Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Corrupt3845
Ao Kuang
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 49L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Eerïs
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,241 Elo+
Party 1
Zeus
Zeus
QtzZ JoExTr3m
Zeus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 19L
1,085 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,329 Elo+

VS

Team Averages
Level 67
1,468 SR
1,385 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Igmanuel10
Susano
Level 46
God Stats
1W - 2L
1,175 SR
Queue Stats
14W - 17L
1,289 Elo+
Party 2
Pele
Pele
Lit_Nazzacolos07
Pele
Level 46
God Stats
4W - 2L
1,553 SR
Queue Stats
13W - 15L
1,288 Elo+
Party 2
Sol
Sol
karanymaluch
Sol
Level 61
God Stats
7W - 2L
1,614 SR
Queue Stats
128W - 174L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 5 / 1
6,771
423
4,630
9,866
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
 
Charybdis
11
0 / 5 / 1
6,693
418
3,851
11,739
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Corrupt3845
Ao Kuang
11
1 / 5 / 1
6,721
420
6,077
16,975
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Eerïs
Cthulhu
11
0 / 6 / 2
7,075
442
7,439
14,247
7,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 2
7,672
480
10,533
10,841
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 4
9,574
598
9,011
11,695
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
 
Atlas
12
4 / 1 / 13
8,606
538
8,572
16,821
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Igmanuel10
Susano
14
8 / 1 / 5
8,750
547
9,628
9,311
4,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 12
7,962
498
6,426
12,106
6,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 2 / 7
8,899
556
12,866
12,639
6,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
25
25
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Danzaburou
 
Danzaburou
5
1
4
7
W
Atlas
 
Atlas
4
1
13
10.5
L
Ao Kuang
Corrupt3845
Ao Kuang
1
5
1
0.3
L
Cthulhu
Eerïs
Cthulhu
0
6
2
0.17
W
Susano
Igmanuel10
Susano
8
1
5
10.5
W
2
0
12
8
L
2
4
2
0.75
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
46,503
63,668
Taken
62,572
30,090
Mitigated
39,377
12,139
Healing
23,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,630
308
718
1,469
9,866
7,784
0
3,802
6,064
33,363
0
L
Charybdis
 
Charybdis
3,851
1,452
0
3,201
11,739
3,391
0
2,014
9,725
0
42,182
W
Danzaburou
 
Danzaburou
9,011
4,045
0
6,347
11,695
4,935
2,404
3,346
8,341
0
62,987
W
Atlas
 
Atlas
8,572
3,428
0
3,790
16,821
17,781
140
6,096
10,614
31,325
1,834
L
Ao Kuang
Corrupt3845
Ao Kuang
6,077
2,096
0
4,583
16,975
6,560
0
4,740
12,235
46,011
0
L
Cthulhu
Eerïs
Cthulhu
7,439
698
167
1,559
14,247
7,665
0
2,448
11,799
31,738
0
W
Susano
Igmanuel10
Susano
9,628
1,212
0
2,586
9,311
4,133
1,004
5,955
2,880
0
36,989
W
6,426
1,199
0
2,638
12,106
6,351
246
4,626
7,328
0
46,051
L
10,533
691
0
442
10,841
4,690
0
8,092
2,749
33,745
0
W
12,866
2,563
0
8,228
12,639
6,177
490
7,845
4,730
63,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
43,791
314
Minions Killed
383
0
Camps Cleared
0
1,403,966
Distance Traveled
1,550,567
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,771
423
45
3
0
260,664
2
L
Charybdis
6,693
418
87
5
0
284,125
6
W
Danzaburou
9,574
598
106
7
0
268,145
6
W
Atlas
8,606
538
40
3
0
315,698
4
L
Ao Kuang
6,721
420
68
4
0
322,206
3
L
Cthulhu
7,075
442
71
4
0
260,426
1
W
Susano
8,750
547
64
4
0
301,598
4
W
Pele
7,962
498
74
5
0
367,821
0
L
Zeus
7,672
480
43
3
0
276,545
5
W
Sol
8,899
556
99
6
0
297,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role