Player Matchup

Sol
Sol
BibiKiwi
Sol
Level 47
God Stats
11W - 20L
1,353 SR
Queue Stats
134W - 184L
1,383 Elo+
Party 1
Ares
Ares
ElliotStone
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,519 Elo+
Party 3
Tyr
Tyr
FastButSlow4150
Tyr
Level 48
God Stats
2W - 4L
1,537 SR
Queue Stats
102W - 103L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Supremenino
Zhong Kui
Level 39
God Stats
5W - 17L
1,112 SR
Queue Stats
75W - 145L
1,243 Elo+
Party 1
Ishtar
Ishtar
thatNoseyParker
Ishtar
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 3
Team Averages
Level 61
1,400 SR
1,479 Elo+

VS

Team Averages
Level 114
1,822 SR
1,792 Elo+
Nike
Nike
 
Nike
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Diam4nt
Cthulhu
Level 29
God Stats
6W - 0L
1,892 SR
Queue Stats
99W - 13L
1,875 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InCr3dible_Mati
Tsukuyomi
Level 160
God Stats
4W - 0L
1,870 SR
Queue Stats
214W - 63L
1,790 Elo+
Party 2
Lancelot
Lancelot
Kubanczyk2000
Lancelot
Level 160
God Stats
7W - 1L
1,972 SR
Queue Stats
624W - 107L
1,863 Elo+
Party 2
He Bo
He Bo
xJonSnow_-
He Bo
Level 160
God Stats
8W - 1L
1,877 SR
Queue Stats
354W - 52L
1,933 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 3
12,204
1,109
11,103
20,357
7,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 12 / 4
10,381
944
9,787
28,667
22,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 4 / 6
11,028
1,003
10,656
26,152
30,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
Supremenino
Zhong Kui
16
2 / 9 / 3
10,597
963
13,435
27,232
16,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 7 / 4
10,421
947
3,988
19,225
12,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
1 / 7 / 15
10,927
993
3,142
16,933
15,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Diam4nt
Cthulhu
19
3 / 0 / 33
12,963
1,178
25,555
9,913
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
InCr3dible_Mati
Tsukuyomi
20
10 / 0 / 24
13,897
1,263
29,760
10,226
7,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Kubanczyk2000
Lancelot
19
12 / 0 / 23
14,170
1,288
28,775
12,593
7,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
19
15 / 1 / 15
14,037
1,276
29,304
9,066
4,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
151
8
Kills
41
41
Deaths
8
20
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
7
15
1.21
L
4
9
3
0.61
W
Cthulhu
Diam4nt
Cthulhu
3
0
33
19.5
L
1
12
4
0.25
L
1
4
6
1
W
Tsukuyomi
InCr3dible_Mati
Tsukuyomi
10
0
24
22
W
Lancelot
Kubanczyk2000
Lancelot
12
0
23
23.5
L
Zhong Kui
Supremenino
Zhong Kui
2
9
3
0.39
L
0
7
4
0.29
W
He Bo
15
1
15
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,969
Damage
116,536
121,633
Taken
58,731
90,666
Mitigated
51,876
9,153
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,142
1,106
0
0
16,933
15,584
0
11,099
5,380
0
11,239
L
11,103
3,232
0
2,853
20,357
7,816
0
10,827
9,384
49,644
0
W
Cthulhu
Diam4nt
Cthulhu
25,555
1,862
3,215
1,513
9,913
15,853
0
6,701
3,031
52,615
0
L
9,787
487
0
134
28,667
22,752
0
13,314
14,576
21,112
0
L
10,656
1,819
0
3,032
26,152
30,844
0
9,493
16,263
0
28,085
W
Tsukuyomi
InCr3dible_Mati
Tsukuyomi
29,760
9,080
0
475
10,226
7,750
0
5,833
4,290
0
54,913
W
Lancelot
Kubanczyk2000
Lancelot
28,775
6,505
0
2,199
12,593
7,776
0
5,416
6,698
39
45,646
L
Zhong Kui
Supremenino
Zhong Kui
13,435
2,246
204
2,524
27,232
16,553
0
10,237
16,704
27,385
0
L
3,988
1,528
166
240
19,225
12,701
0
9,146
9,808
0
15,527
W
He Bo
29,304
2,526
0
3,532
9,066
4,913
0
5,276
3,683
40,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
65,994
199
Minions Killed
230
6
Camps Cleared
9
1,013,485
Distance Traveled
1,118,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,927
993
17
2
0
117,495
2
L
Sol
12,204
1,109
75
7
1
196,805
0
W
Cthulhu
12,963
1,178
75
7
1
243,809
0
L
Ares
10,381
944
26
2
2
188,218
1
L
Tyr
11,028
1,003
45
4
2
238,804
1
W
Tsukuyomi
13,897
1,263
47
4
3
261,773
0
W
Lancelot
14,170
1,288
58
5
2
276,157
0
L
Zhong Kui
10,597
963
29
3
0
197,652
1
L
Ishtar
10,421
947
24
2
1
192,006
0
W
He Bo
14,037
1,276
33
3
3
219,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role