Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KosherSmite
Ah Muzen Cab
Level 17
God Stats
5W - 7L
1,541 SR
Queue Stats
67W - 76L
1,441 Elo+
Solo
Bacchus
Bacchus
TheLordGaben45
Bacchus
Level 108
God Stats
71W - 54L
1,674 SR
Queue Stats
239W - 216L
1,596 Elo+
Solo
Discordia
Discordia
YuhMeer
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,307 Elo+
Solo
Erlang Shen
Erlang Shen
biztar
Erlang Shen
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,331 Elo+
Solo
Lancelot
Lancelot
x215 SnAcKiN
Lancelot
Level 157
God Stats
0W - 3L
1,492 SR
Queue Stats
94W - 109L
1,490 Elo+
Solo
Team Averages
Level 60
1,541 SR
1,433 Elo+

VS

Team Averages
Level 97
1,460 SR
1,471 Elo+
Ne Zha
Ne Zha
DrAirrick
Ne Zha
Level 159
God Stats
15W - 4L
1,730 SR
Queue Stats
157W - 170L
1,540 Elo+
Solo
Khepri
Khepri
KaRageousWarior
Khepri
Level 105
God Stats
20W - 23L
1,412 SR
Queue Stats
329W - 324L
1,462 Elo+
Solo
Sol
Sol
Salsa 518
Sol
Level 29
God Stats
4W - 3L
1,437 SR
Queue Stats
84W - 107L
1,454 Elo+
Solo
Skadi
Skadi
Spatchyspach687
Skadi
Level 68
God Stats
13W - 22L
1,326 SR
Queue Stats
16W - 26L
1,361 Elo+
Solo
Ra
Ra
Yggdrasils_End
Ra
Level 126
God Stats
1W - 1L
1,396 SR
Queue Stats
71W - 72L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KosherSmite
Ah Muzen Cab
19
3 / 2 / 4
11,726
733
12,239
10,474
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 7
10,397
650
8,946
21,740
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
YuhMeer
Discordia
19
3 / 4 / 3
11,374
711
19,929
13,713
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
biztar
Erlang Shen
14
1 / 4 / 4
9,066
567
2,291
12,553
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
x215 SnAcKiN
Lancelot
17
2 / 3 / 6
10,199
637
13,621
18,988
11,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrAirrick
Ne Zha
19
5 / 3 / 9
12,919
807
15,491
21,947
32,767
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 1 / 7
11,740
734
4,217
16,521
20,935
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 0 / 4
12,153
760
16,769
12,912
7,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 5 / 6
10,328
646
5,977
12,557
10,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 4
12,192
762
14,759
13,552
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
10
Kills
17
17
Deaths
10
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DrAirrick
Ne Zha
5
3
9
3.17
W
3
1
7
6.5
L
Ah Muzen Cab
KosherSmite
Ah Muzen Cab
3
2
4
2.5
W
4
0
4
6
W
1
5
6
0.8
L
1
4
7
1.13
W
4
1
4
6
L
Discordia
YuhMeer
Discordia
3
4
3
1.13
L
Erlang Shen
biztar
Erlang Shen
1
4
4
0.75
L
Lancelot
x215 SnAcKiN
Lancelot
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,026
Damage
57,213
77,468
Taken
77,489
61,998
Mitigated
78,666
6,807
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DrAirrick
Ne Zha
15,491
2,234
0
5,153
21,947
32,767
12
5,094
16,436
918
38,100
W
4,217
100
521
1,687
16,521
20,935
186
6,533
9,779
11,389
0
L
Ah Muzen Cab
KosherSmite
Ah Muzen Cab
12,239
4,009
0
2,191
10,474
4,529
272
5,692
4,652
0
64,463
W
16,769
7,021
0
5,895
12,912
7,551
7,614
6,547
6,311
66,281
0
W
5,977
2,054
211
1,412
12,557
10,147
1,514
4,745
7,490
0
25,577
L
8,946
721
159
2,024
21,740
30,064
0
9,372
11,630
28,200
0
W
14,759
1,169
3,249
5,223
13,552
7,266
1,693
5,956
7,470
62,975
0
L
Discordia
YuhMeer
Discordia
19,929
1,442
0
390
13,713
6,290
0
6,092
7,419
71,487
0
L
Erlang Shen
biztar
Erlang Shen
2,291
903
0
740
12,553
9,870
218
4,186
8,312
0
5,455
L
Lancelot
x215 SnAcKiN
Lancelot
13,621
821
0
1,303
18,988
11,245
0
10,557
8,101
0
38,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
59,332
316
Minions Killed
303
0
Camps Cleared
0
1,368,062
Distance Traveled
1,618,619
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,919
807
37
2
0
364,572
0
W
Khepri
11,740
734
13
1
0
337,420
0
L
Ah Muzen Cab
11,726
733
108
7
0
279,529
0
W
Sol
12,153
760
111
7
0
317,523
4
W
Skadi
10,328
646
30
2
0
259,929
0
L
Bacchus
10,397
650
34
2
0
275,424
5
W
Ra
12,192
762
112
7
0
339,175
3
L
Discordia
11,374
711
117
7
0
289,579
3
L
Erlang Shen
9,066
567
1
0
0
214,758
1
L
Lancelot
10,199
637
56
4
0
308,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role