Player Matchup

Jormungandr
Jormungandr
AbolishedTree59
Jormungandr
Level 47
God Stats
1W - 3L
1,540 SR
Queue Stats
35W - 46L
1,379 Elo+
Party 1
Loki
Loki
Chapadoodle
Loki
Level 119
God Stats
10W - 22L
1,442 SR
Queue Stats
178W - 194L
1,419 Elo+
Solo
Bellona
Bellona
EREN YEAGER47
Bellona
Level 97
God Stats
15W - 12L
1,492 SR
Queue Stats
96W - 75L
1,464 Elo+
Party 1
Tyr
Tyr
Epic Narwhal88
Tyr
Level 86
God Stats
1W - 1L
1,602 SR
Queue Stats
52W - 44L
1,449 Elo+
Party 1
Ra
Ra
bob902awesome
Ra
Level 106
God Stats
2W - 4L
1,157 SR
Queue Stats
648W - 675L
1,433 Elo+
Solo
Team Averages
Level 91
1,447 SR
1,429 Elo+

VS

Team Averages
Level 92
1,516 SR
1,410 Elo+
Chiron
Chiron
Alphaohmegaa
Chiron
Level 76
God Stats
4W - 3L
1,472 SR
Queue Stats
41W - 49L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
EgyptianDaVinci
Kuzenbo
Level 137
God Stats
9W - 10L
1,587 SR
Queue Stats
331W - 349L
1,451 Elo+
Solo
Ne Zha
Ne Zha
FilthyHobbit489
Ne Zha
Level 64
God Stats
25W - 22L
1,590 SR
Queue Stats
223W - 243L
1,522 Elo+
Solo
Bellona
Bellona
Thonisito
Bellona
Level 48
God Stats
5W - 12L
1,292 SR
Queue Stats
30W - 66L
1,252 Elo+
Solo
Kukulkan
Kukulkan
lil-juhn
Kukulkan
Level 137
God Stats
13W - 8L
1,636 SR
Queue Stats
258W - 239L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AbolishedTree59
Jormungandr
13
0 / 2 / 7
8,094
506
8,415
10,655
9,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 2 / 1
8,538
534
5,842
12,819
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
6 / 2 / 2
9,819
614
12,538
14,943
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 1 / 0
8,728
546
5,777
13,112
6,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 2
9,336
584
9,732
9,863
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 5 / 0
6,847
428
4,844
12,885
4,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 1
7,485
468
8,213
14,241
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 2
7,746
484
5,264
12,197
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Thonisito
Bellona
11
0 / 3 / 2
6,743
421
4,709
13,972
10,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
lil-juhn
Kukulkan
14
4 / 2 / 2
8,692
543
9,811
10,899
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
9
10
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AbolishedTree59
Jormungandr
0
2
7
1.75
L
Chiron
1
5
0
0.2
W
4
2
1
2.25
W
Bellona
6
2
2
3.5
L
2
3
1
0.83
W
3
1
0
3
L
2
3
2
1
L
Bellona
Thonisito
Bellona
0
3
2
0.33
W
3
3
2
1.33
L
Kukulkan
lil-juhn
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,304
Damage
32,841
61,392
Taken
64,194
35,288
Mitigated
39,397
16,041
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AbolishedTree59
Jormungandr
8,415
3,907
258
1,244
10,655
9,325
510
2,749
7,859
42,669
3,526
L
Chiron
4,844
3,097
219
2,958
12,885
4,480
755
3,889
8,996
0
40,297
W
5,842
1,119
0
3,960
12,819
4,693
1,216
2,582
10,157
0
54,097
W
Bellona
12,538
6,075
0
3,826
14,943
9,817
4,341
2,143
12,338
0
81,847
L
8,213
2,541
0
3,501
14,241
14,314
0
2,002
12,188
41,930
0
W
5,777
1,026
0
4,079
13,112
6,937
2,652
3,856
8,525
0
44,908
L
5,264
1,617
0
2,650
12,197
4,954
178
948
11,131
0
53,546
L
Bellona
Thonisito
Bellona
4,709
1,308
0
4,583
13,972
10,973
272
4,216
9,619
0
36,799
W
9,732
1,101
775
1,899
9,863
4,516
560
5,606
4,209
73,784
0
L
Kukulkan
lil-juhn
Kukulkan
9,811
852
0
1,200
10,899
4,676
1,000
5,978
4,497
78,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
37,513
474
Minions Killed
424
0
Camps Cleared
0
1,602,773
Distance Traveled
1,437,296
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,094
506
56
4
0
287,461
2
L
Chiron
6,847
428
70
4
0
235,156
0
W
Loki
8,538
534
86
5
0
365,554
4
W
Bellona
9,819
614
128
8
0
306,130
0
L
Kuzenbo
7,485
468
60
4
0
274,626
1
W
Tyr
8,728
546
78
5
0
329,834
0
L
Ne Zha
7,746
484
86
5
0
311,060
2
L
Bellona
6,743
421
68
4
0
322,720
0
W
Ra
9,336
584
126
8
0
313,794
4
L
Kukulkan
8,692
543
140
9
0
293,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role