Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dajko
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,250 Elo+
Solo
Anubis
Anubis
Heamoglobin
Anubis
Level 68
God Stats
1W - 2L
1,566 SR
Queue Stats
8W - 11L
1,413 Elo+
Solo
Horus
Horus
princeLUIJI
Horus
Level 103
God Stats
1W - 4L
1,556 SR
Queue Stats
48W - 54L
1,419 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,361 Elo+

VS

Team Averages
Level 106
1,615 SR
1,738 Elo+
Thor
Thor
JayBea
Thor
Level 133
God Stats
4W - 0L
1,733 SR
Queue Stats
418W - 98L
1,927 Elo+
Party 1
Pele
Pele
MasterGoddixYT
Pele
Level 28
God Stats
4W - 0L
1,865 SR
Queue Stats
176W - 12L
2,022 Elo+
Party 1
Merlin
Merlin
eberindesing
Merlin
Level 156
God Stats
13W - 34L
1,245 SR
Queue Stats
23W - 53L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dajko
Ah Muzen Cab
15
3 / 7 / 0
10,129
675
6,795
12,775
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
0 / 8 / 1
8,600
573
5,549
13,632
5,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
8,526
568
3,839
17,974
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JayBea
Thor
17
9 / 1 / 10
11,391
759
16,127
8,054
3,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 1 / 6
12,006
800
21,024
14,437
6,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
1 / 1 / 8
9,641
643
3,461
6,147
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
20
20
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dajko
Ah Muzen Cab
3
7
0
0.43
L
Anubis
0
8
1
0.06
W
Thor
JayBea
Thor
9
1
10
14
W
10
1
6
13
W
Merlin
1
1
8
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
40,612
44,381
Taken
28,638
31,984
Mitigated
12,308
5,477
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dajko
Ah Muzen Cab
6,795
2,124
0
1,460
12,775
5,690
0
914
11,861
0
36,159
L
Anubis
5,549
120
0
1,814
13,632
5,497
0
686
12,946
30,870
0
W
Thor
JayBea
Thor
16,127
3,350
0
1,052
8,054
3,580
1,040
1,851
6,203
0
39,344
W
21,024
4,430
0
6,504
14,437
6,599
514
3,068
11,369
0
58,939
W
Merlin
3,461
33
0
1,178
6,147
2,129
635
1,535
4,612
30,920
0
L
3,839
2,010
360
1,843
17,974
20,797
0
1,883
16,091
0
9,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
33,038
133
Minions Killed
218
3
Camps Cleared
11
726,112
Distance Traveled
734,553
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,129
675
55
4
0
234,812
4
L
Anubis
8,600
573
60
4
3
218,424
5
W
Thor
11,391
759
59
4
4
259,720
3
W
Pele
12,006
800
98
7
3
290,025
3
W
Merlin
9,641
643
61
4
4
184,808
0
L
Horus
8,526
568
18
1
0
272,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role