Player Matchup

Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
XS Jaylights SX
Tyr
Level 120
God Stats
16W - 12L
1,521 SR
Queue Stats
376W - 306L
1,570 Elo+
Party 2
Cerberus
Cerberus
deathphantoms3
Cerberus
Level 126
God Stats
7W - 6L
1,399 SR
Queue Stats
315W - 237L
1,571 Elo+
Party 2
Team Averages
Level 133
1,473 SR
1,547 Elo+

VS

Team Averages
Level 64
1,459 SR
1,405 Elo+
Izanami
Izanami
LiquidKraken2101
Izanami
Level 30
God Stats
5W - 11L
1,345 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 1
Bacchus
Bacchus
flores2101
Bacchus
Level 33
God Stats
6W - 10L
1,484 SR
Queue Stats
20W - 31L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
valdezvic
Ah Puch
Level 128
God Stats
30W - 37L
1,547 SR
Queue Stats
215W - 255L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
7 / 1 / 2
8,462
846
13,434
4,874
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 7
6,827
683
6,173
9,420
8,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
12
2 / 1 / 6
7,679
768
6,368
8,239
7,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,490
649
2,564
9,132
3,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
flores2101
Bacchus
12
2 / 0 / 3
7,287
729
5,095
8,494
7,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
valdezvic
Ah Puch
11
2 / 6 / 3
7,332
733
8,037
11,298
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
2
8
L
1
3
1
0.5
W
0
3
7
1.17
W
Cerberus
2
1
6
5
L
Bacchus
flores2101
Bacchus
2
0
3
3.5
L
Ah Puch
valdezvic
Ah Puch
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
15,696
22,533
Taken
28,924
18,049
Mitigated
14,484
2,075
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,434
2,328
0
467
4,874
2,087
342
3,266
1,608
39,863
0
L
2,564
2,215
0
337
9,132
3,025
0
7,303
1,829
0
12,265
W
6,173
1,489
0
823
9,420
8,701
12
5,007
4,413
0
18,788
W
Cerberus
6,368
225
95
690
8,239
7,261
11
5,159
3,080
17,105
0
L
Bacchus
flores2101
Bacchus
5,095
1,010
0
0
8,494
7,531
0
5,432
3,062
17,435
0
L
Ah Puch
valdezvic
Ah Puch
8,037
126
0
2,819
11,298
3,928
0
7,334
3,964
28,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,968
Gold Earned
21,109
138
Minions Killed
95
6
Camps Cleared
4
627,694
Distance Traveled
578,340
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,462
846
71
7
4
217,329
3
L
Izanami
6,490
649
21
2
2
201,145
4
W
Tyr
6,827
683
26
3
1
207,266
2
W
Cerberus
7,679
768
41
4
1
203,099
3
L
Bacchus
7,287
729
22
2
0
206,985
1
L
Ah Puch
7,332
733
52
5
2
170,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role