Player Matchup

Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum II
DepravadoSexual
Thoth
Platinum II
Level 102
God Stats
2W - 0L
1,711 SR
Queue Stats
215W - 205L
1,841 MMR
Party 1
Mercury
Mercury
Platinum I
baneameAloki
Mercury
Platinum I
Level 124
God Stats
19W - 17L
1,547 SR
Queue Stats
276W - 275L
1,928 MMR
Solo
Ymir
Ymir
Silver I
iUKnow
Ymir
Silver I
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 20L
1,636 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,552 SR
1,681 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,486 SR
1,794 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum II
DbyBlackStar
Susano
Platinum II
Level 159
God Stats
1W - 3L
1,382 SR
Queue Stats
153W - 155L
1,875 MMR
Solo
Thanatos
Thanatos
Platinum I
FakeTalesOfJack
Thanatos
Platinum I
Level 67
God Stats
2W - 4L
1,178 SR
Queue Stats
193W - 184L
1,975 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Kawasiwo
Cernunnos
Platinum I
Level 146
God Stats
12W - 8L
1,572 SR
Queue Stats
77W - 64L
2,033 MMR
Solo
Cabrakan
Cabrakan
Gold III
LgZlRedaki
Cabrakan
Gold III
Level 147
God Stats
0W - 1L
1,797 SR
Queue Stats
39W - 42L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 2
8,989
599
8,656
13,069
4,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
 
King Arthur
13
1 / 1 / 5
8,113
541
7,010
12,509
9,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 3
8,217
548
4,889
3,911
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
baneameAloki
Mercury
15
5 / 0 / 2
9,029
602
3,261
11,552
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
iUKnow
Ymir
11
0 / 3 / 5
7,519
501
3,029
14,407
12,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
LokiGebKaliAthena

VS

Bans
ThorHadesUllrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 0 / 2
7,366
491
7,432
3,661
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
11
1 / 4 / 1
6,715
448
5,843
11,298
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
12
1 / 4 / 0
7,428
495
6,881
11,280
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Kawasiwo
Cernunnos
11
1 / 1 / 0
6,878
459
7,077
8,093
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
LgZlRedaki
Cabrakan
11
0 / 2 / 3
6,679
445
2,970
11,576
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
2
5
W
King Arthur
 
King Arthur
1
1
5
3.5
L
Agni
 
Agni
2
0
2
3
L
Susano
1
4
1
0.38
W
1
0
3
2.5
L
Thanatos
1
4
0
0.25
L
Cernunnos
Kawasiwo
Cernunnos
1
1
0
1
L
Cabrakan
LgZlRedaki
Cabrakan
0
2
3
0.75
W
Mercury
baneameAloki
Mercury
5
0
2
6
W
Ymir
iUKnow
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
30,203
55,448
Taken
45,908
31,410
Mitigated
26,937
20,712
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,656
6,977
0
8,524
13,069
4,248
1,452
1,907
11,080
0
75,304
W
King Arthur
 
King Arthur
7,010
435
0
2,933
12,509
9,518
107
1,722
10,691
0
47,524
L
Agni
 
Agni
7,432
181
0
490
3,661
1,442
0
1,228
2,433
66,612
1,781
L
Susano
5,843
1,322
0
199
11,298
4,386
0
1,399
9,899
0
50,116
W
4,889
231
0
1,120
3,911
1,363
739
248
3,663
72,289
0
L
Thanatos
6,881
1,896
0
8,431
11,280
5,779
0
364
10,916
0
47,845
L
Cernunnos
Kawasiwo
Cernunnos
7,077
3,671
0
5,327
8,093
2,977
0
383
7,710
0
54,077
L
Cabrakan
LgZlRedaki
Cabrakan
2,970
371
0
1,797
11,576
12,353
0
4,544
7,032
17,029
1,763
W
Mercury
baneameAloki
Mercury
3,261
1,466
0
5,639
11,552
4,221
0
922
10,602
0
74,270
W
Ymir
iUKnow
Ymir
3,029
846
0
2,496
14,407
12,060
0
4,903
9,302
24,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
35,066
473
Minions Killed
441
0
Camps Cleared
0
1,458,681
Distance Traveled
1,348,102
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,989
599
129
9
0
282,798
2
W
King Arthur
8,113
541
74
5
0
285,377
4
L
Agni
7,366
491
139
9
0
297,856
5
L
Susano
6,715
448
85
6
0
298,465
0
W
Thoth
8,217
548
135
9
0
296,086
7
L
Thanatos
7,428
495
90
6
0
295,587
3
L
Cernunnos
6,878
459
95
6
0
183,495
5
L
Cabrakan
6,679
445
32
2
0
272,699
4
W
Mercury
9,029
602
114
8
0
339,206
3
W
Ymir
7,519
501
21
1
0
255,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role