Player Matchup

Maui
Maui
ABSDOAJDAJND
Maui
Level 125
God Stats
10W - 1L
1,755 SR
Queue Stats
51W - 29L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
GrannyBasher983
Baron Samedi
Level 125
God Stats
5W - 0L
1,892 SR
Queue Stats
43W - 23L
1,599 Elo+
Party 2
Fenrir
Fenrir
gronkuleus
Fenrir
Level 124
God Stats
2W - 0L
1,762 SR
Queue Stats
54W - 29L
1,591 Elo+
Party 2
Team Averages
Level 125
1,803 SR
1,587 Elo+

VS

Team Averages
Level 45
1,403 SR
1,308 Elo+
Arachne
Arachne
 
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HAILHYDRA1991
Bacchus
Level 46
God Stats
1W - 2L
1,359 SR
Queue Stats
17W - 43L
1,192 Elo+
Party 1
Kukulkan
Kukulkan
NewTheBiGBosS49
Kukulkan
Level 65
God Stats
6W - 15L
1,349 SR
Queue Stats
27W - 53L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 17
8,458
846
5,615
9,065
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
GrannyBasher983
Baron Samedi
13
4 / 1 / 13
8,325
833
10,018
5,425
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
gronkuleus
Fenrir
13
14 / 1 / 5
9,319
932
16,323
10,574
5,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 6 / 1
6,137
614
1,959
11,001
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
9
2 / 8 / 0
7,179
718
4,742
17,040
17,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
0 / 6 / 1
6,593
659
5,566
7,488
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
20
Kills
2
2
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
1
0.08
W
2
0
17
10.5
W
Baron Samedi
GrannyBasher983
Baron Samedi
4
1
13
10.5
L
Bacchus
2
8
0
0.25
L
Kukulkan
0
6
1
0.08
W
Fenrir
gronkuleus
Fenrir
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
12,267
25,064
Taken
35,529
17,256
Mitigated
27,167
9,303
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,959
1,123
0
241
11,001
6,387
0
4,312
6,689
0
5,774
W
5,615
2,025
0
2,708
9,065
8,480
81
3,421
5,644
16,082
0
W
Baron Samedi
GrannyBasher983
Baron Samedi
10,018
996
1,794
2,435
5,425
3,451
0
3,136
2,289
41,563
0
L
Bacchus
4,742
467
0
1,110
17,040
17,850
0
7,321
9,719
9,004
0
L
Kukulkan
5,566
375
0
250
7,488
2,930
0
4,000
3,488
29,296
0
W
Fenrir
gronkuleus
Fenrir
16,323
4,878
0
2,366
10,574
5,325
221
4,564
6,010
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
19,909
133
Minions Killed
79
8
Camps Cleared
1
578,267
Distance Traveled
551,830
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,137
614
14
1
0
212,503
2
W
Maui
8,458
846
25
3
2
187,854
0
W
Baron Samedi
8,325
833
75
8
4
187,959
2
L
Bacchus
7,179
718
4
0
0
166,674
1
L
Kukulkan
6,593
659
61
6
1
172,653
3
W
Fenrir
9,319
932
33
3
2
202,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role