Player Matchup

Heimdallr
Heimdallr
Genocyde33
Heimdallr
Level 97
God Stats
2W - 1L
1,475 SR
Queue Stats
130W - 106L
1,665 Elo+
Party 1
Nox
Nox
MurkuryTV
Nox
Level 17
God Stats
8W - 2L
1,961 SR
Queue Stats
42W - 14L
1,956 Elo+
Party 1
He Bo
He Bo
StretchedLuffy
He Bo
Level 108
God Stats
4W - 1L
1,638 SR
Queue Stats
184W - 130L
1,630 Elo+
Party 1
Loki
Loki
hurtxn
Loki
Level 155
God Stats
303W - 151L
1,724 SR
Queue Stats
427W - 271L
1,651 Elo+
Party 1
Bakasura
Bakasura
rLAwkward
Bakasura
Level 157
God Stats
1W - 1L
1,335 SR
Queue Stats
200W - 165L
1,611 Elo+
Party 1
Team Averages
Level 107
1,627 SR
1,703 Elo+

VS

Team Averages
Level 58
1,485 SR
1,467 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Etan
Pele
Level 31
God Stats
4W - 10L
1,399 SR
Queue Stats
55W - 65L
1,472 Elo+
Solo
He Bo
He Bo
FleshCannon70
He Bo
Level 95
God Stats
0W - 2L
1,834 SR
Queue Stats
92W - 85L
1,437 Elo+
Party 2
Maui
Maui
JonBoneJones
Maui
Level 96
God Stats
2W - 7L
1,194 SR
Queue Stats
220W - 193L
1,497 Elo+
Party 2
Yemoja
Yemoja
ÑotBad
Yemoja
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Genocyde33
Heimdallr
11
4 / 1 / 1
6,837
570
8,487
7,840
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 2
6,568
547
3,655
8,242
6,570
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 3
6,869
572
9,011
5,034
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
hurtxn
Loki
11
2 / 3 / 2
6,733
561
5,643
7,913
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
rLAwkward
Bakasura
13
4 / 0 / 3
7,641
637
4,347
8,519
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 3 / 1
5,556
463
3,693
7,553
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Etan
Pele
10
4 / 4 / 1
6,243
520
5,714
11,168
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,474
456
3,613
8,847
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 2
6,731
561
4,527
9,091
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
ÑotBad
Yemoja
10
0 / 2 / 3
5,941
495
4,769
11,114
5,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
6
6
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
1
0.17
L
Pele
Etan
Pele
4
4
1
1.13
L
0
3
0
0
W
Heimdallr
Genocyde33
Heimdallr
4
1
1
4.5
L
2
3
2
1
W
2
2
2
1.5
W
3
0
3
4.5
W
Loki
hurtxn
Loki
2
3
2
1
W
Bakasura
rLAwkward
Bakasura
4
0
3
5.5
L
Yemoja
ÑotBad
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
22,316
37,548
Taken
47,773
18,878
Mitigated
20,376
8,621
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,693
1,574
0
1,185
7,553
2,745
0
2,528
5,025
0
38,722
L
Pele
Etan
Pele
5,714
1,811
0
4,044
11,168
3,993
0
2,543
8,327
0
35,692
L
3,613
96
0
1,400
8,847
3,212
0
4,373
3,974
31,642
0
W
Heimdallr
Genocyde33
Heimdallr
8,487
4,570
0
3,000
7,840
3,518
296
3,207
4,633
0
45,360
L
4,527
1,245
0
1,810
9,091
4,435
0
1,629
7,257
37,014
0
W
3,655
727
0
1,141
8,242
6,570
0
1,798
6,407
24,200
0
W
9,011
400
0
234
5,034
1,947
48
2,823
2,179
40,677
0
W
Loki
hurtxn
Loki
5,643
1,373
0
1,845
7,913
3,109
0
3,715
3,879
0
35,501
W
Bakasura
rLAwkward
Bakasura
4,347
3,090
0
2,401
8,519
3,734
174
968
7,541
0
55,948
L
Yemoja
ÑotBad
Yemoja
4,769
1,279
2,404
3,004
11,114
5,991
11
1,593
9,521
22,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
29,945
366
Minions Killed
316
0
Camps Cleared
0
1,235,897
Distance Traveled
1,143,568
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,556
463
75
6
0
228,197
0
L
Pele
6,243
520
68
6
0
233,353
0
L
He Bo
5,474
456
55
5
0
200,996
5
W
Heimdallr
6,837
570
79
7
0
205,129
0
L
Maui
6,731
561
87
7
0
229,991
2
W
Nox
6,568
547
26
2
0
219,485
3
W
He Bo
6,869
572
74
6
0
253,842
5
W
Loki
6,733
561
61
5
0
251,761
5
W
Bakasura
7,641
637
126
11
0
305,680
5
L
Yemoja
5,941
495
31
3
0
251,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role