhna
12,147
867
1,085
1,759
16,153
5,192
327
5,928
10,225
0
21,134
L
Yu Huang
dany200000000
Yu Huang
13,307
1,374
387
639
11,051
4,141
587
5,016
6,035
25,110
0
W
Anubis
21,509
812
1,672
2,910
13,236
7,192
2,080
1,909
11,088
44,712
0
W
Guan Yu
jasoncoen
Guan Yu
4,767
737
8,070
4,632
14,121
10,684
917
1,939
11,836
0
7,829
L
14,962
3,746
980
4,390
21,660
16,010
605
8,154
13,506
0
24,726
L
Fenrir
12,021
3,714
1,382
3,600
18,171
9,588
366
8,894
9,277
32
16,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,497
Gold Earned
50,917
83
Minions Killed
120
0
Camps Cleared
0
1,059,322
Distance Traveled
1,046,848
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,041
837
32
3
0
179,508
0
L
Guan Yu
8,651
721
13
1
0
227,568
2
W
Nike
11,095
925
19
2
0
233,541
0
W
Cerberus
9,913
826
14
1
0
231,887
3
L
Cliodhna
8,525
710
19
2
0
225,712
0
L
Yu Huang
8,311
693
26
2
0
197,782
0
W
Anubis
11,043
920
52
4
0
188,549
2
W
Guan Yu
8,825
735
3
0
0
213,363
1
L
Mulan
11,274
940
18
2
0
194,116
0
L
Fenrir
8,736
728
7
1
0
214,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role