Player Matchup

Aphrodite
Aphrodite
Dharmakaia
Aphrodite
Level 141
God Stats
1W - 3L
1,584 SR
Queue Stats
300W - 307L
1,459 Elo+
Solo
Geb
Geb
Vanvett
Geb
Level 128
God Stats
7W - 7L
1,513 SR
Queue Stats
465W - 504L
1,458 Elo+
Solo
Ah Puch
Ah Puch
e-varvanin
Ah Puch
Level 122
God Stats
2W - 1L
1,818 SR
Queue Stats
251W - 233L
1,513 Elo+
Solo
He Bo
He Bo
headscoooper
He Bo
Level 53
God Stats
4W - 8L
1,441 SR
Queue Stats
489W - 471L
1,437 Elo+
Solo
Chernobog
Chernobog
xTeacHz
Chernobog
Level 150
God Stats
1W - 4L
1,495 SR
Queue Stats
241W - 273L
1,505 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,474 Elo+

VS

Team Averages
Level 90
1,616 SR
1,464 Elo+
Bacchus
Bacchus
Chigano
Bacchus
Level 146
God Stats
2W - 1L
1,764 SR
Queue Stats
58W - 44L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Etian
Cabrakan
Level 56
God Stats
5W - 0L
1,754 SR
Queue Stats
34W - 19L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
Nagichi
Aphrodite
Level 102
God Stats
2W - 2L
1,129 SR
Queue Stats
54W - 38L
1,521 Elo+
Party 1
Poseidon
Poseidon
Yoche
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Apollo
Apollo
ZakaWM
Apollo
Level 107
God Stats
4W - 1L
1,934 SR
Queue Stats
99W - 97L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dharmakaia
Aphrodite
16
2 / 5 / 12
10,398
650
14,767
20,453
12,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
15
0 / 6 / 12
10,387
649
8,773
23,810
30,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
e-varvanin
Ah Puch
17
3 / 5 / 10
10,818
676
19,830
15,751
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 5 / 7
11,810
738
10,410
13,127
6,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
xTeacHz
Chernobog
20
9 / 5 / 10
13,523
845
26,449
19,748
9,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chigano
Bacchus
18
1 / 4 / 17
10,687
668
15,944
21,940
26,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Etian
Cabrakan
18
3 / 5 / 18
12,666
792
8,178
25,132
33,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Nagichi
Aphrodite
20
5 / 3 / 17
12,536
784
12,569
14,190
9,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Yoche
Poseidon
20
8 / 6 / 13
13,013
813
16,934
16,720
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZakaWM
Apollo
20
8 / 3 / 12
12,848
803
22,025
19,718
16,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
102
21
Kills
25
26
Deaths
21
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chigano
Bacchus
1
4
17
2.38
L
Aphrodite
Dharmakaia
Aphrodite
2
5
12
1.6
W
Cabrakan
Etian
Cabrakan
3
5
18
2.4
W
Aphrodite
Nagichi
Aphrodite
5
3
17
4.5
L
Geb
0
6
12
1
W
Poseidon
Yoche
Poseidon
8
6
13
2.42
W
Apollo
ZakaWM
Apollo
8
3
12
4.67
L
Ah Puch
e-varvanin
Ah Puch
3
5
10
1.6
L
7
5
7
2.1
L
Chernobog
xTeacHz
Chernobog
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,229
Damage
75,650
92,889
Taken
97,700
66,088
Mitigated
94,135
36,018
Healing
48,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chigano
Bacchus
15,944
1,650
1,894
2,204
21,940
26,359
789
11,861
10,079
22,867
0
L
Aphrodite
Dharmakaia
Aphrodite
14,767
811
12,230
10,029
20,453
12,345
452
11,495
8,847
24,302
0
W
Cabrakan
Etian
Cabrakan
8,178
862
3,554
5,343
25,132
33,917
444
11,802
13,330
12,682
0
W
Aphrodite
Nagichi
Aphrodite
12,569
2,342
17,842
7,871
14,190
9,482
1,607
9,275
4,915
27,399
0
L
Geb
8,773
570
728
3,589
23,810
30,027
155
9,901
13,827
14,382
0
W
Poseidon
Yoche
Poseidon
16,934
3,053
1,215
1,524
16,720
8,304
1,912
7,967
8,753
45,243
0
W
Apollo
ZakaWM
Apollo
22,025
11,605
3,747
3,094
19,718
16,073
2,904
12,875
6,843
0
55,403
L
Ah Puch
e-varvanin
Ah Puch
19,830
1,344
1,428
3,454
15,751
7,699
0
8,773
6,978
39,033
0
L
10,410
579
815
1,632
13,127
6,103
1,099
10,105
3,022
22,846
0
L
Chernobog
xTeacHz
Chernobog
26,449
15,064
377
1,736
19,748
9,914
2,614
13,158
6,590
0
56,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
61,750
177
Minions Killed
224
0
Camps Cleared
0
1,355,101
Distance Traveled
1,552,101
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,687
668
19
1
0
323,923
3
L
Aphrodite
10,398
650
27
2
0
299,038
3
W
Cabrakan
12,666
792
3
0
0
285,911
1
W
Aphrodite
12,536
784
43
3
0
340,539
0
L
Geb
10,387
649
8
1
0
308,060
3
W
Poseidon
13,013
813
62
4
0
293,671
1
W
Apollo
12,848
803
97
6
0
308,057
6
L
Ah Puch
10,818
676
29
2
0
263,945
2
L
He Bo
11,810
738
32
2
0
240,205
0
L
Chernobog
13,523
845
81
5
0
243,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role