Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ohhhprettycolors
Sobek
Level 51
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 24L
1,259 Elo+
Solo
Chang'e
Chang'e
xzReyes
Chang'e
Level 24
God Stats
2W - 4L
1,503 SR
Queue Stats
21W - 29L
1,415 Elo+
Party 1
Team Averages
Level 78
1,573 SR
1,391 Elo+

VS

Team Averages
Level 57
1,491 SR
1,421 Elo+
Bacchus
Bacchus
Pp338501
Bacchus
Level 56
God Stats
3W - 2L
1,508 SR
Queue Stats
6W - 11L
1,306 Elo+
Party 2
Hades
Hades
Qtpigiggles
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Arachne
Arachne
TroubledWrld
Arachne
Level 58
God Stats
22W - 23L
1,464 SR
Queue Stats
209W - 282L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 3 / 4
8,613
574
14,471
14,201
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 5 / 3
9,818
655
6,316
21,785
26,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
xzReyes
Chang'e
12
3 / 3 / 1
8,959
597
8,819
14,270
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pp338501
Bacchus
16
4 / 1 / 6
11,412
761
13,885
18,978
24,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 6
10,637
709
19,081
14,478
11,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TroubledWrld
Arachne
15
2 / 1 / 8
10,147
676
10,631
10,199
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
11
11
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
4
0.67
W
Bacchus
Pp338501
Bacchus
4
1
6
7
W
5
2
6
4
W
Arachne
TroubledWrld
Arachne
2
1
8
6
L
1
5
3
0.5
L
Chang'e
xzReyes
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
43,597
50,256
Taken
43,655
38,214
Mitigated
42,283
16,345
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
14,471
7,258
0
1,462
14,201
6,115
0
11,181
3,020
0
40,567
W
Bacchus
Pp338501
Bacchus
13,885
1,651
0
5,657
18,978
24,377
147
6,963
12,015
37,433
0
W
19,081
3,133
585
8,570
14,478
11,574
779
5,841
8,637
50,478
0
W
Arachne
TroubledWrld
Arachne
10,631
5,434
0
4,713
10,199
6,332
1,307
3,015
7,184
0
48,846
L
6,316
415
2,928
4,649
21,785
26,263
0
11,683
10,102
18,093
0
L
Chang'e
xzReyes
Chang'e
8,819
1,540
4,186
3,120
14,270
5,836
0
10,125
4,145
31,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
32,196
168
Minions Killed
162
1
Camps Cleared
12
647,504
Distance Traveled
863,240
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,613
574
87
6
0
224,620
4
W
Bacchus
11,412
761
36
2
1
306,978
1
W
Hades
10,637
709
64
4
1
253,791
5
W
Arachne
10,147
676
62
4
10
302,471
4
L
Sobek
9,818
655
24
2
0
199,609
2
L
Chang'e
8,959
597
57
4
1
223,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role