Player Matchup

Sobek
Sobek
DarK-MurderS13
Sobek
Level 46
God Stats
5W - 5L
1,357 SR
Queue Stats
123W - 105L
1,379 Elo+
Solo
Cernunnos
Cernunnos
GolosoJ
Cernunnos
Level 49
God Stats
19W - 25L
1,394 SR
Queue Stats
170W - 174L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Minijordan1989
Kukulkan
Level 40
God Stats
5W - 4L
1,760 SR
Queue Stats
10W - 24L
1,261 Elo+
Solo
Ares
Ares
PlanEight
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,655 Elo+
Party 1
Pele
Pele
RagnarReizdarm
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 1
Team Averages
Level 41
1,502 SR
1,426 Elo+

VS

Team Averages
Level 68
1,456 SR
1,404 Elo+
Awilix
Awilix
AeonEU
Awilix
Level 60
God Stats
2W - 1L
1,281 SR
Queue Stats
64W - 50L
1,493 Elo+
Party 2
Geb
Geb
Nurbock
Geb
Level 44
God Stats
3W - 2L
1,555 SR
Queue Stats
36W - 45L
1,338 Elo+
Solo
Loki
Loki
Rubenchito3
Loki
Level 70
God Stats
3W - 1L
1,432 SR
Queue Stats
26W - 35L
1,344 Elo+
Solo
Vulcan
Vulcan
SaltybunnyPAWG
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,476 Elo+
Party 2
Medusa
Medusa
wissface
Medusa
Level 149
God Stats
45W - 37L
1,512 SR
Queue Stats
354W - 327L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,706
476
3,053
11,964
8,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
GolosoJ
Cernunnos
9
1 / 2 / 1
5,336
445
5,740
8,518
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
10
0 / 6 / 0
5,608
467
2,919
10,937
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 4 / 0
4,557
380
2,024
7,722
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
5,741
478
2,276
8,321
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AeonEU
Awilix
14
10 / 0 / 0
7,953
663
11,621
6,604
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
9
0 / 1 / 2
5,858
488
4,440
9,334
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 0
7,479
623
3,821
7,040
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 5
6,721
560
3,035
3,944
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
wissface
Medusa
10
0 / 1 / 1
5,266
439
7,510
7,876
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
AeonEU
Awilix
10
0
0
10
L
0
0
2
1
L
Cernunnos
GolosoJ
Cernunnos
1
2
1
0.75
L
Kukulkan
0
6
0
0
W
Geb
0
1
2
1
L
Ares
0
4
0
0
L
1
2
0
0.5
W
4
0
0
4
W
0
0
5
2.5
W
Medusa
wissface
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,012
Damage
30,427
47,462
Taken
34,798
21,209
Mitigated
14,296
11,610
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AeonEU
Awilix
11,621
4,965
0
220
6,604
2,735
0
1,481
5,123
0
74,920
L
3,053
570
1,570
3,844
11,964
8,037
0
2,861
9,103
14,204
4,866
L
Cernunnos
GolosoJ
Cernunnos
5,740
3,453
0
2,357
8,518
2,674
0
1,453
7,065
0
39,371
L
Kukulkan
2,919
561
0
2,580
10,937
4,686
0
2,691
8,246
38,612
0
W
Geb
4,440
571
0
3,422
9,334
5,136
0
1,069
8,265
14,712
0
L
Ares
2,024
349
0
598
7,722
3,161
107
0
7,722
11,364
0
L
2,276
485
0
661
8,321
2,651
212
470
7,851
0
39,166
W
3,821
655
0
2,954
7,040
2,388
364
1,939
4,760
0
48,261
W
3,035
983
0
822
3,944
1,689
0
1,383
2,561
45,547
0
W
Medusa
wissface
Medusa
7,510
3,739
0
4,791
7,876
2,348
0
869
7,007
0
42,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
33,277
263
Minions Killed
357
0
Camps Cleared
0
1,077,702
Distance Traveled
1,229,182
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,953
663
114
10
0
288,534
3
L
Sobek
5,706
476
36
3
0
227,800
1
L
Cernunnos
5,336
445
65
5
0
191,642
2
L
Kukulkan
5,608
467
68
6
0
189,896
4
W
Geb
5,858
488
24
2
0
253,813
2
L
Ares
4,557
380
15
1
0
205,363
0
L
Pele
5,741
478
79
7
0
263,001
0
W
Loki
7,479
623
88
7
0
254,586
4
W
Vulcan
6,721
560
76
6
0
239,324
3
W
Medusa
5,266
439
55
5
0
192,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role