Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Aginor177
Raijin
Level 109
God Stats
1W - 3L
1,328 SR
Queue Stats
635W - 709L
1,431 Elo+
Solo
Set
Set
DockingChiaPets
Set
Level 106
God Stats
9W - 10L
1,658 SR
Queue Stats
247W - 217L
1,531 Elo+
Solo
Nike
Nike
TentedGosling63
Nike
Level 66
God Stats
5W - 10L
1,443 SR
Queue Stats
329W - 389L
1,371 Elo+
Solo
Arachne
Arachne
Zombiekill3230
Arachne
Level 109
God Stats
7W - 8L
1,557 SR
Queue Stats
317W - 354L
1,382 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,443 Elo+

VS

Team Averages
Level 96
1,549 SR
1,435 Elo+
Gilgamesh
Gilgamesh
AXLTMRLOSTS
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 91L
1,458 Elo+
Solo
Ares
Ares
GIRONZA20
Ares
Level 126
God Stats
3W - 7L
1,482 SR
Queue Stats
213W - 235L
1,474 Elo+
Party 1
Bakasura
Bakasura
Reload ll
Bakasura
Level 57
God Stats
5W - 2L
1,420 SR
Queue Stats
35W - 38L
1,402 Elo+
Solo
Medusa
Medusa
escapiism36
Medusa
Level 103
God Stats
4W - 0L
1,913 SR
Queue Stats
64W - 67L
1,418 Elo+
Solo
Ra
Ra
mellamanpakman
Ra
Level 63
God Stats
8W - 9L
1,430 SR
Queue Stats
146W - 192L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 1 / 0
4,929
448
4,943
3,279
935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Aginor177
Raijin
9
0 / 2 / 2
4,985
453
3,002
6,087
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 3
5,550
505
6,990
8,441
5,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 3
5,489
499
4,581
8,065
3,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 3 / 3
5,838
531
5,363
10,465
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AXLTMRLOSTS
Gilgamesh
10
1 / 1 / 2
6,240
567
4,485
7,222
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
9
0 / 1 / 5
5,843
531
3,305
11,692
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Reload ll
Bakasura
11
3 / 2 / 4
6,893
627
4,115
9,521
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
11
3 / 1 / 2
6,802
618
2,574
6,072
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
6,819
620
3,910
5,524
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
10
11
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
0
1
W
Gilgamesh
AXLTMRLOSTS
Gilgamesh
1
1
2
2
L
Raijin
Aginor177
Raijin
0
2
2
0.5
L
2
1
3
3.5
W
Ares
0
1
5
2.5
W
Bakasura
Reload ll
Bakasura
3
2
4
2.5
L
1
4
3
0.63
L
3
3
3
1.5
W
Medusa
3
1
2
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
18,389
36,337
Taken
40,031
15,048
Mitigated
19,824
5,924
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,943
2,003
0
250
3,279
935
0
843
2,436
0
24,029
W
Gilgamesh
AXLTMRLOSTS
Gilgamesh
4,485
1,517
0
1,765
7,222
3,918
780
590
6,632
0
37,021
L
Raijin
Aginor177
Raijin
3,002
807
0
1,610
6,087
2,044
0
1,992
3,976
30,192
0
L
6,990
3,937
90
1,666
8,441
5,214
87
1,428
6,804
0
37,196
W
Ares
3,305
150
0
1,159
11,692
7,833
0
1,139
10,553
18,666
0
W
Bakasura
Reload ll
Bakasura
4,115
3,472
0
1,741
9,521
3,678
0
322
9,199
0
35,805
L
4,581
811
0
555
8,065
3,025
0
341
7,416
0
29,673
L
5,363
3,982
0
1,753
10,465
3,830
115
2,611
7,635
0
27,359
W
Medusa
2,574
1,124
0
2,491
6,072
1,915
1,302
0
6,072
0
40,497
W
3,910
434
934
1,781
5,524
2,480
0
951
4,573
44,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
32,597
217
Minions Killed
347
0
Camps Cleared
0
978,460
Distance Traveled
1,103,952
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,929
448
39
4
0
149,165
2
W
Gilgamesh
6,240
567
72
7
0
208,460
2
L
Raijin
4,985
453
43
4
0
185,799
0
L
Set
5,550
505
45
4
0
213,829
0
W
Ares
5,843
531
23
2
0
234,072
0
W
Bakasura
6,893
627
82
7
0
226,398
0
L
Nike
5,489
499
44
4
0
204,160
2
L
Arachne
5,838
531
46
4
0
225,507
4
W
Medusa
6,802
618
82
7
0
217,223
0
W
Ra
6,819
620
88
8
0
217,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role