Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bamboo37
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,305 Elo+
Solo
Sol
Sol
JAD-izzle
Sol
Level 137
God Stats
6W - 4L
1,580 SR
Queue Stats
434W - 435L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
NexusRichy
Cu Chulainn
Level 44
God Stats
2W - 0L
1,787 SR
Queue Stats
57W - 68L
1,416 Elo+
Solo
Neith
Neith
calovski
Neith
Level 149
God Stats
5W - 3L
1,560 SR
Queue Stats
155W - 176L
1,454 Elo+
Solo
Team Averages
Level 110
1,585 SR
1,430 Elo+

VS

Team Averages
Level 100
1,502 SR
1,533 Elo+
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TheCuy
Erlang Shen
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 1
Sol
Sol
pendalf2133
Sol
Level 69
God Stats
1W - 2L
1,526 SR
Queue Stats
75W - 87L
1,507 Elo+
Solo
Odin
Odin
projectpoint
Odin
Level 108
God Stats
0W - 1L
1,485 SR
Queue Stats
14W - 9L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 0 / 11
7,717
772
5,733
7,218
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
1 / 2 / 9
7,747
775
5,013
11,434
12,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 1 / 10
8,328
833
11,096
6,967
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
NexusRichy
Cu Chulainn
15
5 / 1 / 9
8,787
879
14,985
13,836
14,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
calovski
Neith
15
5 / 2 / 11
8,868
887
12,616
10,395
6,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 4
7,418
742
8,840
12,326
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
11
0 / 5 / 1
6,447
645
6,255
17,112
14,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
TheCuy
Erlang Shen
11
0 / 5 / 2
6,287
629
2,920
11,116
10,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 2
8,476
848
17,893
6,616
2,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 3
7,594
759
3,601
9,185
8,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
17
Kills
6
6
Deaths
17
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
11
6.5
L
Thor
 
Thor
1
3
4
1
L
Hercules
 
Hercules
0
5
1
0.1
W
Ares
1
2
9
2.75
W
5
1
10
10
W
Cu Chulainn
NexusRichy
Cu Chulainn
5
1
9
9.5
L
Erlang Shen
TheCuy
Erlang Shen
0
5
2
0.2
W
Neith
calovski
Neith
5
2
11
5.25
L
3
1
2
4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
39,509
49,850
Taken
56,355
43,277
Mitigated
46,306
16,663
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,733
3,441
2,119
2,123
7,218
6,104
217
3,140
3,726
0
10,489
L
Thor
 
Thor
8,840
1,215
944
2,944
12,326
10,136
33
2,508
9,595
0
18,934
L
Hercules
 
Hercules
6,255
1,748
1,856
5,362
17,112
14,416
63
6,074
10,996
0
9,747
W
Ares
5,013
551
1,374
753
11,434
12,590
393
3,535
7,725
8,145
0
W
11,096
3,096
1,896
2,006
6,967
3,793
1,547
3,122
3,679
17,935
0
W
Cu Chulainn
NexusRichy
Cu Chulainn
14,985
1,242
1,811
1,847
13,836
14,320
233
3,957
9,530
5,048
26,775
L
Erlang Shen
TheCuy
Erlang Shen
2,920
955
871
1,180
11,116
10,211
0
4,015
6,966
0
8,333
W
Neith
calovski
Neith
12,616
5,867
715
2,019
10,395
6,470
1,804
4,139
6,076
0
20,459
L
17,893
4,909
530
3,551
6,616
2,605
546
2,351
4,227
41,618
0
L
3,601
476
1,005
1,098
9,185
8,938
0
2,397
6,750
0
10,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,447
Gold Earned
36,222
94
Minions Killed
120
0
Camps Cleared
0
1,075,466
Distance Traveled
928,442
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,717
772
12
1
0
238,210
1
L
Thor
7,418
742
24
2
0
194,350
2
L
Hercules
6,447
645
7
1
0
184,205
1
W
Ares
7,747
775
4
0
0
211,111
1
W
Sol
8,328
833
28
3
0
201,883
0
W
Cu Chulainn
8,787
879
24
2
0
237,729
1
L
Erlang Shen
6,287
629
5
1
0
169,616
0
W
Neith
8,868
887
26
3
0
186,533
0
L
Sol
8,476
848
62
6
0
196,056
2
L
Odin
7,594
759
22
2
0
184,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role