Player Matchup

Zhong Kui
Zhong Kui
MuncherKid122
Zhong Kui
Level 86
God Stats
6W - 5L
1,722 SR
Queue Stats
349W - 360L
1,489 Elo+
Party 2
King Arthur
King Arthur
WintersRage_
King Arthur
Level 129
God Stats
1W - 2L
1,230 SR
Queue Stats
174W - 111L
1,599 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gepilort
Cu Chulainn
Level 65
God Stats
8W - 13L
1,510 SR
Queue Stats
84W - 140L
1,376 Elo+
Solo
Team Averages
Level 93
1,488 SR
1,488 Elo+

VS

Team Averages
Level 145
1,371 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
Itsigo35
Morgan Le Fay
Level 159
God Stats
1W - 5L
1,092 SR
Queue Stats
73W - 106L
1,391 Elo+
Party 1
Ganesha
Ganesha
aMaGoKu
Ganesha
Level 160
God Stats
3W - 1L
1,582 SR
Queue Stats
234W - 232L
1,486 Elo+
Solo
Thor
Thor
nR x GwaDa
Thor
Level 117
God Stats
73W - 112L
1,440 SR
Queue Stats
202W - 277L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MuncherKid122
Zhong Kui
17
3 / 5 / 1
13,890
604
20,667
26,836
17,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
WintersRage_
King Arthur
19
2 / 4 / 2
14,513
631
15,838
29,893
35,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
gepilort
Cu Chulainn
17
1 / 7 / 4
13,205
574
13,881
29,085
21,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Itsigo35
Morgan Le Fay
20
7 / 0 / 8
16,486
717
28,380
15,425
9,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
aMaGoKu
Ganesha
20
1 / 0 / 14
14,063
611
23,425
21,818
22,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 6 / 7
14,809
644
21,626
20,470
14,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
16
16
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Itsigo35
Morgan Le Fay
7
0
8
11
L
Zhong Kui
MuncherKid122
Zhong Kui
3
5
1
0.7
L
King Arthur
WintersRage_
King Arthur
2
4
2
0.75
W
Ganesha
aMaGoKu
Ganesha
1
0
14
8
L
Cu Chulainn
gepilort
Cu Chulainn
1
7
4
0.43
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
73,431
85,814
Taken
57,713
73,577
Mitigated
45,940
10,146
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Itsigo35
Morgan Le Fay
28,380
3,204
0
4,120
15,425
9,162
871
5,521
9,596
97,878
0
L
Zhong Kui
MuncherKid122
Zhong Kui
20,667
1,858
0
7,591
26,836
17,138
549
16,457
9,313
57,379
0
L
King Arthur
WintersRage_
King Arthur
15,838
2,265
0
625
29,893
35,317
426
14,111
14,606
127
72,519
W
Ganesha
aMaGoKu
Ganesha
23,425
775
0
4,365
21,818
22,100
69
7,892
13,101
61,462
0
L
Cu Chulainn
gepilort
Cu Chulainn
13,881
1,934
0
1,930
29,085
21,122
120
18,545
9,409
0
33,984
W
21,626
3,577
0
1,366
20,470
14,678
626
8,630
11,273
0
48,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
45,358
217
Minions Killed
268
6
Camps Cleared
15
1,225,899
Distance Traveled
1,190,189
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,486
717
177
8
6
451,066
3
L
Zhong Kui
13,890
604
88
4
4
386,310
3
L
King Arthur
14,513
631
94
4
1
415,360
4
W
Ganesha
14,063
611
23
1
1
353,573
2
L
Cu Chulainn
13,205
574
35
2
1
424,229
3
W
Thor
14,809
644
68
3
8
385,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role