Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
MyKulTV
Geb
Diamond III
Level 102
God Stats
28W - 27L
1,634 SR
Queue Stats
193W - 187L
2,095 MMR
Solo
Ishtar
Ishtar
Masters
PacSki
Ishtar
Masters
Level 160
God Stats
12W - 16L
1,648 SR
Queue Stats
597W - 586L
2,684 MMR
Solo
Thoth
Thoth
Platinum I
Pootle
Thoth
Platinum I
Level 157
God Stats
16W - 14L
1,773 SR
Queue Stats
94W - 91L
2,122 MMR
Solo
Chang'e
Chang'e
Diamond IV
leahbamxo
Chang'e
Diamond IV
Level 160
God Stats
2W - 2L
1,661 SR
Queue Stats
153W - 142L
2,107 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,643 SR
2,102 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,539 SR
2,134 MMR
Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
FullPenetration
Anhur
Diamond II
Level 160
God Stats
29W - 18L
1,602 SR
Queue Stats
97W - 70L
2,244 MMR
Solo
Loki
Loki
Diamond I
Lumeside
Loki
Diamond I
Level 160
God Stats
71W - 47L
1,689 SR
Queue Stats
149W - 125L
2,434 MMR
Party 1
The Morrigan
The Morrigan
Diamond III
Nurse
The Morrigan
Diamond III
Level 154
God Stats
2W - 4L
1,570 SR
Queue Stats
145W - 123L
2,265 MMR
Party 1
Terra
Terra
Diamond V
Sulі
Terra
Diamond V
Level 148
God Stats
1W - 1L
1,334 SR
Queue Stats
39W - 24L
2,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
0 / 2 / 1
7,847
523
4,565
11,588
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
11
0 / 1 / 0
6,691
446
2,576
8,331
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
PacSki
Ishtar
13
0 / 4 / 0
7,443
496
4,521
10,849
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Pootle
Thoth
13
0 / 3 / 0
7,623
508
4,945
6,767
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
leahbamxo
Chang'e
14
1 / 0 / 0
7,893
526
4,639
5,603
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
YemojaSusanoAtlasThor

VS

Bans
Ne ZhaLancelotHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 1 / 1
9,575
638
4,732
10,506
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 0 / 2
10,614
708
8,661
8,760
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
1 / 0 / 3
8,721
581
2,721
8,287
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Nurse
The Morrigan
15
3 / 0 / 4
9,653
644
5,523
4,359
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Sulі
Terra
11
0 / 0 / 6
7,791
519
3,603
12,848
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
W
Tyr
 
Tyr
0
1
1
0.5
W
6
0
2
7
W
Loki
1
0
3
2.5
L
Geb
0
1
0
0
W
The Morrigan
Nurse
The Morrigan
3
0
4
5
L
Ishtar
PacSki
Ishtar
0
4
0
0
L
Thoth
Pootle
Thoth
0
3
0
0
W
Terra
Sulі
Terra
0
0
6
3
L
Chang'e
leahbamxo
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
25,240
43,138
Taken
44,760
19,975
Mitigated
23,830
13,605
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,565
3,032
0
2,339
11,588
4,635
0
1,626
9,962
0
65,960
W
Tyr
 
Tyr
4,732
1,266
0
4,588
10,506
5,395
123
4,921
4,921
0
73,325
W
8,661
4,614
0
6,314
8,760
3,160
3,049
1,879
6,872
0
97,310
W
Loki
2,721
780
0
4,431
8,287
3,062
0
2,139
5,941
0
73,934
L
Geb
2,576
429
0
2,135
8,331
6,216
0
1,824
6,507
15,178
0
W
The Morrigan
Nurse
The Morrigan
5,523
1,495
0
1,153
4,359
2,165
0
1,840
2,519
81,211
8,279
L
Ishtar
PacSki
Ishtar
4,521
2,870
0
4,035
10,849
2,645
1,140
1,198
9,651
0
60,097
L
Thoth
Pootle
Thoth
4,945
41
0
830
6,767
2,306
0
2,879
3,888
75,588
0
W
Terra
Sulі
Terra
3,603
1,087
1,218
5,601
12,848
10,048
92
2,841
9,937
24,929
1,510
L
Chang'e
leahbamxo
Chang'e
4,639
777
240
4,026
5,603
4,173
688
0
5,603
52,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
46,354
478
Minions Killed
613
0
Camps Cleared
0
1,483,029
Distance Traveled
1,638,708
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,847
523
117
8
0
372,513
4
W
Tyr
9,575
638
146
10
0
337,821
3
W
Anhur
10,614
708
153
10
0
282,214
2
W
Loki
8,721
581
126
8
0
386,658
1
L
Geb
6,691
446
11
1
0
293,031
5
W
The Morrigan
9,653
644
156
10
0
322,289
6
L
Ishtar
7,443
496
118
8
0
252,891
4
L
Thoth
7,623
508
139
9
0
282,821
8
W
Terra
7,791
519
32
2
0
309,726
6
L
Chang'e
7,893
526
93
6
0
281,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role