Player Matchup

Discordia
Discordia
Cristiange79
Discordia
Level 65
God Stats
3W - 1L
1,654 SR
Queue Stats
58W - 42L
1,595 Elo+
Party 2
Thor
Thor
ISeeDeadpeep659
Thor
Level 107
God Stats
9W - 9L
1,488 SR
Queue Stats
377W - 415L
1,356 Elo+
Party 3
Ymir
Ymir
Marcron2002
Ymir
Level 61
God Stats
4W - 6L
1,492 SR
Queue Stats
15W - 11L
1,538 Elo+
Party 2
Awilix
Awilix
Slick1394891
Awilix
Level 34
God Stats
23W - 16L
1,582 SR
Queue Stats
51W - 57L
1,411 Elo+
Party 3
Izanami
Izanami
ziur2000
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,782 Elo+
Party 2
Team Averages
Level 54
1,543 SR
1,537 Elo+

VS

Team Averages
Level 46
1,453 SR
1,379 Elo+
Heimdallr
Heimdallr
AngelDieci9
Heimdallr
Level 65
God Stats
4W - 2L
1,550 SR
Queue Stats
296W - 318L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
ByCristian13
Amaterasu
Level 27
God Stats
1W - 3L
1,217 SR
Queue Stats
100W - 117L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
Harenward
Ne Zha
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,390 Elo+
Party 4
Bacchus
Bacchus
byRocket35
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,349 Elo+
Party 1
Agni
Agni
matteo2991
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cristiange79
Discordia
11
7 / 0 / 3
6,776
678
6,844
4,010
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,199
620
3,656
5,516
1,913
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 3
5,591
559
3,130
4,136
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
8
5 / 2 / 0
5,777
578
4,778
7,993
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
ziur2000
Izanami
9
1 / 0 / 2
5,281
528
4,214
3,109
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelDieci9
Heimdallr
8
0 / 1 / 0
4,319
432
2,097
6,184
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
ByCristian13
Amaterasu
9
0 / 1 / 0
4,815
482
1,253
6,409
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Harenward
Ne Zha
6
0 / 5 / 1
4,249
425
2,101
8,497
2,386
Bacchus
byRocket35
Bacchus
7
0 / 2 / 0
4,376
438
1,437
7,640
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
1 / 7 / 0
4,426
443
1,688
7,148
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
1
2
Deaths
16
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AngelDieci9
Heimdallr
0
1
0
0
L
Amaterasu
ByCristian13
Amaterasu
0
1
0
0
W
Discordia
Cristiange79
Discordia
7
0
3
8.5
L
Ne Zha
Harenward
Ne Zha
0
5
1
0.1
W
2
0
0
2
W
0
0
3
1.5
W
Awilix
5
2
0
2.5
L
Bacchus
byRocket35
Bacchus
0
2
0
0
L
1
7
0
0.14
W
Izanami
ziur2000
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
8,576
24,764
Taken
35,878
9,057
Mitigated
13,005
7,953
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AngelDieci9
Heimdallr
2,097
1,155
0
1,545
6,184
2,081
0
1,372
4,812
0
25,675
L
Amaterasu
ByCristian13
Amaterasu
1,253
471
0
2,153
6,409
2,804
0
0
6,409
0
25,909
W
Discordia
Cristiange79
Discordia
6,844
1,076
0
476
4,010
1,232
0
745
3,265
42,069
0
L
Ne Zha
Harenward
Ne Zha
2,101
1,204
0
1,144
8,497
2,386
0
774
7,723
0
16,420
W
3,656
542
0
1,741
5,516
1,913
0
114
5,402
0
36,810
W
3,130
1,178
0
1,795
4,136
2,358
54
811
3,325
12,546
2,398
W
Awilix
4,778
1,886
0
2,109
7,993
2,602
0
986
7,007
0
34,015
L
Bacchus
byRocket35
Bacchus
1,437
144
0
675
7,640
3,556
0
2,542
5,098
9,675
0
L
1,688
392
0
633
7,148
2,178
0
5,125
2,023
11,093
0
W
Izanami
ziur2000
Izanami
4,214
2,960
0
1,832
3,109
952
230
469
2,640
0
46,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
22,185
309
Minions Killed
150
0
Camps Cleared
0
951,500
Distance Traveled
879,186
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,319
432
40
4
0
166,643
1
L
Amaterasu
4,815
482
48
5
0
195,439
0
W
Discordia
6,776
678
82
8
0
176,534
1
L
Ne Zha
4,249
425
30
3
0
168,575
2
W
Thor
6,199
620
69
7
0
190,685
0
W
Ymir
5,591
559
22
2
0
198,518
2
W
Awilix
5,777
578
54
5
0
208,272
2
L
Bacchus
4,376
438
17
2
0
191,068
0
L
Agni
4,426
443
15
2
0
157,461
1
W
Izanami
5,281
528
82
8
0
177,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role