Player Matchup

Pele
Pele
GoaKoala
Pele
Level 127
God Stats
3W - 6L
1,251 SR
Queue Stats
83W - 95L
1,354 Elo+
Solo
Bacchus
Bacchus
Mr_Lucky_37
Bacchus
Level 27
God Stats
3W - 9L
1,003 SR
Queue Stats
38W - 71L
1,171 Elo+
Party 1
Guan Yu
Guan Yu
RyuuFruky
Guan Yu
Level 29
God Stats
3W - 7L
1,324 SR
Queue Stats
18W - 43L
1,179 Elo+
Party 2
Poseidon
Poseidon
Zhalanna
Poseidon
Level 61
God Stats
3W - 3L
1,400 SR
Queue Stats
49W - 68L
1,276 Elo+
Party 2
Izanami
Izanami
gangstakiller
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 80L
1,225 Elo+
Party 1
Team Averages
Level 66
1,296 SR
1,241 Elo+

VS

Team Averages
Level 70
1,445 SR
1,373 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Stiigyn
Horus
Level 27
God Stats
3W - 3L
1,321 SR
Queue Stats
57W - 114L
1,247 Elo+
Party 3
Ishtar
Ishtar
mrspectres
Ishtar
Level 59
God Stats
3W - 6L
1,404 SR
Queue Stats
49W - 83L
1,277 Elo+
Solo
Ymir
Ymir
smellylasagne
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 0 / 1
5,717
572
3,199
7,300
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Mr_Lucky_37
Bacchus
6
0 / 4 / 1
4,544
454
2,296
8,634
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
RyuuFruky
Guan Yu
11
4 / 1 / 0
6,690
669
3,244
4,549
2,015
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Zhalanna
Poseidon
9
0 / 3 / 1
5,053
505
2,989
6,231
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
8
3 / 1 / 0
5,183
518
4,980
6,388
1,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 1
5,236
524
5,337
6,071
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
 
Ravana
8
4 / 2 / 0
5,184
518
3,152
5,377
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Stiigyn
Horus
8
0 / 3 / 0
4,557
456
1,247
5,249
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ishtar
mrspectres
Ishtar
8
4 / 3 / 1
5,005
501
8,344
6,603
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 3
4,557
456
1,907
6,461
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
10
Kills
9
9
Deaths
10
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
1
1.5
L
Ravana
 
Ravana
4
2
0
2
W
Pele
3
0
1
3.5
W
Bacchus
Mr_Lucky_37
Bacchus
0
4
1
0.13
W
Guan Yu
RyuuFruky
Guan Yu
4
1
0
4
L
Horus
Stiigyn
Horus
0
3
0
0
W
Poseidon
Zhalanna
Poseidon
0
3
1
0.17
W
Izanami
3
1
0
3
L
Ishtar
mrspectres
Ishtar
4
3
1
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,708
Damage
19,987
33,102
Taken
29,761
14,464
Mitigated
12,217
5,954
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,337
1,630
0
3,005
6,071
2,335
0
2,844
3,227
32,921
0
L
Ravana
 
Ravana
3,152
806
0
1,102
5,377
2,126
0
288
5,089
0
24,943
W
Pele
3,199
616
0
1,582
7,300
2,466
0
812
6,488
0
41,223
W
Bacchus
Mr_Lucky_37
Bacchus
2,296
420
0
638
8,634
5,679
225
1,110
7,524
10,742
0
W
Guan Yu
RyuuFruky
Guan Yu
3,244
383
0
1,390
4,549
2,015
46
0
4,549
0
34,191
L
Horus
Stiigyn
Horus
1,247
477
72
776
5,249
2,284
0
0
5,249
0
19,447
W
Poseidon
Zhalanna
Poseidon
2,989
534
0
1,932
6,231
2,524
169
4,525
1,706
27,728
0
W
Izanami
4,980
4,088
0
412
6,388
1,780
383
602
5,786
0
29,472
L
Ishtar
mrspectres
Ishtar
8,344
5,086
0
1,467
6,603
1,975
0
978
5,625
0
31,745
L
1,907
696
0
858
6,461
3,497
0
1,175
5,286
9,868
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
24,539
258
Minions Killed
216
0
Camps Cleared
0
933,934
Distance Traveled
915,560
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,236
524
53
5
0
175,135
3
L
Ravana
5,184
518
46
5
0
181,586
0
W
Pele
5,717
572
75
8
0
193,377
4
W
Bacchus
4,544
454
12
1
0
192,450
1
W
Guan Yu
6,690
669
79
8
0
180,070
0
L
Horus
4,557
456
46
5
0
212,424
0
W
Poseidon
5,053
505
43
4
0
182,810
4
W
Izanami
5,183
518
49
5
0
185,227
2
L
Ishtar
5,005
501
43
4
0
174,635
2
L
Ymir
4,557
456
28
3
0
171,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role