Player Matchup

Sylvanus
Sylvanus
KingKnez
Sylvanus
Level 49
God Stats
20W - 17L
1,471 SR
Queue Stats
427W - 400L
1,522 Elo+
Solo
Sol
Sol
LoomingDeath
Sol
Level 135
God Stats
4W - 2L
1,334 SR
Queue Stats
94W - 88L
1,434 Elo+
Solo
Odin
Odin
Xcobenat
Odin
Level 137
God Stats
1W - 0L
1,232 SR
Queue Stats
56W - 37L
1,528 Elo+
Solo
Thanatos
Thanatos
llTuptusll
Thanatos
Level 69
God Stats
6W - 5L
1,559 SR
Queue Stats
58W - 39L
1,556 Elo+
Solo
Awilix
Awilix
rimurutudiosa
Awilix
Level 66
God Stats
61W - 52L
1,580 SR
Queue Stats
131W - 146L
1,449 Elo+
Solo
Team Averages
Level 91
1,435 SR
1,498 Elo+

VS

Team Averages
Level 69
1,402 SR
1,480 Elo+
Osiris
Osiris
BigBoulQC
Osiris
Level 87
God Stats
2W - 6L
1,327 SR
Queue Stats
151W - 156L
1,301 Elo+
Party 2
The Morrigan
The Morrigan
Jandsong
The Morrigan
Level 68
God Stats
3W - 3L
1,586 SR
Queue Stats
24W - 13L
1,603 Elo+
Solo
Maui
Maui
PeteLaKock
Maui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,571 Elo+
Party 1
Izanami
Izanami
aviirexreal
Izanami
Level 60
God Stats
23W - 17L
1,457 SR
Queue Stats
93W - 109L
1,238 Elo+
Party 2
Thanatos
Thanatos
zнυℓтуη
Thanatos
Level 86
God Stats
0W - 2L
1,141 SR
Queue Stats
180W - 108L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingKnez
Sylvanus
14
3 / 2 / 5
8,609
506
9,273
10,200
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 4
10,853
638
13,885
13,868
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
13
2 / 2 / 10
9,569
563
6,872
16,997
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
llTuptusll
Thanatos
15
3 / 2 / 2
9,544
561
9,552
14,484
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 3 / 3
8,994
529
8,942
15,575
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigBoulQC
Osiris
10
1 / 4 / 4
7,310
430
7,710
13,244
10,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Jandsong
The Morrigan
13
2 / 4 / 0
7,902
465
4,081
9,587
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 5
7,364
433
4,446
15,672
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
aviirexreal
Izanami
12
1 / 4 / 0
7,091
417
9,596
10,869
4,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
13
6 / 3 / 2
8,717
513
16,452
15,184
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
11
11
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
BigBoulQC
Osiris
1
4
4
0.75
L
The Morrigan
Jandsong
The Morrigan
2
4
0
0.5
W
Sylvanus
KingKnez
Sylvanus
3
2
5
2.75
W
7
2
4
4.5
L
1
6
5
0.58
W
Odin
2
2
10
3.5
L
Izanami
aviirexreal
Izanami
1
4
0
0.25
W
Thanatos
llTuptusll
Thanatos
3
2
2
2
W
6
3
3
2.5
L
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,524
Damage
42,285
71,124
Taken
64,556
44,817
Mitigated
40,360
30,332
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BigBoulQC
Osiris
7,710
3,732
0
2,664
13,244
10,748
0
4,067
9,177
0
31,514
L
The Morrigan
Jandsong
The Morrigan
4,081
1,536
0
2,146
9,587
4,242
302
2,626
6,961
42,405
175
W
Sylvanus
KingKnez
Sylvanus
9,273
2,965
734
3,340
10,200
6,362
94
1,122
9,048
40,510
12,749
W
13,885
8,208
0
6,376
13,868
5,236
8,876
2,129
11,679
84,390
6,025
L
4,446
1,019
0
1,389
15,672
14,243
0
6,549
9,123
21,248
0
W
Odin
6,872
1,208
0
5,352
16,997
19,330
78
1,938
14,971
0
34,745
L
Izanami
aviirexreal
Izanami
9,596
7,160
0
1,279
10,869
4,353
652
5,513
5,356
0
51,924
W
Thanatos
llTuptusll
Thanatos
9,552
1,966
0
11,800
14,484
7,606
384
471
14,013
0
65,312
W
8,942
4,434
0
2,730
15,575
6,283
488
2,292
13,061
0
54,004
L
Thanatos
16,452
3,885
0
12,189
15,184
6,774
0
3,370
11,814
0
56,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
38,384
475
Minions Killed
346
0
Camps Cleared
0
1,687,670
Distance Traveled
1,556,493
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,310
430
51
3
0
288,225
0
L
The Morrigan
7,902
465
111
7
0
303,690
6
W
Sylvanus
8,609
506
81
5
0
309,250
2
W
Sol
10,853
638
144
8
0
305,429
2
L
Maui
7,364
433
31
2
0
306,889
1
W
Odin
9,569
563
42
2
0
320,826
5
L
Izanami
7,091
417
75
4
0
279,057
3
W
Thanatos
9,544
561
129
8
0
352,015
2
W
Awilix
8,994
529
79
5
0
400,150
1
L
Thanatos
8,717
513
78
5
0
378,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role