Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DevilHaZe
Mulan
Level 59
God Stats
6W - 6L
1,648 SR
Queue Stats
10W - 10L
1,588 Elo+
Solo
Ares
Ares
Voldumarus
Ares
Level 47
God Stats
5W - 7L
1,363 SR
Queue Stats
48W - 62L
1,406 Elo+
Solo
Nemesis
Nemesis
alim3731
Nemesis
Level 47
God Stats
6W - 12L
1,500 SR
Queue Stats
13W - 33L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jojo846
Danzaburou
Level 47
God Stats
17W - 26L
1,432 SR
Queue Stats
83W - 112L
1,404 Elo+
Solo
Team Averages
Level 55
1,489 SR
1,480 Elo+

VS

Team Averages
Level 94
1,498 SR
1,409 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Amichou68
Maui
Level 29
God Stats
1W - 2L
1,291 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 1
Charybdis
Charybdis
CosminMarius
Charybdis
Level 144
God Stats
10W - 6L
1,669 SR
Queue Stats
718W - 753L
1,451 Elo+
Solo
Neith
Neith
PatisPAK
Neith
Level 126
God Stats
25W - 15L
1,590 SR
Queue Stats
151W - 160L
1,460 Elo+
Solo
Kali
Kali
UndyneYTB
Kali
Level 47
God Stats
6W - 10L
1,439 SR
Queue Stats
34W - 54L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 1 / 0
6,516
652
5,146
6,307
2,561
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
DevilHaZe
Mulan
11
3 / 1 / 0
6,711
671
5,465
8,442
4,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 5
5,805
581
3,549
7,909
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
alim3731
Nemesis
1
0 / 0 / 0
2,161
216
0
0
0
Danzaburou
jojo846
Danzaburou
9
4 / 1 / 2
5,803
580
6,767
4,906
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 0
6,271
627
3,943
7,759
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
7
2 / 2 / 0
5,224
522
1,504
7,403
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
CosminMarius
Charybdis
8
0 / 3 / 1
4,678
468
5,178
8,342
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PatisPAK
Neith
6
0 / 2 / 0
4,418
442
1,894
3,345
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
8
0 / 3 / 1
5,099
510
1,750
8,945
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
0
4
L
Raijin
 
Raijin
2
2
0
1
L
Maui
2
2
0
1
L
Charybdis
CosminMarius
Charybdis
0
3
1
0.17
W
Mulan
DevilHaZe
Mulan
3
1
0
3
L
Neith
PatisPAK
Neith
0
2
0
0
L
Kali
0
3
1
0.17
W
1
1
5
3.5
W
Nemesis
alim3731
Nemesis
0
0
0
0
W
Danzaburou
jojo846
Danzaburou
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
14,269
27,564
Taken
35,794
12,230
Mitigated
14,140
8,441
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,146
1,194
0
1,114
6,307
2,561
1,092
2,504
3,803
0
42,448
L
Raijin
 
Raijin
3,943
884
0
1,010
7,759
2,367
78
0
7,759
45,275
0
L
Maui
1,504
319
0
1,031
7,403
5,065
0
1,375
6,028
8,543
127
L
Charybdis
CosminMarius
Charybdis
5,178
2,930
0
4,307
8,342
2,529
0
1,645
6,697
0
37,919
W
Mulan
DevilHaZe
Mulan
5,465
620
0
4,029
8,442
4,097
1,104
1,439
7,003
0
47,745
L
Neith
PatisPAK
Neith
1,894
777
0
1,191
3,345
1,326
0
0
3,345
0
18,869
L
Kali
1,750
559
0
2,829
8,945
2,853
0
529
8,416
0
21,952
W
3,549
310
256
2,009
7,909
4,031
0
660
7,249
16,172
0
W
Nemesis
alim3731
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
jojo846
Danzaburou
6,767
3,331
0
1,033
4,906
1,541
0
717
4,189
0
30,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
25,690
219
Minions Killed
256
0
Camps Cleared
0
802,167
Distance Traveled
755,213
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,516
652
67
7
0
199,068
0
L
Raijin
6,271
627
85
9
0
162,200
4
L
Maui
5,224
522
24
2
0
182,310
0
L
Charybdis
4,678
468
53
5
0
144,043
2
W
Mulan
6,711
671
88
9
0
198,946
4
L
Neith
4,418
442
35
4
0
79,810
0
L
Kali
5,099
510
59
6
0
186,850
1
W
Ares
5,805
581
16
2
0
222,703
2
W
Nemesis
2,161
216
0
0
0
0
0
W
Danzaburou
5,803
580
48
5
0
181,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role