Player Matchup

Tyr
Tyr
Hozaifa
Tyr
Level 159
God Stats
12W - 9L
1,618 SR
Queue Stats
65W - 58L
1,480 Elo+
Solo
Yu Huang
Yu Huang
Kilivator
Yu Huang
Level 29
God Stats
3W - 7L
1,200 SR
Queue Stats
32W - 73L
1,191 Elo+
Party 2
Thanatos
Thanatos
Metonim
Thanatos
Level 80
God Stats
3W - 3L
1,251 SR
Queue Stats
72W - 173L
1,243 Elo+
Party 2
Team Averages
Level 89
1,356 SR
1,305 Elo+

VS

Team Averages
Level 52
1,364 SR
1,261 Elo+
Bellona
Bellona
janis123459
Bellona
Level 5
God Stats
0W - 3L
1,092 SR
Queue Stats
0W - 9L
1,012 Elo+
Party 1
Nemesis
Nemesis
lukboox
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,469 Elo+
Solo
Hades
Hades
palci98
Hades
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
10 / 5 / 12
17,689
708
36,551
34,887
40,003
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
Kilivator
Yu Huang
20
2 / 5 / 12
16,050
642
22,943
17,963
8,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Metonim
Thanatos
20
11 / 6 / 8
17,698
708
24,055
21,754
13,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
janis123459
Bellona
18
2 / 7 / 6
14,732
589
13,859
33,740
40,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
lukboox
Nemesis
20
9 / 9 / 4
17,322
693
27,082
33,023
15,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
palci98
Hades
20
5 / 7 / 9
16,870
675
21,449
30,385
21,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
23
Kills
16
16
Deaths
23
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
10
5
12
3.2
W
Yu Huang
Kilivator
Yu Huang
2
5
12
1.6
W
Thanatos
Metonim
Thanatos
11
6
8
2.5
L
Bellona
janis123459
Bellona
2
7
6
0.71
L
Nemesis
lukboox
Nemesis
9
9
4
1.22
L
Hades
palci98
Hades
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,549
Damage
62,390
74,604
Taken
97,148
61,716
Mitigated
76,928
28,646
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
36,551
3,939
0
9,285
34,887
40,003
521
9,105
25,782
0
78,542
W
Yu Huang
Kilivator
Yu Huang
22,943
513
0
1,538
17,963
8,667
1,067
7,452
10,511
83,056
0
W
Thanatos
Metonim
Thanatos
24,055
4,015
0
17,823
21,754
13,046
1,049
5,890
15,864
0
62,514
L
Bellona
janis123459
Bellona
13,859
5,529
0
5,839
33,740
40,162
523
9,487
24,253
271
35,674
L
Nemesis
lukboox
Nemesis
27,082
13,182
0
8,142
33,023
15,228
1,120
7,314
25,709
0
72,294
L
Hades
palci98
Hades
21,449
1,914
2,439
7,766
30,385
21,538
336
7,728
22,657
72,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
48,924
260
Minions Killed
205
12
Camps Cleared
8
1,406,396
Distance Traveled
1,269,517
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,689
708
70
3
1
499,353
5
W
Yu Huang
16,050
642
138
6
2
438,262
0
W
Thanatos
17,698
708
52
2
9
468,781
1
L
Bellona
14,732
589
43
2
0
433,985
2
L
Nemesis
17,322
693
57
2
5
423,127
6
L
Hades
16,870
675
105
4
3
412,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role