Player Matchup

Zeus
Zeus
DrRoboMancer
Zeus
Level 150
God Stats
0W - 3L
1,274 SR
Queue Stats
512W - 546L
1,425 Elo+
Solo
Maui
Maui
GamerRSpro
Maui
Level 155
God Stats
0W - 1L
1,545 SR
Queue Stats
50W - 40L
1,478 Elo+
Party 1
Nike
Nike
Pufichek
Nike
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,206 Elo+
Party 2
Hel
Hel
Rambo420FIN
Hel
Level 121
God Stats
1W - 1L
1,708 SR
Queue Stats
206W - 230L
1,386 Elo+
Party 1
Sol
Sol
kotyabr
Sol
Level 89
God Stats
2W - 4L
1,160 SR
Queue Stats
24W - 32L
1,206 Elo+
Party 2
Team Averages
Level 121
1,437 SR
1,341 Elo+

VS

Team Averages
Level 106
1,294 SR
1,386 Elo+
Bastet
Bastet
Didy-Krueger
Bastet
Level 141
God Stats
3W - 1L
1,474 SR
Queue Stats
54W - 58L
1,411 Elo+
Solo
Loki
Loki
Sailerok
Loki
Level 121
God Stats
1W - 0L
1,286 SR
Queue Stats
44W - 56L
1,349 Elo+
Party 3
Yemoja
Yemoja
e1ectr1c
Yemoja
Level 41
God Stats
1W - 2L
1,121 SR
Queue Stats
39W - 51L
1,391 Elo+
Party 3
Susano
Susano
ИNDИVИDOOM
Susano
Level 140
God Stats
2W - 2L
1,314 SR
Queue Stats
35W - 36L
1,364 Elo+
Party 3
Charybdis
Charybdis
Санбо
Charybdis
Level 85
God Stats
1W - 2L
1,278 SR
Queue Stats
47W - 57L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,363
909
4,632
8,200
2,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 6
6,096
871
1,771
4,782
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
6 / 2 / 1
7,036
1,005
7,050
7,908
6,272
10
0 / 3 / 3
5,791
827
2,633
5,080
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
10
1 / 3 / 4
5,809
830
5,587
6,480
2,293
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 0 / 7
6,540
934
6,365
5,704
2,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
11
4 / 3 / 6
7,112
1,016
4,342
4,556
1,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yemoja
e1ectr1c
Yemoja
13
0 / 1 / 10
7,118
1,017
6,381
6,549
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 3 / 8
6,878
983
4,087
8,279
5,099
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Санбо
Charybdis
15
4 / 0 / 5
7,794
1,113
6,443
5,519
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
7
Kills
13
13
Deaths
7
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
0
7
5.5
L
0
4
3
0.38
L
0
1
6
3
L
Nike
6
2
1
3.25
L
0
3
3
0.5
W
Loki
4
3
6
2.33
W
Yemoja
e1ectr1c
Yemoja
0
1
10
5
L
Sol
1
3
4
1
W
3
3
8
2.33
W
Charybdis
Санбо
Charybdis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
27,618
32,450
Taken
30,607
17,831
Mitigated
15,580
11,432
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,365
509
1,010
1,228
5,704
2,469
174
2,469
3,173
0
7,230
L
4,632
440
1,483
2,398
8,200
2,889
0
1,075
7,125
16,007
0
L
1,771
150
408
1,012
4,782
4,302
0
561
4,221
3,439
0
L
Nike
7,050
1,144
536
1,796
7,908
6,272
0
1,720
6,188
0
12,569
L
2,633
304
1,240
932
5,080
2,075
0
1,614
3,466
6,474
0
W
Loki
4,342
451
777
96
4,556
1,994
159
2,798
1,710
0
10,486
W
Yemoja
e1ectr1c
Yemoja
6,381
602
4,896
2,058
6,549
3,450
346
2,762
3,649
13,462
0
L
Sol
5,587
1,245
513
1,114
6,480
2,293
32
1,411
5,069
10,587
0
W
4,087
741
818
1,437
8,279
5,099
216
2,992
5,237
0
8,446
W
Charybdis
Санбо
Charybdis
6,443
1,739
703
2,037
5,519
2,568
623
3,260
2,215
0
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
35,442
75
Minions Killed
68
0
Camps Cleared
0
655,988
Distance Traveled
762,869
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,540
934
3
0
0
176,751
1
L
Zeus
6,363
909
36
5
0
124,844
3
L
Maui
6,096
871
4
1
0
132,081
0
L
Nike
7,036
1,005
10
1
0
153,428
0
L
Hel
5,791
827
13
2
0
100,527
0
W
Loki
7,112
1,016
5
1
0
142,601
0
W
Yemoja
7,118
1,017
18
3
0
139,939
0
L
Sol
5,809
830
12
2
0
145,108
0
W
Susano
6,878
983
8
1
0
143,112
0
W
Charybdis
7,794
1,113
34
5
0
160,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role