Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fiambricio
Kumbhakarna
Level 143
God Stats
11W - 16L
1,429 SR
Queue Stats
667W - 729L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Necropolisk
Nu Wa
Level 108
God Stats
1W - 1L
1,772 SR
Queue Stats
25W - 21L
1,550 Elo+
Solo
Loki
Loki
devilsdemons
Loki
Level 155
God Stats
1W - 3L
1,642 SR
Queue Stats
53W - 40L
1,604 Elo+
Party 2
Team Averages
Level 140
1,569 SR
1,522 Elo+

VS

Team Averages
Level 133
1,585 SR
1,572 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AlexEspinozaa
Sun Wukong
Level 68
God Stats
2W - 0L
1,793 SR
Queue Stats
53W - 54L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Dracô
Ah Puch
Level 160
God Stats
2W - 0L
1,688 SR
Queue Stats
11W - 4L
1,715 Elo+
Party 1
Fenrir
Fenrir
SrWaffles13
Fenrir
Level 115
God Stats
2W - 2L
1,255 SR
Queue Stats
95W - 97L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
johnnyjoestarV2
Baron Samedi
Level 160
God Stats
4W - 4L
1,687 SR
Queue Stats
221W - 163L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 3
7,583
689
10,519
18,893
22,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
14
1 / 5 / 6
7,299
664
10,550
21,040
20,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Fiambricio
Kumbhakarna
13
1 / 6 / 3
7,343
668
1,921
19,766
23,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 3
6,849
623
10,818
9,747
5,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 7 / 4
8,244
749
9,564
11,572
6,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 0 / 18
10,048
913
11,324
15,840
14,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
AlexEspinozaa
Sun Wukong
14
4 / 3 / 11
8,461
769
10,346
12,011
7,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Dracô
Ah Puch
18
11 / 0 / 14
10,196
927
21,011
10,863
6,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
3 / 5 / 13
8,025
730
9,601
12,082
6,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
johnnyjoestarV2
Baron Samedi
16
2 / 2 / 18
8,862
806
21,824
11,726
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
10
Kills
25
26
Deaths
10
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
3
1.5
L
Shiva
 
Shiva
1
5
6
0.8
W
Osiris
 
Osiris
5
0
18
14
W
Sun Wukong
AlexEspinozaa
Sun Wukong
4
3
11
3.17
W
Ah Puch
Dracô
Ah Puch
11
0
14
18
L
Kumbhakarna
Fiambricio
Kumbhakarna
1
6
3
0.42
L
0
5
3
0.3
W
Fenrir
3
5
13
1.9
L
5
7
4
1
W
Baron Samedi
johnnyjoestarV2
Baron Samedi
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,372
Damage
74,106
81,018
Taken
62,522
77,480
Mitigated
42,947
19,522
Healing
37,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,519
145
1,022
6,255
18,893
22,037
0
11,583
7,310
18,456
0
L
Shiva
 
Shiva
10,550
1,339
1,971
4,170
21,040
20,942
0
10,039
11,001
0
18,762
W
Osiris
 
Osiris
11,324
2,598
4,417
5,884
15,840
14,090
165
5,135
10,705
0
18,332
W
Sun Wukong
AlexEspinozaa
Sun Wukong
10,346
2,125
1,059
1,693
12,011
7,499
326
3,820
8,191
0
13,170
W
Ah Puch
Dracô
Ah Puch
21,011
2,455
1,866
4,542
10,863
6,337
414
4,359
6,504
43,769
0
L
Kumbhakarna
Fiambricio
Kumbhakarna
1,921
77
90
2,894
19,766
23,051
0
10,957
8,809
5,255
0
L
10,818
2,279
596
405
9,747
5,304
0
5,484
4,263
21,791
0
W
Fenrir
9,601
2,594
0
736
12,082
6,971
451
5,344
6,738
0
13,453
L
9,564
2,266
1,224
895
11,572
6,146
0
4,772
6,800
0
21,285
W
Baron Samedi
johnnyjoestarV2
Baron Samedi
21,824
3,716
11,282
5,851
11,726
8,050
335
4,600
7,126
44,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
45,592
108
Minions Killed
128
0
Camps Cleared
0
948,603
Distance Traveled
1,020,216
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,583
689
22
2
0
215,347
1
L
Shiva
7,299
664
24
2
0
205,465
0
W
Osiris
10,048
913
8
1
0
231,454
0
W
Sun Wukong
8,461
769
9
1
0
187,862
0
W
Ah Puch
10,196
927
60
5
0
207,310
1
L
Kumbhakarna
7,343
668
9
1
0
192,811
0
L
Nu Wa
6,849
623
30
3
0
168,615
0
W
Fenrir
8,025
730
6
1
0
198,315
0
L
Loki
8,244
749
23
2
0
166,365
2
W
Baron Samedi
8,862
806
45
4
0
195,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role