Player Matchup

Anhur
Anhur
AfricanChance
Anhur
Level 140
God Stats
7W - 6L
1,509 SR
Queue Stats
347W - 294L
1,602 Elo+
Party 1
Thoth
Thoth
Check yo nek
Thoth
Level 142
God Stats
8W - 10L
1,532 SR
Queue Stats
252W - 254L
1,591 Elo+
Solo
Bellona
Bellona
Longbranch P
Bellona
Level 59
God Stats
7W - 3L
1,505 SR
Queue Stats
21W - 18L
1,491 Elo+
Party 1
Team Averages
Level 114
1,515 SR
1,561 Elo+

VS

Team Averages
Level 106
1,381 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PettyGamerBoy
Sol
Level 146
God Stats
0W - 4L
1,141 SR
Queue Stats
1,131W - 982L
1,734 Elo+
Solo
Odin
Odin
tourbe_copieuse
Odin
Level 43
God Stats
8W - 10L
1,502 SR
Queue Stats
88W - 137L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,600
663
11,883
12,553
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 5
10,432
652
13,579
6,305
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Longbranch P
Bellona
15
2 / 0 / 5
10,101
631
7,448
11,986
14,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 2 / 0
9,300
581
7,797
11,370
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 0
9,374
586
10,287
11,782
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 1
8,628
539
5,708
13,964
14,842
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
3
1
3
4.5
W
2
0
5
4.5
W
Bellona
Longbranch P
Bellona
2
0
5
4.5
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
23,792
30,844
Taken
37,116
22,915
Mitigated
21,815
7,518
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,797
3,170
0
837
11,370
3,505
0
3,479
7,891
0
29,424
W
11,883
8,290
0
2,056
12,553
5,365
681
4,194
8,359
0
59,403
W
13,579
230
0
2,356
6,305
2,824
396
653
5,652
47,408
0
W
Bellona
Longbranch P
Bellona
7,448
1,112
0
3,106
11,986
14,726
106
5,702
6,284
0
22,009
L
10,287
2,788
0
3,059
11,782
3,468
0
5,382
6,400
54,729
0
L
5,708
746
0
0
13,964
14,842
0
5,125
8,839
0
9,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
27,302
195
Minions Killed
167
7
Camps Cleared
6
858,214
Distance Traveled
867,286
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,300
581
55
3
1
266,520
0
W
Anhur
10,600
663
99
6
7
254,911
2
W
Thoth
10,432
652
57
4
0
306,094
5
W
Bellona
10,101
631
39
2
0
297,209
1
L
Sol
9,374
586
103
6
5
278,813
1
L
Odin
8,628
539
9
1
0
321,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role