Player Matchup

Janus
Janus
LazyPerch
Janus
Level 119
God Stats
0W - 4L
1,271 SR
Queue Stats
118W - 89L
1,599 Elo+
Party 2
Olorun
Olorun
MineCrimer
Olorun
Level 115
God Stats
0W - 2L
1,299 SR
Queue Stats
97W - 88L
1,526 Elo+
Party 3
King Arthur
King Arthur
matbroandfriends
King Arthur
Level 67
God Stats
3W - 1L
1,868 SR
Queue Stats
93W - 68L
1,554 Elo+
Party 2
Khepri
Khepri
recurve96
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,550 Elo+
Party 3
Jing Wei
Jing Wei
ziograb
Jing Wei
Level 76
God Stats
1W - 2L
1,497 SR
Queue Stats
60W - 59L
1,508 Elo+
Party 3
Team Averages
Level 97
1,487 SR
1,547 Elo+

VS

Team Averages
Level 147
1,470 SR
1,493 Elo+
Da Ji
Da Ji
Adisiti
Da Ji
Level 156
God Stats
8W - 18L
1,253 SR
Queue Stats
518W - 513L
1,512 Elo+
Solo
Freya
Freya
Dante_aka_DH
Freya
Level 155
God Stats
3W - 2L
1,559 SR
Queue Stats
73W - 65L
1,492 Elo+
Party 1
Fenrir
Fenrir
DarkRaptor_SVK
Fenrir
Level 160
God Stats
4W - 3L
1,739 SR
Queue Stats
243W - 205L
1,490 Elo+
Party 1
Shiva
Shiva
Randolf_37
Shiva
Level 103
God Stats
1W - 1L
1,334 SR
Queue Stats
31W - 35L
1,487 Elo+
Party 1
Geb
Geb
skaf666
Geb
Level 160
God Stats
4W - 2L
1,465 SR
Queue Stats
434W - 417L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LazyPerch
Janus
20
8 / 7 / 10
13,202
777
32,689
20,323
11,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
MineCrimer
Olorun
20
7 / 8 / 9
13,103
771
19,631
23,156
15,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
matbroandfriends
King Arthur
16
0 / 8 / 11
10,112
595
8,445
27,547
37,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
recurve96
Khepri
18
4 / 7 / 11
11,744
691
9,690
27,085
42,756
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ziograb
Jing Wei
18
1 / 7 / 12
11,604
683
19,918
18,023
10,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adisiti
Da Ji
19
6 / 8 / 21
12,485
734
21,697
21,624
12,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
16 / 4 / 15
14,287
840
30,605
19,201
12,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 3 / 25
12,663
745
22,861
27,315
22,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
19
2 / 3 / 30
11,818
695
15,170
25,665
28,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Geb
20
7 / 2 / 20
13,288
782
12,422
24,448
35,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
148
20
Kills
37
37
Deaths
20
53
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Adisiti
Da Ji
6
8
21
2.06
W
16
4
15
5.88
W
6
3
25
6.17
L
Janus
LazyPerch
Janus
8
7
10
1.86
L
Olorun
MineCrimer
Olorun
7
8
9
1.44
W
Shiva
2
3
30
5.67
L
King Arthur
matbroandfriends
King Arthur
0
8
11
0.69
L
Khepri
recurve96
Khepri
4
7
11
1.36
W
Geb
7
2
20
8.5
L
Jing Wei
ziograb
Jing Wei
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,373
Damage
102,755
116,134
Taken
118,253
117,177
Mitigated
112,334
29,686
Healing
46,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Adisiti
Da Ji
21,697
3,734
1,152
3,433
21,624
12,592
399
12,661
8,963
19
33,102
W
30,605
8,712
1,080
5,437
19,201
12,639
2,709
13,143
6,058
56,016
4,232
W
22,861
3,719
4,698
11,405
27,315
22,801
2,524
14,033
13,282
42
39,513
L
Janus
LazyPerch
Janus
32,689
722
2,162
2,734
20,323
11,293
1,633
5,768
14,107
56,683
0
L
Olorun
MineCrimer
Olorun
19,631
10,800
8,815
6,938
23,156
15,572
3,471
6,594
15,689
41,605
0
W
Shiva
15,170
1,662
3,832
6,305
25,665
28,986
1,644
12,087
13,578
118
25,775
L
King Arthur
matbroandfriends
King Arthur
8,445
1,217
1,999
1,393
27,547
37,064
296
10,554
16,366
0
14,718
L
Khepri
recurve96
Khepri
9,690
1,364
1,083
1,342
27,085
42,756
720
11,358
15,239
18,315
0
W
Geb
12,422
501
4,002
5,363
24,448
35,316
215
10,086
14,362
32,071
0
L
Jing Wei
ziograb
Jing Wei
19,918
14,991
1,277
1,943
18,023
10,492
4,413
6,255
11,399
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,765
Gold Earned
64,541
160
Minions Killed
155
0
Camps Cleared
0
1,418,971
Distance Traveled
1,648,688
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,485
734
20
1
0
274,408
0
W
Freya
14,287
840
55
3
0
294,612
0
W
Fenrir
12,663
745
38
2
0
367,397
1
L
Janus
13,202
777
68
4
0
290,434
0
L
Olorun
13,103
771
42
2
0
251,402
4
W
Shiva
11,818
695
23
1
0
345,350
0
L
King Arthur
10,112
595
4
0
0
308,242
2
L
Khepri
11,744
691
13
1
0
287,302
0
W
Geb
13,288
782
19
1
0
366,921
0
L
Jing Wei
11,604
683
33
2
0
281,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role