Player Matchup

Janus
Janus
AverageGamer1234
Janus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,741 Elo+
Party 1
Fenrir
Fenrir
EternalShenlong
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,715 Elo+
Party 1
Atlas
Atlas
kdsmerf3
Atlas
Level 28
God Stats
5W - 3L
1,645 SR
Queue Stats
31W - 21L
1,635 Elo+
Party 1
Team Averages
Level 45
1,548 SR
1,697 Elo+

VS

Team Averages
Level 65
1,504 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
stolen3301
Cthulhu
Level 62
God Stats
43W - 56L
1,415 SR
Queue Stats
237W - 415L
1,340 Elo+
Solo
Nu Wa
Nu Wa
xPlayeRxEma
Nu Wa
Level 45
God Stats
7W - 8L
1,596 SR
Queue Stats
56W - 93L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,336
834
10,390
5,294
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 2 / 4
8,715
872
6,430
11,045
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
kdsmerf3
Atlas
12
2 / 0 / 8
8,391
839
6,431
8,322
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 5 / 1
6,694
669
5,029
8,119
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
stolen3301
Cthulhu
10
2 / 2 / 0
7,139
714
3,362
9,942
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 1
5,847
585
3,590
7,366
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
1
0.3
W
4
1
8
8
W
7
2
4
4.5
W
Atlas
kdsmerf3
Atlas
2
0
8
6
L
Cthulhu
stolen3301
Cthulhu
2
2
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
11,981
24,661
Taken
25,427
20,042
Mitigated
15,268
6,907
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,029
1,594
0
1,152
8,119
3,602
0
5,503
2,616
0
24,111
W
10,390
832
0
410
5,294
2,207
244
1,603
3,691
42,856
0
W
6,430
1,815
460
2,830
11,045
10,095
514
3,251
7,794
0
23,651
W
Atlas
kdsmerf3
Atlas
6,431
2,543
0
3,207
8,322
7,740
62
3,003
5,319
16,340
0
L
Cthulhu
stolen3301
Cthulhu
3,362
571
0
821
9,942
8,936
0
7,371
2,571
6,640
0
L
3,590
1,092
0
10
7,366
2,730
0
4,101
3,265
12,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
19,680
142
Minions Killed
79
7
Camps Cleared
2
605,084
Distance Traveled
532,241
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,694
669
53
5
1
168,503
4
W
Janus
8,336
834
100
10
4
194,580
5
W
Fenrir
8,715
872
33
3
3
204,512
5
W
Atlas
8,391
839
9
1
0
205,992
1
L
Cthulhu
7,139
714
7
1
0
205,399
0
L
Nu Wa
5,847
585
19
2
1
158,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role