Player Matchup

Achilles
Achilles
FrostyAgate5
Achilles
Level 24
God Stats
7W - 4L
1,568 SR
Queue Stats
50W - 68L
1,369 Elo+
Party 1
Neith
Neith
OBV Striker
Neith
Level 19
God Stats
9W - 7L
1,337 SR
Queue Stats
42W - 56L
1,223 Elo+
Party 1
Sol
Sol
bballdunker4
Sol
Level 54
God Stats
27W - 16L
1,706 SR
Queue Stats
159W - 193L
1,353 Elo+
Party 1
Team Averages
Level 32
1,537 SR
1,315 Elo+

VS

Team Averages
Level 108
1,285 SR
1,311 Elo+
Bacchus
Bacchus
GamezoWinselot
Bacchus
Level 128
God Stats
2W - 8L
1,091 SR
Queue Stats
444W - 647L
1,283 Elo+
Solo
Thor
Thor
JunierRVC0701
Thor
Level 48
God Stats
2W - 4L
1,365 SR
Queue Stats
114W - 149L
1,308 Elo+
Solo
Chronos
Chronos
Louphao_
Chronos
Level 149
God Stats
33W - 43L
1,397 SR
Queue Stats
771W - 935L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrostyAgate5
Achilles
12
1 / 0 / 6
7,362
669
6,867
10,781
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 7
7,573
688
7,694
8,095
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 2
8,926
811
11,544
9,175
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,122
647
7,213
14,266
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,983
635
7,882
9,556
3,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Louphao_
Chronos
11
0 / 1 / 0
6,936
631
5,367
9,382
3,596
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
FrostyAgate5
Achilles
1
0
6
4
L
0
4
0
0
L
0
3
0
0
L
Chronos
Louphao_
Chronos
0
1
0
0
W
1
0
7
4.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
20,462
28,051
Taken
33,204
14,686
Mitigated
22,205
14,180
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FrostyAgate5
Achilles
6,867
3,490
667
5,115
10,781
7,421
0
4,905
5,876
0
20,937
L
7,213
876
0
880
14,266
14,842
13
4,127
10,139
16,637
0
L
7,882
499
0
631
9,556
3,767
0
3,773
5,783
0
29,354
L
Chronos
Louphao_
Chronos
5,367
1,439
0
3,103
9,382
3,596
72
4,511
4,871
28,323
0
W
7,694
3,594
0
3,285
8,095
3,737
378
4,250
3,845
0
23,177
W
11,544
4,225
0
5,113
9,175
3,528
1,106
4,140
5,035
39,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,861
Gold Earned
21,041
137
Minions Killed
128
5
Camps Cleared
7
630,051
Distance Traveled
584,212
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,362
669
19
2
4
223,452
1
L
Bacchus
7,122
647
18
2
1
201,269
0
L
Thor
6,983
635
61
6
3
193,787
1
L
Chronos
6,936
631
49
4
3
189,156
0
W
Neith
7,573
688
46
4
0
198,131
0
W
Sol
8,926
811
72
7
1
208,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role