Player Matchup

Guan Yu
Guan Yu
BlazeK1B
Guan Yu
Level 131
God Stats
3W - 2L
1,686 SR
Queue Stats
15W - 13L
1,768 Elo+
Solo
Hachiman
Hachiman
Marcoxd472YT
Hachiman
Level 157
God Stats
10W - 7L
1,713 SR
Queue Stats
163W - 99L
1,811 Elo+
Party 1
Nox
Nox
xlTonyStarklx
Nox
Level 160
God Stats
2W - 0L
1,682 SR
Queue Stats
91W - 31L
1,873 Elo+
Party 1
Team Averages
Level 149
1,693 SR
1,817 Elo+

VS

Team Averages
Level 45
1,500 SR
1,734 Elo+
Gilgamesh
Gilgamesh
AverageGamer1234
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,796 Elo+
Party 2
Cabrakan
Cabrakan
EternalShenlong
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,761 Elo+
Party 2
Fenrir
Fenrir
kdsmerf3
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlazeK1B
Guan Yu
17
5 / 1 / 14
12,072
755
22,662
21,516
31,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Marcoxd472YT
Hachiman
16
6 / 3 / 10
11,369
711
24,147
22,743
10,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 10
12,000
750
22,378
12,221
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
3 / 2 / 4
11,799
737
23,116
29,302
29,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
15
2 / 6 / 1
10,814
676
8,802
26,653
29,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
kdsmerf3
Fenrir
13
2 / 11 / 5
10,118
632
14,411
31,787
27,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
19
Kills
7
7
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
2
4
2.5
W
Guan Yu
BlazeK1B
Guan Yu
5
1
14
12
L
Cabrakan
2
6
1
0.42
W
Hachiman
Marcoxd472YT
Hachiman
6
3
10
3.67
L
Fenrir
kdsmerf3
Fenrir
2
11
5
0.41
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,187
Damage
46,329
56,480
Taken
87,742
48,519
Mitigated
86,632
25,699
Healing
24,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
23,116
5,387
2,293
7,583
29,302
29,291
1,406
7,119
21,469
2,123
55,474
W
Guan Yu
BlazeK1B
Guan Yu
22,662
3,595
9,104
12,692
21,516
31,288
38
4,444
16,328
0
45,632
L
Cabrakan
8,802
1,389
837
4,420
26,653
29,927
352
6,424
19,477
25,553
0
W
Hachiman
Marcoxd472YT
Hachiman
24,147
14,553
0
2,462
22,743
10,389
2,002
4,520
17,811
0
60,568
L
Fenrir
kdsmerf3
Fenrir
14,411
3,011
1,869
7,166
31,787
27,414
0
9,807
21,052
0
28,760
W
22,378
3,386
0
1,441
12,221
6,842
807
2,047
9,918
47,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
32,731
160
Minions Killed
126
5
Camps Cleared
8
896,676
Distance Traveled
836,451
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,799
737
70
4
3
314,517
5
W
Guan Yu
12,072
755
46
3
4
326,540
8
L
Cabrakan
10,814
676
26
2
2
264,941
4
W
Hachiman
11,369
711
54
3
0
293,504
3
L
Fenrir
10,118
632
30
2
3
256,993
1
W
Nox
12,000
750
60
4
1
276,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role