Player Matchup

Maui
Maui
DJhero2013
Maui
Level 43
God Stats
7W - 3L
1,846 SR
Queue Stats
88W - 45L
1,595 Elo+
Party 1
Anhur
Anhur
Frihk
Anhur
Level 128
God Stats
21W - 6L
1,819 SR
Queue Stats
516W - 174L
1,739 Elo+
Party 1
Sobek
Sobek
Pobshi
Sobek
Level 43
God Stats
16W - 22L
1,511 SR
Queue Stats
146W - 161L
1,547 Elo+
Solo
Kali
Kali
TrashGoblins
Kali
Level 89
God Stats
1W - 0L
1,579 SR
Queue Stats
59W - 22L
1,704 Elo+
Party 1
Baba Yaga
Baba Yaga
echofollower
Baba Yaga
Level 68
God Stats
12W - 1L
2,001 SR
Queue Stats
83W - 30L
1,732 Elo+
Party 1
Team Averages
Level 74
1,751 SR
1,663 Elo+

VS

Team Averages
Level 43
1,499 SR
1,395 Elo+
Maui
Maui
GrinnellTheGOAT
Maui
Level 40
God Stats
1W - 4L
1,304 SR
Queue Stats
102W - 103L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
LiTZDivine21
Cernunnos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
Pigust77
Cthulhu
Level 46
God Stats
23W - 14L
1,650 SR
Queue Stats
32W - 25L
1,507 Elo+
Party 3
Nemesis
Nemesis
superfruit88
Nemesis
Level 49
God Stats
2W - 3L
1,539 SR
Queue Stats
91W - 94L
1,469 Elo+
Party 3
Zeus
Zeus
xexOTic94
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
8,329
521
5,547
13,062
12,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Frihk
Anhur
17
10 / 1 / 0
10,782
674
14,202
14,913
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Pobshi
Sobek
14
1 / 1 / 5
8,512
532
8,273
9,306
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 7
9,199
575
9,589
15,792
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
echofollower
Baba Yaga
16
6 / 0 / 3
9,680
605
11,440
8,479
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,204
513
6,312
11,917
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
LiTZDivine21
Cernunnos
9
1 / 7 / 1
6,284
393
5,171
11,508
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pigust77
Cthulhu
9
3 / 6 / 1
6,665
417
4,728
15,958
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
superfruit88
Nemesis
12
2 / 3 / 1
7,451
466
7,946
14,110
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
1 / 4 / 1
7,802
488
7,090
11,352
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
8
8
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Anhur
Frihk
Anhur
10
1
0
10
L
1
4
2
0.5
L
Cernunnos
LiTZDivine21
Cernunnos
1
7
1
0.21
L
Cthulhu
Pigust77
Cthulhu
3
6
1
0.58
W
Sobek
Pobshi
Sobek
1
1
5
3.5
W
5
3
7
2.83
W
Baba Yaga
echofollower
Baba Yaga
6
0
3
7.5
L
Nemesis
superfruit88
Nemesis
2
3
1
0.83
L
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,051
Damage
31,247
61,552
Taken
64,845
36,489
Mitigated
32,306
25,740
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,547
1,318
0
2,717
13,062
12,219
351
3,602
9,364
14,716
858
W
Anhur
Frihk
Anhur
14,202
10,036
0
10,697
14,913
6,491
0
2,512
12,401
0
112,275
L
6,312
1,238
0
2,924
11,917
7,757
0
5,580
5,899
52,881
0
L
Cernunnos
LiTZDivine21
Cernunnos
5,171
2,256
0
1,760
11,508
1,986
0
1,320
10,188
0
28,562
L
Cthulhu
Pigust77
Cthulhu
4,728
693
779
2,262
15,958
12,170
0
6,411
9,424
13,114
0
W
Sobek
Pobshi
Sobek
8,273
1,518
0
4,580
9,306
5,838
0
4,487
4,613
49,882
0
W
9,589
4,574
0
4,911
15,792
7,135
0
3,901
11,797
0
63,208
W
Baba Yaga
echofollower
Baba Yaga
11,440
793
0
2,835
8,479
4,806
582
4,126
4,295
82,059
0
L
Nemesis
superfruit88
Nemesis
7,946
3,066
0
3,907
14,110
6,372
0
4,957
9,041
0
64,011
L
Zeus
7,090
1,323
0
3,676
11,352
4,021
0
6,363
4,961
53,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,502
Gold Earned
36,406
503
Minions Killed
402
0
Camps Cleared
0
1,573,399
Distance Traveled
1,346,509
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,329
521
19
1
0
321,673
4
W
Anhur
10,782
674
153
10
0
294,156
5
L
Maui
8,204
513
127
8
0
261,327
7
L
Cernunnos
6,284
393
51
3
0
219,021
0
L
Cthulhu
6,665
417
17
1
0
288,978
1
W
Sobek
8,512
532
111
7
0
315,737
1
W
Kali
9,199
575
81
5
0
320,745
2
W
Baba Yaga
9,680
605
139
9
0
321,088
3
L
Nemesis
7,451
466
107
7
0
335,504
1
L
Zeus
7,802
488
100
6
0
241,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role