Player Matchup

Hades
Hades
BaronKit
Hades
Level 160
God Stats
5W - 1L
1,750 SR
Queue Stats
95W - 79L
1,603 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Erchris420
Kumbhakarna
Level 24
God Stats
1W - 0L
1,704 SR
Queue Stats
26W - 25L
1,487 Elo+
Party 2
Skadi
Skadi
K3nn1z3
Skadi
Level 101
God Stats
11W - 6L
1,593 SR
Queue Stats
42W - 39L
1,483 Elo+
Solo
Ares
Ares
SpartanOfLight
Ares
Level 128
God Stats
6W - 1L
1,732 SR
Queue Stats
62W - 45L
1,602 Elo+
Party 2
Thor
Thor
xCaRNiNox
Thor
Level 115
God Stats
7W - 9L
1,829 SR
Queue Stats
75W - 84L
1,486 Elo+
Solo
Team Averages
Level 106
1,722 SR
1,532 Elo+

VS

Team Averages
Level 128
1,546 SR
1,474 Elo+
Danzaburou
Danzaburou
MalcolmX 713898
Danzaburou
Level 109
God Stats
10W - 7L
1,584 SR
Queue Stats
892W - 1,041L
1,490 Elo+
Party 1
Ganesha
Ganesha
RYGARtheBARBAR
Ganesha
Level 145
God Stats
6W - 7L
1,640 SR
Queue Stats
264W - 295L
1,505 Elo+
Party 3
Ne Zha
Ne Zha
iBlaktimusPrime
Ne Zha
Level 160
God Stats
2W - 2L
1,516 SR
Queue Stats
585W - 694L
1,447 Elo+
Party 1
Tiamat
Tiamat
servicesoftime
Tiamat
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 109L
1,462 Elo+
Party 3
King Arthur
King Arthur
shockermarc
King Arthur
Level 127
God Stats
3W - 7L
1,489 SR
Queue Stats
84W - 111L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BaronKit
Hades
19
9 / 1 / 6
12,009
801
22,781
14,749
11,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Erchris420
Kumbhakarna
16
1 / 0 / 11
10,741
716
6,464
14,802
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
K3nn1z3
Skadi
18
2 / 5 / 3
10,745
716
7,551
14,639
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 9
11,031
735
9,618
20,548
24,266
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
19
5 / 1 / 7
11,759
784
10,985
14,569
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MalcolmX 713898
Danzaburou
18
5 / 2 / 0
10,494
700
16,017
8,617
3,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 4 / 7
9,305
620
10,327
17,312
18,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 2 / 1
9,872
658
6,059
8,497
3,791
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 5
9,052
603
9,124
16,620
10,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
shockermarc
King Arthur
16
1 / 4 / 6
9,608
641
10,108
23,202
21,083
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
20
Kills
9
9
Deaths
20
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
BaronKit
Hades
9
1
6
12
W
Kumbhakarna
Erchris420
Kumbhakarna
1
0
11
6.5
W
Skadi
K3nn1z3
Skadi
2
5
3
0.7
L
Danzaburou
MalcolmX 713898
Danzaburou
5
2
0
2.5
L
0
4
7
0.88
W
3
2
9
3.75
L
2
2
1
1.25
L
1
8
5
0.44
L
King Arthur
shockermarc
King Arthur
1
4
6
1
W
Thor
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,399
Damage
51,635
79,307
Taken
74,248
69,681
Mitigated
57,655
22,259
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BaronKit
Hades
22,781
1,738
2,179
8,709
14,749
11,915
0
2,004
12,561
65,585
0
W
Kumbhakarna
Erchris420
Kumbhakarna
6,464
469
0
2,592
14,802
18,647
0
4,766
9,552
15,152
0
W
Skadi
K3nn1z3
Skadi
7,551
3,177
0
2,969
14,639
7,679
4,350
2,309
12,250
0
45,574
L
Danzaburou
MalcolmX 713898
Danzaburou
16,017
6,528
0
2,750
8,617
3,950
777
3,922
4,640
0
46,524
L
10,327
897
185
3,195
17,312
18,072
243
10,840
6,406
24,097
0
W
9,618
416
2,223
2,319
20,548
24,266
0
5,670
14,483
17,118
0
L
6,059
1,272
0
1,778
8,497
3,791
0
3,419
4,961
0
29,997
L
9,124
497
481
2,460
16,620
10,759
0
9,876
6,712
14,979
0
L
King Arthur
shockermarc
King Arthur
10,108
774
0
0
23,202
21,083
272
10,572
12,326
0
26,293
W
Thor
10,985
1,116
0
1,268
14,569
7,174
0
3,387
11,010
0
53,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
48,331
286
Minions Killed
185
0
Camps Cleared
0
1,536,627
Distance Traveled
1,355,857
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,009
801
100
7
0
318,549
0
W
Kumbhakarna
10,741
716
12
1
0
315,783
0
W
Skadi
10,745
716
70
5
0
280,325
4
L
Danzaburou
10,494
700
79
5
0
292,720
2
L
Ganesha
9,305
620
7
0
0
280,832
4
W
Ares
11,031
735
13
1
0
307,675
1
L
Ne Zha
9,872
658
47
3
0
207,804
0
L
Tiamat
9,052
603
23
2
0
270,509
0
L
King Arthur
9,608
641
29
2
0
303,992
1
W
Thor
11,759
784
91
6
0
314,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role