Player Matchup

Charybdis
Charybdis
DazlleUA
Charybdis
Level 89
God Stats
8W - 12L
1,410 SR
Queue Stats
346W - 366L
1,402 Elo+
Solo
Arachne
Arachne
EvilWizardAlien
Arachne
Level 145
God Stats
2W - 0L
1,723 SR
Queue Stats
85W - 95L
1,400 Elo+
Solo
Hades
Hades
Mungo4690
Hades
Level 116
God Stats
17W - 15L
1,472 SR
Queue Stats
653W - 672L
1,448 Elo+
Solo
Neith
Neith
SpeedingStag
Neith
Level 126
God Stats
15W - 14L
1,528 SR
Queue Stats
354W - 350L
1,452 Elo+
Solo
Ymir
Ymir
VGZA_YsterSussie
Ymir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,120 Elo+
Solo
Team Averages
Level 110
1,527 SR
1,364 Elo+

VS

Team Averages
Level 115
1,377 SR
1,387 Elo+
Kukulkan
Kukulkan
Chinocajjj
Kukulkan
Level 129
God Stats
32W - 44L
1,424 SR
Queue Stats
439W - 477L
1,437 Elo+
Solo
Ravana
Ravana
IronJase
Ravana
Level 160
God Stats
7W - 11L
1,384 SR
Queue Stats
638W - 681L
1,504 Elo+
Solo
Ra
Ra
JJuanjo2003
Ra
Level 88
God Stats
5W - 10L
1,269 SR
Queue Stats
80W - 104L
1,333 Elo+
Party 1
Sol
Sol
ggtrchucknorris2
Sol
Level 120
God Stats
2W - 5L
1,421 SR
Queue Stats
147W - 190L
1,371 Elo+
Party 1
Thanatos
Thanatos
soycosmin
Thanatos
Level 77
God Stats
8W - 12L
1,386 SR
Queue Stats
25W - 47L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DazlleUA
Charybdis
13
1 / 0 / 4
8,050
474
4,984
12,621
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 10
10,113
595
5,949
17,261
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Mungo4690
Hades
17
10 / 0 / 2
11,217
660
9,469
10,382
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 4
10,751
632
9,181
4,708
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 4
8,124
478
2,149
8,908
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chinocajjj
Kukulkan
15
0 / 2 / 0
8,033
473
5,924
8,964
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
IronJase
Ravana
14
0 / 4 / 0
8,452
497
3,410
10,194
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 0
6,621
389
5,194
6,975
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 0
6,903
406
6,910
7,610
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
soycosmin
Thanatos
11
0 / 7 / 0
6,808
400
2,239
15,031
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
18
Kills
0
0
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chinocajjj
Kukulkan
0
2
0
0
W
Charybdis
DazlleUA
Charybdis
1
0
4
3
W
4
0
10
9
L
Ravana
IronJase
Ravana
0
4
0
0
L
0
3
0
0
W
Hades
Mungo4690
Hades
10
0
2
11
W
3
0
4
5
W
0
0
4
2
L
0
2
0
0
L
Thanatos
soycosmin
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
23,677
53,880
Taken
48,774
28,423
Mitigated
25,881
24,404
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chinocajjj
Kukulkan
5,924
564
0
1,110
8,964
4,706
0
4,219
4,745
89,412
0
W
Charybdis
DazlleUA
Charybdis
4,984
1,479
0
6,330
12,621
4,672
1,061
4,907
7,714
0
60,404
W
5,949
4,999
0
4,316
17,261
6,819
220
3,326
13,935
0
86,969
L
Ravana
IronJase
Ravana
3,410
384
0
2,841
10,194
8,409
0
440
9,754
0
70,968
L
5,194
337
706
2,030
6,975
2,627
0
1,901
5,074
48,920
954
W
Hades
Mungo4690
Hades
9,469
391
752
7,331
10,382
6,842
0
4,563
5,819
89,114
0
W
9,181
2,833
0
2,823
4,708
2,006
550
0
4,708
0
84,546
W
2,149
0
290
2,562
8,908
8,084
392
5,461
3,447
29,135
0
L
6,910
1,929
0
2,768
7,610
3,187
0
2,264
5,346
43,209
6,531
L
Thanatos
soycosmin
Thanatos
2,239
356
0
7,844
15,031
6,952
0
2,794
12,237
0
46,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
36,817
561
Minions Killed
507
0
Camps Cleared
0
1,686,080
Distance Traveled
1,549,171
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,033
473
136
8
0
315,431
2
W
Charybdis
8,050
474
98
6
0
301,387
6
W
Arachne
10,113
595
117
7
0
403,813
0
L
Ravana
8,452
497
144
8
0
306,819
3
L
Ra
6,621
389
65
4
0
340,774
0
W
Hades
11,217
660
161
9
0
351,715
7
W
Neith
10,751
632
161
9
0
316,408
5
W
Ymir
8,124
478
24
1
0
312,757
6
L
Sol
6,903
406
83
5
0
249,273
1
L
Thanatos
6,808
400
79
5
0
336,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role